Introduction

Hello! This is a Kashtira guide by

and as promised this is my update to my previous Kash guide. The guide is insanely detailed and long but is worth the read in order to grasp everything, even niche interactions. Am writing this in anticipation before the release of the new cards, expecting the field spell at 1 and theosis at 3 (or worst case scenario semi either theosis or Unicorn). This is tailored to both beginners and veterans alike. Hope you enjoy this


Keywords:

NS: normal summon

SS: Special summon

Eff: effect

Hybrid: tearlament kashtira (tearkash) or scareclaw kashtira (scarekash)

Birthing: revive with Birth

pop: destroy

banished facedown cards are cards that are practically banned from the game, you can't interact with them unless the effect has no condition for which card to interact with (doesn't need to see it). The only 3 cards that I personally know of in the entire game that can interact with banished facedown are our very own boss monster Loading... and Loading... and Loading... . There might be more I dont really know.

Midrange deck: a deck that can either end the turn on few summons or play a combo, meaning it is neither combo heavy nor does it have low ceiling for potential plays.

UDF: Loading...

Garnet: Card you dont ever want to see in your hand

EMZ: Extra monster zone


Kashtira

Kashtira is an XYZ focused archetype that is within the Loading... lore introduced to the TCG in Darkwing Blast. It has been a meta defining deck type following Tearlament creating yet another tear 0 environment. The deck is centered around Rank 7 xyz specifically. It is a midrange deck that follows a control like playstyle by banishing facedown key opponent cards and locking their monster and/or spell and traps zones at the same time, while all the while having a floodgate for a boss monster.