hpapend## Introduction

SPYRAL is a spy-inspired archetype that includes two supporting sub-archetypes - SPYRAL GEAR and SPYRAL MISSION. Many SPYRAL cards involve correctly declaring the card type (Monster, Spell, or Trap) of the top card of your opponent's Deck. In addition, many SPYRAL cards lack hard once per turn restrictions and can be used several times in a single turn. Due to the lack of summoning restrictions, SPYRAL can take advantage of most generic Monsters, particularly Link Monsters. Thus, SPYRAL is currently an explosive combo deck that can build various end boards with multiple disruptions.

UPDATE: April 2023

The most recent banlist unlimited Loading... . This change improves the consistency of all variants. Moreover, the new Blessings of Nature Selection Pack introduces the Tearlaments archetype. Further experimentation is needed to determine an optimal decklist that includes these cards.

  • Core Cards
  • Tech Cards
  • Other Engines
  • Combos
  • Sample Decklists
  • Tips & Tricks
  • FAQ

SPYRAL Cards

SPYRAL Quik-Fix
SPYRAL Quik-Fix

This card is your first main searcher. The first effect allows you to search 1 SPYRAL GEAR card if this card is Normal or Special Summoned. The second effect allows you to Special Summon this card from your GY by discarding 1 card (usually Loading... or Loading... ) if you control Loading... . However, this card is then banished if it leaves the field. Since neither effect has a once per turn restriction, you can search and discard multiple cards in a single turn. 3 Loading... are mandatory.

Note that both Loading... and Loading... are treated as Loading... while on the field. To prevent this card from banishing itself, you can overlay it with another Level 1 Monster to Xyz Summon a Rank 1 Monster (e.g. Loading... ). When it is detached, this card is sent to the GY instead. Alternatively, if you activated Loading... 's effect by discarding Loading... , you can chain the discarded Loading... and target Loading... .

SPYRAL Master Plan
SPYRAL Master Plan

This card is your second main searcher. The first effect allows you to search 1 SPYRAL MISSION card (usually Loading... or Loading... ). The second effect allows you to add 1 Loading... AND 1 SPYRAL Monster (except Loading... ) from your Deck to your hand if this card is sent from the field to the GY. (You cannot add only 1 Loading... and no SPYRAL Monster or only 1 SPYRAL Monster and no Loading... ). Note that the first effect is soft once per turn, whereas the second effect is hard once per turn. 2 Loading... are mandatory.

In general, you want to send this card from your hand or Deck to the GY as soon as possible. You can send this card from your hand with cards such as Loading... or Danger! Monsters, or from your Deck with cards such as Loading... or Loading... . Importantly, this card synergizes with Loading... by creating a loop in which Loading... searches SPYRAL MISSION cards, which are then discarded by Loading... .

SPYRAL Super Agent
SPYRAL Super Agent

This card is an extender that can also help break your opponent's board. Many SPYRAL cards (e.g. Loading... ) require that you control Loading... on the field. The first effect allows you to Special Summon this card from your hand if you correctly declare the card type of the top card of your opponent's Deck. The second effect allows you to pop 1 Spell/Trap your opponent controls if it is Special Summoned by the effect of a SPYRAL card (e.g. itself or Loading... ). Both effects are hard once per turn. Most variants run only 1 Loading... , although up to 3 may be helpful in pure variants.

SPYRAL Tough
SPYRAL Tough

This card can help break your opponent's board. In addition, it is treated as Loading... while on the field or in the GY. Like Loading... , this card can pop 1 card your opponent controls if you correctly declare the card type of the top card of your opponent's Deck. However, unlike Loading... , this effect is not limited to only Spells/Traps. Furthermore, this card cannot Special Summon itself from your hand. On the other hand, this card's effect is soft once per turn. Most variants do not run this card, although up to 3 may be helpful in control-focused variants.

SPYRAL Sleeper
SPYRAL Sleeper

This card is your in-archetype boss Monster and must be Special Summoned from your hand by banishing 3 SPYRAL cards from your GY. In general, you can banish Loading... , Loading... , and Loading... , but try not to banish Loading... and Loading... . On either player's turn, this card can pop 1 SPYRAL card you control and up to 2 cards your opponent controls. This effect is soft once per turn, although you will almost never Summon this card more than once per turn. However, this card can also completely wipe your own field if it is destroyed and sent to the GY. This can be mitigated by equipping this card with Loading... , which provides protection from destruction by battle or card effects. Note that if Loading... is equipped with Loading... and you target Loading... for destruction by its own effect, it is not destroyed while your opponent's card(s) are destroyed. 1 Loading... is recommended.

Although Loading... is an incredibly strong card, it requires that you run 2 bricks in your Deck, namely itself and Loading... . You can increase consistency by removing these 2 cards and including other tech cards instead. However, you sacrifice your strongest tool against backrow-heavy decks, in addition to your grind game.

SPYRAL Resort
SPYRAL Resort

This card is your third main searcher. The first effect protects other SPYRAL cards from targeting effects (e.g. Loading... ). The second effect allows you to search 1 SPYRAL Monster. This effect is soft once per turn. This card also has a maintenance cost that requires you to shuffle a Monster from your GY into the Deck during your End Phase, or destroy this card. Note that you cannot shuffle an Extra Deck Monster into the Extra Deck to fulfill the maintenance cost. This card can be searched by Loading... . 3 Loading... are mandatory.

SPYRAL Double Helix
SPYRAL Double Helix

This card is an extender that can be Link Summoned using any 2 SPYRAL Monsters. Like Loading... , this card is treated as Loading... while on the field or in the GY. In addition, if you correctly declare the card type of the top card of your opponent's Deck, you can take 1 SPYRAL Monster from your Deck or GY and either add it to your hand or Special Summon it to a zone this card points to. This effect is hard once per turn. Only 1 Loading... is mandatory, although 2 may be helpful in pure variants.


SPYRAL GEAR Cards

These cards can be searched by Loading... .

SPYRAL GEAR - Drone
SPYRAL GEAR - Drone

This card enables other SPYRAL cards (e.g. Loading... ) that involve correctly declaring the card type of the top card of your opponent's Deck. The first (and most important) effect allows you to look at and rearrange the top 3 cards of your opponent's Deck if this card is Normal or Special Summoned. Take this opportunity to set a suboptimal card at the top of your opponent's Deck! The second effect allows you to tribute this card and increase 1 SPYRAL Monster's ATK by 500 for each card your opponent controls. This is a Quick Effect and can be used to dodge cards like Loading... . The third effect allows you to banish this card and 1 SPYRAL Card from your GY and add 1 Loading... from your GY to your hand, thus providing a potential follow-up play. Only 1 Loading... is mandatory, although up to 3 may be helpful in pure variants.

SPYRAL GEAR - Last Resort
SPYRAL GEAR - Last Resort

This card's first effect allows you to equip this card (from your hand or field) to 1 SPYRAL Monster you control. The equipped Monster cannot be destroyed by battle or card effects, nor can it be targeted by your opponent's card effects. Usually, you want to equip this card to Loading... . The second effect allows the equipped Monster to attack directly if you send 1 other card you control to the GY. This effect is soft once per turn. When combined with Loading... 's second effect, this card can surprise your opponent by allowing you to attack directly with a large beatstick. 1 Loading... is mandatory if you run Loading... .

SPYRAL GEAR - Big Red
SPYRAL GEAR - Big Red

This card is an extender that allows you to Special Summon 1 SPYRAL Monster from your GY. The equipped Monster cannot be destroyed by battle. This effect is hard once per turn. Most commonly, you search this card with Loading... in order to Special Summon Loading... from your GY. Note that when this card leaves the field, the equipped Monster does NOT leave the field. 1 Loading... is mandatory, although 2 may be helpful in some variants.

SPYRAL GEAR - Fully Armed
SPYRAL GEAR - Fully Armed

This card must be equipped to Loading... . The equipped Monster gains 1000 ATK. If the equipped Monster destroys your opponent's Monster by battle, the first effect allows you to banish both that Monster and 1 other card your opponent controls. When this card is destroyed and sent to the GY, the second effect allows you to Special Summon 1 Loading... from your GY. Although the first effect is powerful, it is limited to the Battle Phase. Thus, this card is generally not run in most variants.

SPYRAL GEAR - Utility Wire
SPYRAL GEAR - Utility Wire

This card allows you to return 1 face-up card your opponent controls to the top of their Deck if you control Loading... . This effect is hard once per turn. Although this card provides a decent interruption, many variants often do not end with Loading... on the field, instead opting for more generic boss monsters (e.g. Loading... ). Thus, most variants do not run this card, although 1 may be helpful in control-focused variants.


SPYRAL MISSION Cards

These cards can be searched by Loading... . In addition, these cards are destroyed during your 3rd End Phase after activation (on field). However, we are usually more interested in these cards' GY effects.

SPYRAL MISSION - Assault
SPYRAL MISSION - Assault

This card's first effect allows you to draw 1 card if a SPYRAL card you control (e.g. Loading... ) destroys a card on the field by battle or card effect. This effect is soft once per turn. The second (and more important) effect allows you to banish this card from your GY and Special Summon 1 SPYRAL Monster from your hand. 1 Loading... is mandatory.

SPYRAL MISSION - Rescue
SPYRAL MISSION - Rescue

This card's first effect allows you to add 1 SPYRAL Monster from your GY to your hand. This effect is soft once per turn. The second (and more important) effect allows you to banish this card from your GY and Special Summon 1 SPYRAL Monster from your GY. Often, you use this card to Special Summon Loading... from your GY. Then, you can activate Loading... 's effect to search another Loading... . 3 Loading... are mandatory.

SPYRAL MISSION - Recapture
SPYRAL MISSION - Recapture

This card's first effect allows you to take control of 1 Monster your opponent controls if a SPYRAL Monster is Special Summoned to your field. This effect is soft once per turn. The second effect allows you to banish this card from your GY to protect a SPYRAL Monster from destruction by battle or card effect. Although both effects are nice, other SPYRAL cards (e.g. Loading... and Loading... ) are generally better alternatives. Thus, this card is generally not run in most variants.


These cards are related to the SPYRAL archetype. However, they do not actually include the word "SPYRAL" in their names. Thus, they cannot be searched by other SPYRAL cards and are generally not run in most variants.

SPYGAL Misty

SPYGAL Misty

When this card is Normal or Special Summoned, you can draw 1 card if you correctly declare the card type of the top card of your opponent's Deck. In addition, during either player's turn, you can return 1 Loading... you control and 1 Monster your opponent controls to the hand. This effect is soft once per turn.

Charming Resort Staff

Charming Resort Staff

The first effect allows you to change the ATK of an opponent's Monster to 0 when an attack is declared involving that Monster and a Loading... you control. The second effect allows you to Special Summon 1 Loading... from your Deck if this card is destroyed by battle or card effect. The third effect allows you to banish this card from your GY and return 1 Loading... from your GY to your hand if a Loading... you control is destroyed by battle or sent to the GY.


Non-SPYRAL Cards

Magicians' Souls
Magicians' Souls

This card is your best starter. The second effect allows you to send Loading... from your Deck to the GY (as cost!) and Special Summon this card. The first effect allows you to send up to 2 Spells/Traps from your hand and/or field to the GY and draw that many cards. Note that if you Special Summon Loading... from the GY with Loading... , you can use Loading... 's effect to send Loading... and Loading... (searched by Loading... ) to the GY and draw 2 cards. Although Loading... leaves the field, Loading... remains on the field. 3 Loading... are mandatory.

Illusion of Chaos
Illusion of Chaos

This card is a searcher for Loading... . At least 2 Loading... are mandatory.

Preparation of Rites
Preparation of Rites

This card is a searcher for Loading... (and by extension Loading... ). At least 2 Loading... are mandatory.

Barricadeborg Blocker
Barricadeborg Blocker

This card allows you to discard 1 card when Link Summoned. Then, you can add 1 Continuous or Field Spell (e.g. Loading... ) from your GY to your hand during the End Phase. In addition, this card provides face-up Spells you control with protection from destruction by card effects. 1 Loading... is mandatory.

This card is mainly used for its discard cost. Most commonly, you Link Summon Loading... using Loading... and 1 other Monster. When Loading... is sent to the GY and activates its effect, you can chain Loading... 's effect to discard Loading... . This prevents Loading... 's effect from being negated by cards such as Loading... .

Apollousa, Bow of the Goddess
Apollousa, Bow of the Goddess

This card can negate the activation of Monster effects, up to the number of Link materials used for its Link Summon. When going first, you usually want to end your board with this card at the minimum. 1 Loading... is mandatory.

Accesscode Talker
Accesscode Talker

This card is a generic boss monster. Try to Link Summon this card with a Link-3 Monster (e.g. Loading... ) in order to increase its ATK to 5300. Likewise, try to have as many Link Monsters with different Attributes on your field or in your GY as possible in order to pop multiple cards. 1 Loading... is mandatory.


Core Decklist

24 cards
3 copies
SPYRAL Quik-Fix
SPYRAL GEAR - Drone
3 copies
Magicians' Souls
SPYRAL Super Agent
SPYRAL GEAR - Last Resort
2 copies
SPYRAL Master Plan
SPYRAL Sleeper
2 copies
Illusion of Chaos
2 copies
Preparation of Rites
SPYRAL GEAR - Big Red
3 copies
SPYRAL Resort
SPYRAL MISSION - Assault
3 copies
SPYRAL MISSION - Rescue
SPYRAL Double Helix
Barricadeborg Blocker
Apollousa, Bow of the Goddess
Accesscode Talker

NOTES

  • SPYRAL cards can be found in the Secret Fighters Secret Pack. I recommend crafting Loading... or Loading... to unlock the Secret Pack, since you need 3 copies of it. You only need 1 Loading... and 1 Loading... . Super Quant cards can also be found in this Secret Pack.

  • Loading... and Loading... can be found in the Vortex of Magic Structure Deck. I recommend buying 3 copies of the Structure Deck. Other Dark Magician cards can also be found in this Structure Deck.

Consistency Cards

One for One
One for One

This card can be used to send 1 Monster from your hand to the GY and Special Summon 1 Level 1 Monster (e.g. Loading... ) from your hand or Deck. 1 Loading... is highly recommended.

Terraforming
Terraforming

This card allows you to search Loading... . 1 Loading... is highly recommended.

Monster Reborn
Monster Reborn

This card is a flexible extender that can be used to Special Summon 1 SPYRAL Monster from your GY without using Loading... or Loading... . This card can be obtained as a Solo Mode reward. 1 Loading... is highly recommended.

Foolish Burial
Foolish Burial

This card allows you to send Loading... from your Deck to the GY.

Foolish Burial Goods
Foolish Burial Goods

This card allows you to send Loading... or Loading... from your Deck to the GY.

Rainbow Bridge of Salvation
Rainbow Bridge of Salvation

This card's GY effect allows you to search 1 Crystal Beast Monster and 1 Field Spell. You can run any Crystal Beast Monster. This card synergizes with Loading... .

Where Arf Thou?
Where Arf Thou?

This card allows you to search Loading... if you control Loading... , and vice versa. This card is more commonly run in pure variants.

Machine Duplication
Machine Duplication
This card allows you to Special Summon up to 2 copies of Loading... or Loading... from your Deck if you control Loading... or Loading... , respectively. This card is sometimes run in pure variants.
Upstart Goblin
Upstart Goblin

This card allows you to draw 1 card at the cost of your opponent gaining 1000 LP. This card is sometimes run in pure variants.

Chicken Game
Chicken Game

This card allows you to draw 1 card at the cost of 1000 LP. This card is sometimes run in pure variants.

Dark Magic Veil
Dark Magic Veil

This card allows you to Special Summon Loading... from your hand or GY. This card is sometimes run in pure variants.

Small World
Small World

This versatile card allows you to banish 1 Monster (A) from your hand and 1 Monster (B) from your Deck, then add 1 Monster (C) from your Deck, given that Monsters (A) and (B) share exactly 1 trait (i.e. Type, Attribute, Level, ATK, or DEF), and Monsters (B) and (C) also share exactly 1 trait. Thus, this card allows you to search combo pieces, hand traps, or even board breakers. Loading... , Loading... , and Loading... are excellent cards that can bridge to most cards in your deck. 3 Loading... are highly recommended in Danger! variants.


Handtraps and Board Breakers

Maxx "C"
Maxx "C"

This powerful handtrap can severely limit your opponent's plays. However, given the limited deck space, some variants do not run this card at all.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring

This versatile handtrap is useful against most decks. In addition, it can negate your opponent's Loading... . 3 Loading... are highly recommended.

Called by the Grave
Called by the Grave

This card helps you deal with your opponent's handtraps, including Loading... . 2 Loading... are highly recommended.

Forbidden Droplet
Forbidden Droplet

This card helps you break your opponent's board while also allowing you to send cards from your hand to the GY.


Rank 1 Xyz Monsters

After Loading... Special Summons itself from the GY, it is banished when it leaves the field. One way to prevent this is to use it as a material to Xyz Summon a Rank 1 Monster. When Loading... is detached, or if the Xyz Monster leaves the field while Loading... is attached, it is not banished but sent to the GY instead. Then, you can discard another card to Special Summon Loading... again. Running 1 Rank 1 Xyz Monster is highly recommended. Ideally, the Xyz Monster can detach Xyz Material on turn 1 and/or is Dark Attribute (to Summon Loading... ).

Ghostrick Dullahan
Ghostrick Dullahan

This card is a Dark Monster that can detach 1 Xyz Material on turn 1 to halve the ATK of 1 face-up Monster on the field. Although this card is the most optimal Rank 1 Xyz Monster, it is not mandatory, and you can run any other Rank 1 Xyz Monster instead. However, some combos require this card.

Number 13 & Number 31
Number 13: Embodiment of Crime
Number 31: Embodiment of Punishment

These cards are Dark Monsters. However, they cannot detach Xyz Material on turn 1.

Sylvan Princessprite
Sylvan Princessprite
You can detach 1 Xyz Material from this card to excavate the top card of your Deck and either add it to your hand if it is a Spell/Trap or send it to your GY if it is a Monster. Thus, you generally want to activate this effect after you have searched the cards that you need (e.g. Loading... and Loading... ).
Lyrilusc - Recital Starling
Lyrilusc - Recital Starling

You can detach 1 Xyz Material from this card to search 1 Level 1 Winged Beast Monster (e.g. Loading... ).

Lyrilusc - Assembled Nightingale
Lyrilusc - Assembled Nightingale
Downerd Magician
Divine Arsenal AA-ZEUS - Sky Thunder

You can detach 1 Xyz Material from this card to protect this card from destruction by battle or card effects. If you run this card, consider including Loading... and Loading... .


Knightmare Monsters

All Knightmare Link Monsters share the following effect:

If this card is Link Summoned: You can discard 1 card, then [...], then, if this card was co-linked when this effect was activated, you can draw 1 card.

In addition, they have continuous effects that depend on whether Monsters are co-linked or not. These cards can help you break your opponent's board by discarding Loading... to Special Summon Loading... and Link climb into Loading... .

Knightmare Phoenix
Knightmare Phoenix

This card allows you to discard 1 card when Link Summoned, then destroy 1 Spell/Trap your opponent controls. In addition, co-linked Monsters you control cannot be destroyed by battle. 1 Loading... is highly recommended.

Knightmare Cerberus
Knightmare Cerberus

This card allows you to discard 1 card when Link Summoned, then destroy 1 Special Summoned Monster in your opponent's Main Monster Zone. In addition, co-linked Monsters you control cannot be destroyed by card effects.

Knightmare Unicorn
Knightmare Unicorn

This card allows you to discard 1 card when Link Summoned, then shuffle 1 card on the field into the Deck. In addition, during your Draw Phase, you can draw 1 card for each different co-linked "Knightmare" Monsters on the field. 1 Loading... is highly recommended.

Knightmare Gryphon
Knightmare Gryphon

This card allows you to discard 1 card when Link Summoned, then set 1 Spell/Trap from your GY. This effect synergizes with Loading... , which can send any card from your Deck to the GY. In addition, this card prevents non-linked Special Summoned Monsters on the field from activating their effects. 1 Loading... is highly recommended in some Loading... variants.


Linkuriboh
Linkuriboh

This card is a Link-1 Monster that requires 1 Level 1 Monster (e.g. Loading... or Loading... ). The second effect allows you to Special Summon this card from your GY by tributing 1 Level 1 Monster. This is a Quick Effect that can be used to tribute Loading... and dodge Loading... . This card is also a Dark Monster that can be used to Summon Loading... . 1 Loading... is highly recommended.

Relinquished Anima
Relinquished Anima

This card is a Link-1 Monster that requires 1 Level 1 Monster, except a Token (e.g. Loading... or Loading... ). It can help you break your opponent's board by equipping a face-up Monster that it points to to itself.

Artifact Dagda
Artifact Dagda
Artifact Scythe

This card is a Link-2 Monster that requires 2 Monsters with different names. It allows you to set 1 Artifact Monster from your hand or Deck to your Spell & Trap Zone. This effect synergizes with Loading... , which prevents your opponent from Special Summoning Monsters from the Extra Deck.

Codebreaker Virus Swordsman/Berserker
Codebreaker Virus Swordsman
Codebreaker Virus Berserker
Codebreaker Zero Day

Loading... is a Link-2 Monster that requires 2 Effect Monsters. If this card is co-linked when it is Special Summoned, you can Special Summon Loading... from your hand, Deck, or GY. You can then Link Summon Loading... using Loading... and Loading... . If Loading... is co-linked when it is Special Summoned, you can Special Summon Loading... and Loading... from your GY. Thus, the Codebreaker package effectively converts any 2 Effect Monsters into 6 Link Materials. However, you have to carefully manage your Link Zones. Since the Codebreaker Monsters are Warrior Monsters, they can be used to Summon Loading... . Likewise, since they are Dark Monsters, they can be used to Summon Loading... .

Dharc the Dark Charmer, Gloomy
Dharc the Dark Charmer, Gloomy

This card is a Link-2 Monster that requires 2 Monsters, including a Dark Monster. The first effect allows you to Special Summon 1 Dark Monster in your opponent's GY to a zone this card points to. The second effect allows you to search 1 Dark Monster with 1500 or less DEF (e.g. Loading... ) if this Link Summoned card is destroyed by battle or card effect. This card is particularly helpful in breaking your opponent's boards.

Isolde, Two Tales of the Noble Knights
Isolde, Two Tales of the Noble Knights

This card is a Link-2 Monster that requires 2 Warrior Monsters (e.g. Loading... and Loading... ). When this card is Link Summoned, you can add 1 Warrior Monster (e.g. Loading... ) from your Deck to your hand, but you cannot Summon that Monster, nor activate their effects. More importantly, this card allows you to send any number of Equip Spells from your Deck to the GY to Special Summon 1 Warrior Monster from your Deck, whose Level equals the number of cards sent to the GY.

I:P Masquerena
I:P Masquerena

This card is a Link-2 Monster that requires 2 non-Link Monsters. It provides an additional form of disruption and allows you to Link Summon 1 Link Monster (e.g. Loading... ) during your opponent's Main Phase.

Curious, the Lightsworn Dominion
Curious, the Lightsworn Dominion

This card is a Link-3 Monster that requires 3 Monsters with the same Attribute (usually Dark) but different Types (e.g. Loading... , Loading... , Loading... , and/or Danger! Monsters). When this card is Link Summoned, you can send 1 card from your Deck to the GY. This effect synergizes with Loading... , which can set the Spell/Trap that you sent to the GY. In a pinch, you can use this card to send Loading... or Loading... from your Deck to the GY to start your combo. Note that after you use this effect, you must mill 3 additional cards. Thus, you generally want to Summon this card after you have searched the cards that you need (e.g. Loading... and Loading... ). 1 Loading... is highly recommended.

Mecha Phantom Beast Auroradon
Mecha Phantom Beast Auroradon
Mecha Phantom Beast O-Lion

This card is a Link-3 Monster that requires 2+ Machine Monsters (e.g. Loading... , Loading... , and/or Loading... ). When this card is Link Summoned, you can Special Summon 3 Tokens, but you cannot Link Summon for the rest of this turn. In addition, this card allows you to Tribute 2 Monsters and Special Summon 1 Mecha Phantom Beast Monster (e.g. Loading... ) from your Deck. This allows you to access Synchro payoffs such as Loading... .

Selene, Queen of the Master Magicians
Selene, Queen of the Master Magicians

This card is a Link-3 Monster that requires 2+ Monsters, including a Spellcaster Monster. This card can be used to Link climb into Loading... or Loading... . If there are at least 3 Spells on the field or in the GYs, you can Special Summon 1 Spellcaster Monster (e.g. Loading... ) from your hand or GY in Defense Position. 1 Loading... is highly recommended.

Simorgh, Bird of Sovereignty
Simorgh, Bird of Sovereignty
Mist Valley Apex Avian
Harpie's Feather Storm

This card is a Link-3 Monster that requires 2+ Monsters, including a Winged Beast Monster (e.g. Loading... ). During the End Phase, Loading... can Special Summon 1 Winged Beast Monster (e.g. Loading... ) from your hand or Deck. Loading... provides an omni-negate. Consider also running Loading... , which negates any Monster effects your opponent activates until the End Phase if you control a Wind Winged Beast Monster. You can search this card with Loading... and Loading... .

Tri-Gate Wizard
Tri-Gate Wizard

This card is a Link-3 Monsters that requires 2+ Monsters, except Tokens. In addition, it gains effects based on the number of Monsters co-linked to this card. Importantly, if 3 Monsters are co-linked to this card, it gains an omni-negate. This card synergizes with Knightmare Monsters.

Firewall Dragon
Firewall Dragon

This card is a Link-4 Monsters that requires 2+ Monsters. Importantly, this card can return Monsters on the field and/or GY to the hand, up to the number of Monsters co-linked to this card. This card synergizes with Loading... , which can send any card from your Deck to the GY.

Saryuja Skull Dread
Saryuja Skull Dread

This card is a Link-4 Monster that requires 2+ Monsters with different names. If you Link Summoned this card using 3+ materials, you can Special Summon 1 Monster from your hand. Furthermore, if you Link Summoned this card using 4 materials, you can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck.

Unchained Abomination
Unchained Abomination

This card is a Link-4 Monster that requires 2+ Monsters, including a Link Monster. It allows you to pop 1 card if a card on the field is destroyed by card effect, if a Monster is destroyed by battle, or during the End Phase. This card synergizes with Loading... .

Underworld Goddess of the Closed World
Underworld Goddess of the Closed World
This card is a Link-5 Monster that requires 4+ Effect Monsters. Like Kaijus, you can use 1 monster your opponent controls as material to Link Summon this card. This card has 2 strong disruption effects. When Link Summoned, it can negate the effects of all face-up Monsters your opponent currently controls. In addition, it can negate the activation of a card or effect that Special Summons a Monster(s) from the GY. This card also has a decent protection effect: It is unaffected by your opponent's activated effects, unless they target this card.

Curious, the Lightsworn Dominion Targets

When Loading... is Link Summoned, you can send 1 card from your Deck to the GY. In particular, you can send a Tuner Monster that can Special Summon itself from the GY in order to access Synchro payoffs. Alternatively, you can send a Spell/Trap, which can then be set by Loading... . Lastly, you can send a Monster, which can then be added to the hand by Loading... .

Jet Synchron
Jet Synchron

This card is a Level 1 Tuner Monster that can Special Summon itself from the GY by sending 1 card from your hand to the GY.

Plaguespreader Zombie
Plaguespreader Zombie

This card is a Level 2 Tuner Monster that can Special Summon itself from the GY by placing 1 card from your hand on the top of the Deck.

Destrudo the Lost Dragon's Frisson
Destrudo the Lost Dragon's Frisson

This card is a Level 7 Tuner Monster that can Special Summon itself from the GY by targeting 1 Level 6 or lower Monster you control. Then, this card's Level is reduced by the Level of the targeted Monster.

Appointer of the Red Lotus
Appointer of the Red Lotus

This card allows you to look at your opponent's hand and banish 1 card until the End Phase. You MUST have at least 1 card in your hand to activate this card.

Anti-Spell Fragrance
Anti-Spell Fragrance

This card prevents both players from activating Spell Cards until their next turn after setting them.

Eradicator Epidemic Virus
Eradicator Epidemic Virus

This card allows you to tribute 1 Dark Monster with 2500 or more ATK (e.g. Loading... ) and declare either Spell or Trap. Then, you can look at your opponent's hand, all Spells/Traps they control, and all cards they draw for 3 turns and destroy all cards of the declared type.


Synchro Monsters

Herald of the Arc Light
Herald of the Arc Light

This card is a Level 4 Synchro Monster. The first effect banishes any Monster sent from the hand or Main Deck to the GY. The second effect provides an omni-negate by tributing itself. The third effect allows you to search 1 Ritual Monster (e.g. Loading... ) or 1 Ritual Spell when this card is sent to the GY, although this effect is rarely used in SPYRAL. You can Summon this card using a Level 1 Tuner (e.g. Loading... ) and a Level 3 non-Tuner (e.g. a Mecha Phantom Beast Token).

Naturia Beast
Naturia Beast

This card is a Level 5 Synchro Monster that requires 1 Earth Tuner and 1 Earth non-Tuner Monster. It allows you to send the top 2 cards of your Deck to the GY to negate the activation of a Spell Card. This effect is not once per turn. You can Summon this card using a Level 1 Earth Tuner (e.g. Loading... ) and a Level 4 Earth non-Tuner (e.g. Loading... ).

Ancient Fairy Dragon
Ancient Fairy Dragon

This card is a Level 7 Synchro Monster. The first effect allows you to Special Summon 1 Level 4 or lower Monster from your hand, but you cannot conduct your Battle Phase this turn. The second effect allows you to destroy as many cards in the Field Zones as possible (minimum 1) and search 1 Field Spell with a different name. Possible targets include Loading... , Loading... , and Loading... . You can Summon this card using Loading... and any Level 6 or lower Monster.

Borreload Savage Dragon
Borreload Savage Dragon

This card is a Level 8 Synchro Monster that provides an omni-negate. Note that it requires 1 Link Monster in your GY. You can Summon this card using a Level 1 Tuner (e.g. Loading... or Loading... ) and a Level 7 non-Tuner (e.g. Loading... ).

Infernoble Knight Emperor Charles
Infernoble Knight Emperor Charles
Smoke Grenade of the Thief

This card is a Level 9 Synchro Monster that can equip and destroy Loading... during the End Phase to discard 1 card from your opponent's hand. You can Summon this card using a Level 2 Tuner (e.g. Loading... ) and a Level 7 non-Tuner (e.g. Loading... ).

Power Tool Braver Dragon
Power Tool Braver Dragon
Rod of Silence - Kay'est
Smoke Grenade of the Thief

This card is a Level 9 Synchro Monster. The first (and more important) effect allows you to equip up to 3 Equip Spells from your Deck and/or GY to this card when it is Special Summoned. The second effect allows you to target 1 Effect Monster on the field and either change its battle position or negate its effects. You can Summon this card using a Level 2 Tuner (e.g. Loading... ) and a Level 7 non-Tuner (e.g. Loading... ).

In general, you equip this card with Loading... and Loading... . Loading... then destroys Loading... , allowing you to look at your opponent's hand and discard 1 card.

Baronne de Fleur
Baronne de Fleur

This card is a Level 10 Synchro Monster that provides an omni-negate. You can Summon this card using a Level 3 Tuner (e.g. Loading... targeting Loading... ) and a Level 7 non-Tuner (e.g. Loading... ).


8 cards
3 copies
Ash Blossom & Joyous Spring
Monster Reborn
Terraforming
One for One
2 copies
Called by the Grave
Ghostrick Dullahan
Linkuriboh
Knightmare Phoenix
Curious, the Lightsworn Dominion
Knightmare Unicorn
Selene, Queen of the Master Magicians

NOTES

  • These cards can be found in almost every SPYRAL decklist and should be crafted as soon as possible.

  • Loading... can be obtained as a Solo Mode reward.

  • Loading... is not mandatory and can be replaced by any other Rank 1 Xyz Monster.

Danger! Engine

Danger!? Jackalope?
Danger!? Tsuchinoko?
Danger! Nessie!
Danger! Mothman!
Danger! Bigfoot!

The Danger! engine improves consistency by allowing you to draw and discard cards. In addition, Danger! Monsters are Dark Monsters with various Attributes and can be used to Link Summon Loading... . Furthermore, Danger! Monsters can be used with Loading... to search Loading... or Loading... .

All Danger! Monsters share the following effect:

You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not [its own name], Special Summon 1 [its own name] from your hand, and if you do, draw 1 card. If this card was discarded, you can [...]

Danger!? Jackalope?
Danger!? Jackalope?

If this card is discarded, you can Special Summon 1 Danger! Monster from your Deck, except Loading... . This card guarantees a Danger! Monster on the field. 3 Loading... is recommended.

Danger!? Tsuchinoko?
Danger!? Tsuchinoko?

If this card is discarded, you can Special Summon this card. This card also guarantees a Danger! Monster on the field. 3 Loading... is recommended.

Danger! Nessie!
Danger! Nessie!

If this card is discarded, you can add 1 Danger! card from your Deck to your hand, except Loading... . This card also guarantees a Danger! Monster on the field (if you search Loading... or Loading... ). 3 Loading... is recommended.

Danger! Mothman!
Danger! Mothman!

If this card is discarded, you can have both players draw 1 card, then discard 1 card. Be careful - it may let your opponent draw into a handtrap! This card does NOT guarantee a Danger! Monster on the field. However, this card is an excellent Loading... bridge. This card is required if you also run Loading... (see below).

Danger! Bigfoot!
Danger! Bigfoot!

If this card is discarded, you can target and destroy 1 face-up card your opponent controls. This card does NOT guarantee a Danger! Monster on the field. However, it can help you deal with your opponent's floodgates. This card is optional.


Dugares Engine

Number 60: Dugares the Timeless
Dark Grepher
Reinforcement of the Army
Blackwing - Zephyros the Elite

The Dugares engine provides an alternative way to send Loading... to the GY and Special Summon it to the field. It is often played with the Danger! engine. In particular, Loading... + Loading... allows you to Special Summon Loading... without your Normal Summon.

Number 60: Dugares the Timeless
Number 60: Dugares the Timeless

This card is a Rank 4 Xyz Monster that requires 2 Level 4 Monsters. The second effect allows you to Special Summon 1 Monster (e.g. Loading... ) from your GY. However, using this effect will skip your next Main Phase 1, so choose your Monsters' battle positions carefully. You can Xyz Summon this card using Loading... , Loading... , Loading... , and/or Loading... .

Dark Grepher
Dark Grepher

This card is a Level 4 Monster that can Special Summon itself from your hand by discarding 1 Level 5 or higher Dark Monster. You can then discard 1 Dark Monster and send 1 Dark Monster from your Deck to the GY. Only 1 Loading... is required.

In particular, Loading... + Loading... allows you to Special Summon Loading... without your Normal Summon. First, Special Summon this card by discarding Loading... . Loading... then searches Loading... . Next, discard Loading... to send Loading... from your Deck to the GY. Loading... then Special Summons Loading... from your Deck. Finally, Xyz Summon Loading... using Loading... and Loading... .

Reinforcement of the Army
Reinforcement of the Army

This card allows you to add 1 Level 4 or lower Warrior Monster (e.g. Loading... or Loading... ) from your Deck to your hand. This card is optional.

Blackwing - Zephyros the Elite
Blackwing - Zephyros the Elite

This card is a Level 4 Monster that can Special Summon itself from your GY by returning 1 face-up card you control to your hand. If you already have Loading... in the GY, you can use Loading... to send this card from your Deck to the GY instead. Furthermore, if your return a face-up Loading... you control to the hand, you can activate Loading... again. This card is optional.


Dragon Ravine Engine

Dragon Ravine
Dragunity Remus
Destrudo the Lost Dragon's Frisson
Ancient Fairy Dragon
Dragunity Knight - Romulus
Lyrilusc - Recital Starling
Slower Swallow

The Dragon Ravine engine allows you to send Loading... from your Deck to the GY and Synchro Summon Loading... . In addition, it allows you to Link Summon Loading... using 3 Wind Monsters (e.g. Loading... , Loading... , and Loading... ) instead of 3 Dark Monsters.

Dragon Ravine
Dragon Ravine

This card allows you to discard 1 card and send 1 Dragon Monster (e.g. Loading... ) from your Deck to the GY. Only 1 Loading... is required.

Dragunity Remus
Dragunity Remus

This card can discard itself to search Loading... . It is a budget alternative to additional copies of Loading... .

Destrudo the Lost Dragon's Frisson
Destrudo the Lost Dragon's Frisson

This card is a Level 7 Tuner Monster that can Special Summon itself from your hand or GY by targeting 1 Level 6 or lower Monster you control. Then, this card's Level is reduced by the Level of the targeted Monster. Importantly, this card allows you to easily Synchro Summon a Level 7 Synchro Monster (e.g. Loading... ).

Ancient Fairy Dragon
Ancient Fairy Dragon

This card is a Level 7 Synchro Monster. The second effect allows you to destroy as many cards in the Field Zones as possible (minimum 1) and add 1 Field Spell with a different name from your Deck to your hand. For example, you can destroy Loading... to search Loading... .

Dragunity Knight - Romulus
Dragunity Knight - Romulus

This card is a Link-2 Monster that requires 2 Dragon and/or Winged Beast Monsters, except Tokens. The first (and more important) effect allows you to search Loading... when this card is Link Summoned. You can Link Summon this card using Loading... and Loading... . This card is optional.

Lyrilusc - Recital Starling
Lyrilusc - Recital Starling

This card is a Rank 1 Winged Beast Xyz Monster that requires 2+ Level 1 Monsters and can be used to Link Summon Loading... . The second (and more important) effect allows you to detach 1 material and search 1 Level 1 Winged Beast Monster (e.g. Loading... ). 1 Loading... is required if you run Loading... . However, 2 is required to Link Summon Loading... using Wind Monsters, although the second copy can be replaced by any Wind Rank 1 Xyz Monster (e.g. Loading... ).

Slower Swallow
Slower Swallow

This card is a Level 1 Winged Beast Monster that can be used to Link Summon Loading... . The first (and more important) effect allows you to Special Summon this card from your hand if 2 or more Monsters with the same Level are on the field. Usually, you Special Summon this card if you control 2 or more Level 1 Monsters (e.g. Loading... , Loading... , and/or Loading... ). 1 Loading... is required if you run Loading... .


Tearlaments Engine

Many cards in both the SPYRAL and Tearlaments archetypes have important GY effects. Thus, the two archetypes can be combined to build an incredible endboard with varied disruptions on the field, in the GY, and in the hand. In addition, the Tearlaments cards can enable SPYRAL cards by milling cards such as Loading... . Likewise, the SPYRAL cards can easily Summon Loading... and mill Tearlaments cards. A more detailed guide on the Tearlaments archetype can be found on the MasterDuelMeta website.

Tearlaments Main Deck Monsters
Tearlaments Merrli
Tearlaments Havnis
Tearlaments Scheiren
Tearlaments Reinoheart

The Tearlaments Main Deck Monsters allow you to mill cards and Fusion Summon by shuffling cards from your hand, field, and/or GY.

Tearlaments Spells & Traps
Primeval Planet Perlereino
Tearlaments Scream
Tearlaments Sulliek
Tearlaments Cryme

The Tearlaments Spells and Traps can search other Tearlament cards and/or provide powerful disruptions.

Tearlaments Exra Deck Monsters
Tearlaments Kitkallos
Tearlaments Rulkallos
Tearlaments Kaleido-Heart

The Tearlaments Extra Deck Monsters can also search other Tearlament cards and/or provide powerful disruptions.

Ishizu Cards
Kelbek the Ancient Vanguard
Agido the Ancient Sentinel
Keldo the Sacred Protector
Mudora the Sword Oracle

The millers (Loading... and Loading... ) can extend your plays by milling 5 cards from each player's Deck. The shufflers (Loading... and Loading... ) can shuffle 3 cards from either player's GY into the Deck and can be used to disrupt your opponent's plays or recover your own engine cards.

Rainbow Bridge of Salvation
Crystal Beast Emerald Tortoise
Rainbow Bridge of Salvation
Curious, the Lightsworn Dominion

Loading... 's GY effect allows you to search 1 Crystal Beast Monster and 1 Field Spell. Thus, it allows the SPYRAL cards to access the Tearlaments cards. To do so:

Tech Cards
Fairy Tail - Snow
Foolish Burial Goods
Super Polymerization
Mudragon of the Swamp
Predaplant Dragostapelia
Abyss Dweller
Spright Elf

These tech cards can be found in almost every Tearlaments variant. Of note, you can use Loading... to send Loading... , Tearlaments Spells/Traps (e.g. Loading... ), or SPYRAL Spells/Traps (e.g. Loading... ).

The most common SPYRAL combo is Loading... + Loading... . You can search Loading... with Loading... and Loading... . Likewise, you can search Loading... with Loading... . In this tab, I will present the standard Loading... + Loading... combo for a few sample decklists. In addition, I will present the Loading... + Loading... combo and the Loading... + Loading... sub-combo. However, due to the random nature of card effects such as Danger! Monsters, Loading... , and Loading... , you must be able to adjust your combo accordingly.


Combo #1 - Loading...

OPENING HAND

Magicians' Souls
SPYRAL Quik-Fix

END BOARD

SPYRAL Sleeper
Tri-Gate Wizard
Apollousa, Bow of the Goddess

NOTES

COMBO

  1. Activate Loading... 's effect to Special Summon itself by sending Loading... from your Deck to the GY.

  2. Normal Summon Loading... (#1).

  3. Activate Loading... 's effect (#1) to search Loading... .

  4. Activate Loading... to Special Summon Loading... from the GY.

  5. Activate Loading... 's effect to search Loading... (#1).

  6. Activate Loading... 's effect to draw 2 cards by sending Loading... and Loading... (#1) to the GY.

  7. Link Summon Loading... using Loading... . This step is optional for this particular combo, but it is good practice for decklists that run Loading... .

  8. Link Summon Loading... using Loading... and Loading... .

  9. Activate Loading... 's effect to search Loading... (#2) and Loading... .

  10. Chain activate Loading... 's effect by discarding 1 card.

  11. Activate Loading... .

  12. Activate Loading... 's effect to search Loading... .

  13. Activate Loading... 's effect (#1) to Special Summon Loading... from the GY.

  14. Activate Loading... 's effect to search Loading... .

  15. Link Summon Loading... using Loading... (#1) and Loading... .

  16. Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).

  17. Activate Loading... 's effect (#1) to search Loading... .

  18. Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... .

  19. Activate Loading... 's effect (#2) to search Loading... .

  20. Xyz Summon Loading... using Loading... (#1) and Loading... (#2).

  21. Activate Loading... 's effect to Special Summon Loading... from your hand.

  22. Activate Loading... 's effect to rearrange the top 3 cards of your opponent's Deck.

  23. Activate Loading... 's effect to Special Summon Loading... from your Deck or GY.

  24. Activate Loading... 's effect to search Loading... (#2).

  25. Link Summon Loading... using Loading... , Loading... , Loading... , and Loading... .

  26. Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).

  27. Activate Loading... 's effect (#2) to Special Summon Loading... from the GY.

  28. Activate Loading... 's effect to search Loading... (#3).

  29. Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... (#3).

  30. Link Summon Loading... directly below Loading... using Loading... (#1) and Loading... .

  31. Link Summon Loading... to the left of Loading... using Loading... (#2) and Loading... .

  32. Activate Loading... 's effect (#3) to Special Summon Loading... from the GY to the right of Loading... .

  33. Special Summon Loading... by banishing 3 SPYRAL cards from the GY.

  34. Activate Loading... 's effect to equip itself to Loading... .


Combo #2A - Loading... + Loading...

OPENING HAND

Magicians' Souls
SPYRAL Quik-Fix

END BOARD

SPYRAL Sleeper
Tri-Gate Wizard
Apollousa, Bow of the Goddess
Knightmare Gryphon
Appointer of the Red Lotus

NOTES

COMBO

  1. Activate Loading... 's effect to Special Summon itself by sending Loading... from your Deck to the GY.

  2. Normal Summon Loading... (#1).

  3. Activate Loading... 's effect to search Loading... (#1).

  4. Activate Loading... (#1) to Special Summon Loading... from the GY.

  5. Activate Loading... 's effect to search Loading... (#1).

  6. Activate Loading... 's effect to draw 2 cards by sending Loading... (#1) and Loading... (#1) to the GY.

  7. Link Summon Loading... in the right EMZ using Loading... and Loading... .

  8. Activate Loading... 's effect to search Loading... and Loading... .

  9. Activate Loading... to search Loading... .

  10. Activate Loading... 's effect (#1) to Special Summon Loading... from the GY.

  11. Activate Loading... 's effect to search Loading... .

  12. Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... .

  13. Activate Loading... 's (#1) effect to search Loading... .

  14. Activate Loading... 's effect to Special Summon Loading... from your hand.

  15. Activate Loading... 's effect to rearrange the top 3 cards of your opponent's Deck.

  16. Activate Loading... 's effect to Special Summon Loading... (#2) from your Deck or GY.

  17. Activate Loading... 's (#2) effect to search Loading... (#2).

  18. Link Summon Loading... using Loading... (#2).

  19. Link Summon Loading... using Loading... and Loading... .

  20. Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... (#2).

  21. Activate Loading... 's (#2) effect to search Loading... .

  22. Xyz Summon Loading... using Loading... (#1) and Loading... (#2).

  23. Link Summon Loading... using Loading... and Loading... . Loading... then gains at least 3 Spell Counters.

  24. Activate Loading... 's effect to Special Summon Loading... from the GY.

  25. Activate Loading... 's effect to search Loading... (#2).

  26. Activate Loading... 's effect to Special Summon itself from the GY by Tributing Loading... .

  27. Link Summon Loading... using Loading... , Loading... , and Loading... .

  28. Activate Loading... 's effect to send Loading... from your Deck to the GY. Loading... then sends the top 3 cards of your Deck to the GY.

  29. Activate Loading... 's effect to Special Summon itself from your hand.

  30. Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).

  31. Link Summon Loading... in the left EMZ using Loading... and Loading... (#1).

  32. Activate Loading... 's effect (#2) to Special Summon Loading... from the GY.

  33. Activate Loading... 's effect to search Loading... (#3).

  34. Link Summon Loading... to the left of Loading... using Loading... and Loading... .

  35. Activate Loading... 's effect to set Loading... from the GY by discarding Loading... (#3), then draw 1 card.

  36. Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding 1 card.

  37. Link Summon Loading... down-left of Loading... using Loading... and Loading... (#2).

  38. Activate Loading... 's effect (#3) to Special Summon Loading... (or any SPYRAL Monster) from the GY.

  39. Link Summon Loading... directly below Loading... using Loading... and Loading... .

  40. Special Summon Loading... to the right of Loading... by banishing 3 SPYRAL cards from the GY.

  41. Activate Loading... 's effect to equip itself to Loading... .

  42. Next turn, during your opponent's Draw Phase, activate Loading... to look at your opponent's hand and banish 1 card until the End Phase. You MUST have at least 1 card in your hand.


Combo #2B - Loading... + Loading...

OPENING HAND

Magicians' Souls
SPYRAL Quik-Fix

END BOARD

SPYRAL Sleeper
Tri-Gate Wizard
Apollousa, Bow of the Goddess
Knightmare Gryphon
Appointer of the Red Lotus

NOTES

COMBO

  1. Activate Loading... 's effect to Special Summon itself by sending Loading... from your Deck to the GY.

  2. Normal Summon Loading... (#1).

  3. Activate Loading... 's effect (#1) to search Loading... (#1).

  4. Activate Loading... (#1) to Special Summon Loading... from the GY.

  5. Activate Loading... 's effect to search Loading... (#1).

  6. Activate Loading... 's effect to draw 2 cards by sending Loading... (#1) and Loading... (#1) to the GY.

  7. Link Summon Loading... using Loading... .

  8. Link Summon Loading... in the right EMZ using Loading... and Loading... .

  9. Activate Loading... 's effect to search Loading... (#2) and Loading... .

  10. Chain activate Loading... 's effect by discarding 1 card.

  11. Activate Loading... .

  12. Activate Loading... 's effect to search Loading... .

  13. Activate Loading... 's effect (#1) to Special Summon Loading... from the GY.

  14. Activate Loading... 's effect to search Loading... .

  15. Link Summon Loading... using Loading... (#1) and Loading... .

  16. Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).

  17. Activate Loading... 's effect (#1) to search Loading... .

  18. Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... .

  19. Activate Loading... 's effect (#2) to search Loading... (#2).

  20. Xyz Summon Loading... using Loading... (#1) and Loading... (#2).

  21. Activate Loading... 's effect to halve its own ATK by detaching Loading... (#1).

  22. Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).

  23. Activate Loading... 's effect (#1) to search Loading... .

  24. Activate Loading... 's effect to Special Summon Loading... from your hand.

  25. Activate Loading... 's effect to rearrange the top 3 cards of your opponent's Deck.

  26. Activate Loading... 's effect to Special Summon Loading... from your Deck or GY.

  27. Activate Loading... 's effect to search Loading... (#2).

  28. Link Summon Loading... using Loading... and Loading... . Loading... then gains at least 3 Spell Counters.

  29. Activate Loading... 's effect to Special Summon Loading... from the GY.

  30. Activate Loading... 's effect to search Loading... (#3).

  31. Link Summon Loading... in the right EMZ using Loading... and Loading... .

  32. Activate Loading... 's effect to Special Summon itself from the GY by tributing Loading... (#1).

  33. Link Summon Loading... using Loading... , Loading... , and Loading... .

  34. Activate Loading... 's effect to send Loading... from your Deck to the GY. Loading... then sends the top 3 cards of your Deck to the GY.

  35. Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... (#2).

  36. Link Summon Loading... to the left of Loading... using Loading... and Loading... (#2).

  37. Activate Loading... 's effect to set Loading... from the GY by discarding Loading... (#3), then draw 1 card.

  38. Activate Loading... 's effect (#3) to Special Summon Loading... (or any SPYRAL Monster) from the GY.

  39. Link Summon Loading... directly below Loading... using Loading... and Loading... .

  40. Activate Loading... 's effect (#3) to Special Summon Loading... from the GY to the right of Loading... .

  41. Special Summon Loading... to the left of Loading... by banishing 3 SPYRAL cards from the GY.

  42. Activate Loading... 's effect to equip itself to Loading... .

  43. Next turn, during your opponent's Draw Phase, activate Loading... to look at your opponent's hand and banish 1 card until the End Phase. You MUST have at least 1 card in your hand.


Combo #3A - Loading... + Loading...

OPENING HAND

Magicians' Souls
SPYRAL Quik-Fix

END BOARD

SPYRAL Sleeper
Apollousa, Bow of the Goddess
Knightmare Gryphon
I:P Masquerena
Appointer of the Red Lotus
Secret Village of the Spellcasters

NOTES

  • See Sample Decklist #3.

  • Loading... is equipped with Loading... .

  • Loading... has 1600 ATK.

  • You also have a spare Loading... in your GY. You can use this card to Special Summon Loading... from your GY if your opponent has a Kaiju (or any similar card). Alternatively, you can use this card to Special Summon Loading... from your GY and pop 1 Spell/Trap your opponent controls.

COMBO

  1. Activate Loading... 's effect to Special Summon itself by sending Loading... from your Deck to the GY.

  2. Normal Summon Loading... (#1).

  3. Activate Loading... 's effect to search Loading... (#1).

  4. Activate Loading... (#1) to Special Summon Loading... from the GY.

  5. Activate Loading... 's effect to search Loading... (#1).

  6. Activate Loading... 's effect to draw 2 cards by sending Loading... (#1) and Loading... (#1) to the GY.

  7. Link Summon Loading... using Loading... and Loading... .

  8. Activate Loading... 's effect to search Loading... and Loading... .

  9. Activate Loading... .

  10. Activate Loading... 's effect to search Loading... .

  11. Activate Loading... 's effect (#1) to Special Summon Loading... from the GY.

  12. Activate Loading... 's effect to search Loading... .

  13. Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... .

  14. Activate Loading... 's (#1) effect to search Loading... .

  15. Activate Loading... 's effect to Special Summon Loading... from your hand.

  16. Activate Loading... 's effect to rearrange the top 3 cards of your opponent's Deck.

  17. Activate Loading... 's effect to Special Summon Loading... (#2) from your Deck or GY.

  18. Activate Loading... 's (#2) effect to search Loading... (#2).

  19. Xyz Summon Loading... (#1) using Loading... and Loading... (#1).

  20. Activate Loading... 's second effect (#1) to search Loading... by detaching Loading... (#1).

  21. Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).

  22. Activate Loading... 's (#1) effect to search Loading... .

  23. Link Summon Loading... using Loading... and Loading... . Loading... then gains at least 3 Spell Counters.

  24. Activate Loading... 's effect to Special Summon Loading... from the GY.

  25. Activate Loading... 's effect to search Loading... (#2).

  26. Link Summon Loading... using Loading... and Loading... .

  27. Special Summon Loading... from your hand.

  28. Link Summon Loading... using Loading... and Loading... (#1).

  29. Activate Loading... 's effect to search Loading... .

  30. Xyz Summon Loading... (#2) using Loading... (#1) and Loading... (#2).

  31. Activate Loading... 's second effect (#2) to search Loading... by detaching Loading... (#1).

  32. Link Summon Loading... using Loading... , Loading... (#2), and Loading... .

  33. Activate Loading... 's effect to send Loading... from your Deck to the GY. Loading... then sends the top 3 cards of your Deck to the GY.

  34. Activate Loading... 's effect to Special Summon itself from your hand.

  35. Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).

  36. Activate Loading... (#2)'s effect to Special Summon Loading... from the GY.

  37. Activate Loading... 's effect to search Loading... (#3).

  38. Link Summon Loading... directly below Loading... using Loading... (#1) and Loading... .

  39. Activate Loading... 's effect to set Loading... from the GY by discarding Loading... (#3), then draw 1 card.

  40. Activate Loading... .

  41. Activate Loading... 's effect to send Loading... from your Deck to the GY by discarding 1 card.

  42. Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding 1 card.

  43. Activate Loading... 's effect to Special Summon itself from the GY by targeting Loading... (#2).

  44. Synchro Summon Loading... using Loading... and Loading... (#2).

  45. Activate Loading... 's effect to destroy Loading... and search Loading... .

  46. Link Summon Loading... using Loading... and Loading... .

  47. Special Summon Loading... to the right of Loading... by banishing 3 SPYRAL cards from the GY.

  48. Activate Loading... 's effect to equip itself to Loading... .

  49. Activate Loading... .

  50. Set Loading... .

  51. Next turn, during your opponent's Draw Phase, activate Loading... to look at your opponent's hand and banish 1 card until the End Phase. You MUST have at least 1 card in your hand.


Combo #3B - Loading... + Loading...

OPENING HAND

Magicians' Souls
SPYRAL Quik-Fix

END BOARD

SPYRAL Sleeper
Apollousa, Bow of the Goddess
Knightmare Gryphon
I:P Masquerena
Appointer of the Red Lotus
Secret Village of the Spellcasters

NOTES

COMBO

  1. Activate Loading... 's effect to Special Summon itself by sending Loading... from your Deck to the GY.

  2. Normal Summon Loading... (#1).

  3. Activate Loading... 's effect to search Loading... (#1).

  4. Activate Loading... (#1) to Special Summon Loading... from the GY.

  5. Activate Loading... 's effect to search Loading... (#1).

  6. Activate Loading... 's effect to draw 2 cards by sending Loading... (#1) and Loading... (#1) to the GY.

  7. Link Summon Loading... using Loading... . This step is optional for this particular combo.

  8. Link Summon Loading... using Loading... and Loading... .

  9. Activate Loading... 's effect to search Loading... (#2) and Loading... .

  10. Chain activate Loading... 's effect by discarding 1 card.

  11. Activate Loading... .

  12. Activate Loading... to search Loading... .

  13. Activate Loading... 's effect (#1) to Special Summon Loading... from the GY.

  14. Activate Loading... 's effect to search Loading... .

  15. Link Summon Loading... using Loading... and Loading... .

  16. Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).

  17. Activate Loading... 's (#1) effect to search Loading... .

  18. Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... .

  19. Activate Loading... 's (#2) effect to search Loading... (#2).

  20. Xyz Summon Loading... (#1) using Loading... (#1) and Loading... (#2).

  21. Activate Loading... 's second effect (#1) to search Loading... by detaching Loading... (#1).

  22. Activate Loading... 's effect to Special Summon Loading... from your hand.

  23. Activate Loading... 's effect to rearrange the top 3 cards of your opponent's Deck.

  24. Activate Loading... 's effect to Special Summon Loading... from your Deck or GY.

  25. Activate Loading... 's effect to search Loading... (#2).

  26. Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).

  27. Activate Loading... 's (#1) effect to search Loading... .

  28. Link Summon Loading... using Loading... and Loading... . Loading... then gains at least 3 Spell Counters.

  29. Activate Loading... 's effect to Special Summon Loading... from the GY.

  30. Activate Loading... 's effect to search Loading... (#3).

  31. Link Summon Loading... using Loading... and Loading... .

  32. Special Summon Loading... from your hand.

  33. Link Summon Loading... using Loading... and Loading... (#1).

  34. Activate Loading... 's effect to search Loading... .

  35. Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... (#2).

  36. Xyz Summon Loading... (#2) using Loading... (#1) and Loading... (#2).

  37. Activate Loading... 's second effect (#2) to search Loading... by detaching Loading... (#1).

  38. Link Summon Loading... using Loading... , Loading... (#2), and Loading... .

  39. Activate Loading... 's effect to send Loading... from your Deck to the GY. Loading... then sends the top 3 cards of your Deck to the GY.

  40. Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#3).

  41. Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding 1 card.

  42. Link Summon Loading... directly below Loading... using Loading... and Loading... .

  43. Activate Loading... 's effect to set Loading... from the GY by discarding 1 card, then draw 1 card.

  44. Activate Loading... .

  45. Activate Loading... 's effect to send Loading... from your Deck to the GY by discarding 1 card.

  46. Activate Loading... 's effect to Special Summon itself from the GY by targeting Loading... (#1).

  47. Synchro Summon Loading... using Loading... and Loading... (#1).

  48. Activate Loading... 's effect to destroy Loading... and search Loading... .

  49. Link Summon Loading... using Loading... (#2) and Loading... .

  50. Activate Loading... (#2)'s effect to Special Summon Loading... from the GY.

  51. Special Summon Loading... to the right of Loading... by banishing 3 SPYRAL cards from the GY.

  52. Activate Loading... 's effect to equip itself to Loading... .

  53. Activate Loading... .

  54. Set Loading... .

  55. Next turn, during your opponent's Draw Phase, activate Loading... to look at your opponent's hand and banish 1 card until the End Phase. You MUST have at least 1 card in your hand.


Combo #4A - Loading... + Loading...

OPENING HAND

Magicians' Souls
SPYRAL Quik-Fix

END BOARD

SPYRAL Sleeper
Apollousa, Bow of the Goddess
Herald of the Arc Light
Power Tool Braver Dragon
Smoke Grenade of the Thief
Secret Village of the Spellcasters

NOTES

  • See Sample Decklist #4.

  • Loading... is equipped with Loading... .

  • Loading... has 3200 ATK.

  • You also have a spare Loading... in your GY. You can use this card to Special Summon Loading... from your GY if your opponent has a Kaiju (or any similar card). Alternatively, you can use this card to Special Summon Loading... from your GY and pop 1 Spell/Trap your opponent controls.

COMBO

  1. Activate Loading... 's effect to Special Summon itself by sending Loading... from your Deck to the GY.

  2. Normal Summon Loading... (#1).

  3. Activate Loading... 's effect (#1) to search Loading... (#1).

  4. Activate Loading... (#1) to Special Summon Loading... from the GY.

  5. Activate Loading... 's effect to search Loading... (#1).

  6. Activate Loading... 's effect to draw 2 cards by sending Loading... (#1) and Loading... (#1) to the GY.

  7. Link Summon Loading... using Loading... (#1) and Loading... .

  8. Activate Loading... 's effect to search Loading... and Loading... .

  9. Activate Loading... .

  10. Activate Loading... 's effect to search Loading... .

  11. Activate Loading... 's effect (#1) to Special Summon Loading... from the GY.

  12. Activate Loading... 's effect to search Loading... .

  13. Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... .

  14. Activate Loading... 's (#1) effect to search Loading... .

  15. Activate Loading... 's effect to Special Summon Loading... from your hand.

  16. Activate Loading... 's effect to rearrange the top 3 cards of your opponent's Deck.

  17. Activate Loading... 's effect to Special Summon Loading... (#2) from your Deck or GY.

  18. Activate Loading... 's (#2) effect to search Loading... (#2).

  19. Link Summon Loading... using Loading... (#2).

  20. Link Summon Loading... using Loading... and Loading... .

  21. Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... (#2). This is to ensure that you have at least 3 Spells on your field and in the GY for Loading... . If you already have 3 Spells, you can discard any other card instead.

  22. Activate Loading... 's (#2) effect to search Loading... .

  23. Xyz Summon Loading... using Loading... (#1) and Loading... (#2).

  24. Link Summon Loading... using Loading... and Loading... . Loading... then gains at least 3 Spell Counters.

  25. Activate Loading... 's effect to Special Summon Loading... from the GY.

  26. Activate Loading... 's effect to search Loading... (#2).

  27. Activate Loading... 's effect to Special Summon itself from the GY by Tributing Loading... .

  28. Link Summon Loading... using Loading... , Loading... , and Loading... .

  29. Activate Loading... 's effect to send Loading... from your Deck to the GY. Loading... then sends the top 3 cards of your Deck to the GY.

  30. Activate Loading... 's effect to Special Summon itself from your hand.

  31. Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).

  32. Activate Loading... 's effect to Special Summon itself from the GY by targeting Loading... (#1).

  33. Synchro Summon Loading... using Loading... and Loading... (#1).

  34. Activate Loading... 's effect to destroy Loading... and search Loading... .

  35. Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding 1 card.

  36. Link Summon Loading... using Loading... , Loading... , Loading... , and Loading... .

  37. Link Summon Loading... using Loading... (#2) and Loading... .

  38. Activate Loading... 's effect to Special Summon 3 Tokens.

  39. Activate Loading... 's effect to Special Summon Loading... from your Deck by destroying Loading... and 1 Token.

  40. Synchro Summon Loading... using Loading... and 1 Token.

  41. Activate Loading... 's effect to Special Summon 1 Token.

  42. Activate Loading... 's effect to send Loading... from your Deck to your GY and increase its own Level by 1.

  43. Activate Loading... 's effect (#2) to Special Summon Loading... from the GY.

  44. Activate Loading... 's effect to search Loading... (#3).

  45. Activate Loading... 's effect to Special Summon itself from the GY by sending Loading... (#3) from your hand to the GY.

  46. Synchro Summon Loading... using Loading... and 1 Token.

  47. Synchro Summon Loading... using Loading... and 1 Token.

  48. Activate Loading... 's effect to equip Loading... and Loading... from your Deck and/or GY. Loading... then destroys Loading... .

  49. Activate Loading... 's effect to look at your opponent's hand and discard 1 card.

  50. Special Summon Loading... by banishing 3 SPYRAL cards from the GY.

  51. Activate Loading... 's effect to equip itself to Loading... .

  52. Activate Loading... .


Combo #4B - Loading... + Loading...

OPENING HAND

Magicians' Souls
SPYRAL Quik-Fix

END BOARD

SPYRAL Sleeper
Apollousa, Bow of the Goddess
Herald of the Arc Light
Power Tool Braver Dragon
Smoke Grenade of the Thief
Secret Village of the Spellcasters

NOTES

COMBO

  1. Activate Loading... 's effect to Special Summon itself by sending Loading... from your Deck to the GY.

  2. Normal Summon Loading... (#1).

  3. Activate Loading... 's effect (#1) to search Loading... (#1).

  4. Activate Loading... (#1) to Special Summon Loading... from the GY.

  5. Activate Loading... 's effect to search Loading... (#1).

  6. Activate Loading... 's effect to draw 2 cards by sending Loading... (#1) and Loading... (#1) to the GY.

  7. Link Summon Loading... using Loading... .

  8. Link Summon Loading... using Loading... and Loading... .

  9. Activate Loading... 's effect to search Loading... (#2) and Loading... .

  10. Chain activate Loading... 's effect by discarding 1 card.

  11. Activate Loading... .

  12. Activate Loading... 's effect to search Loading... .

  13. Activate Loading... 's effect (#1) to Special Summon Loading... from the GY.

  14. Activate Loading... 's effect to search Loading... .

  15. Link Summon Loading... using Loading... (#1) and Loading... .

  16. Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).

  17. Activate Loading... 's effect (#1) to search Loading... .

  18. Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... .

  19. Activate Loading... 's effect (#2) to search Loading... .

  20. Xyz Summon Loading... using Loading... (#1) and Loading... (#2).

  21. Activate Loading... 's effect to Special Summon Loading... from your hand.

  22. Activate Loading... 's effect to rearrange the top 3 cards of your opponent's Deck.

  23. Activate Loading... 's effect to Special Summon Loading... from your Deck or GY.

  24. Activate Loading... 's effect to search Loading... (#2).

  25. Activate Loading... 's effect to Special Summon itself from the GY by tributing Loading... .

  26. Link Summon Loading... using Loading... , Loading... , and Loading... .

  27. Activate Loading... 's effect to send Loading... from your Deck to the GY. Loading... then sends the top 3 cards of your Deck to the GY.

  28. Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).

  29. Activate Loading... 's effect (#2) to Special Summon Loading... from the GY.

  30. Activate Loading... 's effect to search Loading... (#3).

  31. Activate Loading... 's effect to Special Summon itself from the GY by targeting Loading... (#1).

  32. Synchro Summon Loading... using Loading... and Loading... (#1).

  33. Activate Loading... 's effect to destroy Loading... and search Loading... .

  34. Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... (#3).

  35. Link Summon Loading... using Loading... , Loading... , and Loading... .

  36. Link Summon Loading... using Loading... (#2) and Loading... .

  37. Activate Loading... 's effect to Special Summon 3 Tokens.

  38. Activate Loading... 's effect to Special Summon Loading... from your Deck by destroying Loading... and 1 Token.

  39. Synchro Summon Loading... using Loading... and 1 Token.

  40. Activate Loading... 's effect to Special Summon 1 Token.

  41. Activate Loading... 's effect to send Loading... from your Deck to your GY and increase its own Level by 1.

  42. Synchro Summon Loading... using Loading... and 1 Token.

  43. Activate Loading... 's effect to equip Loading... and Loading... from your Deck and/or GY. Loading... then destroys Loading... .

  44. Activate Loading... 's effect to look at your opponent's hand and discard 1 card.

  45. Activate Loading... 's effect to Special Summon itself from the GY by sending 1 card from your hand to the GY.

  46. Synchro Summon Loading... using Loading... and 1 Token.

  47. Special Summon Loading... by banishing 3 SPYRAL cards from the GY.

  48. Activate Loading... 's effect to equip itself to Loading... .

  49. Activate Loading... .


Combo #4C - Loading... + Loading...

OPENING HAND

Danger!? Tsuchinoko?
Dragon Ravine

Loading... can be used instead of Loading... .

END BOARD

SPYRAL Sleeper
Apollousa, Bow of the Goddess
Herald of the Arc Light
Power Tool Braver Dragon
Smoke Grenade of the Thief

NOTES

  • See Sample Decklist #4.

  • Loading... is equipped with Loading... .

  • Loading... has 3200 ATK.

  • You also have a spare Loading... in your GY. You can use this card to Special Summon Loading... from your GY if your opponent has a Kaiju (or any similar card). Alternatively, you can use this card to Special Summon Loading... from your GY and pop 1 Spell/Trap your opponent controls.

  • Notably, this combo does not search Loading... .

COMBO

  1. Activate Loading... .

  2. Activate Loading... 's effect to send Loading... from your Deck to the GY by discarding Loading... (or Loading... ) from your hand.

  3. Activate Loading... 's effect to Special Summon itself from your GY. If you discarded Loading... , Special Summon Loading... from your Deck instead.

  4. Activate Loading... 's effect to Special Summon itself from your GY by targeting Loading... .

  5. Synchro Summon Loading... using Loading... and Loading... .

  6. Activate Loading... 's effect to destroy Loading... and search Loading... .

  7. Activate Loading... .

  8. Activate Loading... 's effect to search Loading... .

  9. Activate Loading... 's effect to Special Summon Loading... from your hand.

  10. Activate Loading... 's effect to search Loading... .

  11. Normal Summon Loading... .

  12. Activate Loading... 's effect to rearrange the top 3 cards of your opponent's Deck.

  13. Link Summon Loading... using Loading... and Loading... .

  14. Activate Loading... 's effect to Special Summon Loading... from your Deck or GY.

  15. Activate Loading... 's effect to search Loading... (#1).

  16. Link Summon Loading... using Loading... and Loading... .

  17. Activate Loading... 's effect to search Loading... and Loading... .

  18. Chain activate Loading... 's effect by discarding Loading... (#1).

  19. Activate Loading... .

  20. Activate Loading... 's effect to search Loading... .

  21. Activate Loading... (#1)'s effect to Special Summon Loading... from the GY.

  22. Activate Loading... 's effect to search Loading... (#2).

  23. Activate Loading... 's effect to Special Summon itself from the GY by discarding Loading... (#2).

  24. Activate Loading... 's effect to search Loading... .

  25. Activate Loading... to Special Summon Loading... from the GY.

  26. Xyz Summon Loading... using Loading... and Loading... .

  27. Activate Loading... 's effect to halve its own ATK by detaching Loading... .

  28. Link Summon Loading... using Loading... and Loading... . Loading... then gains at least 3 Spell Counters.

  29. Activate Loading... 's effect to Special Summon Loading... from the GY.

  30. Activate Loading... 's effect to search Loading... (#3).

  31. Activate Loading... 's effect to Special Summon itself from your hand.

  32. Activate Loading... 's effect to Special Summon itself from the GY by discarding Loading... (#3).

  33. Activate Loading... 's effect to search Loading... .

  34. Link Summon Loading... using Loading... , Loading... , Loading... , and Loading... .

  35. Link Summon Loading... using Loading... and Loading... .

  36. Activate Loading... 's effect to Special Summon 3 Tokens.

  37. Activate Loading... 's effect to Special Summon Loading... from your Deck by destroying Loading... and 1 Token.

  38. Synchro Summon Loading... using Loading... and 1 Token.

  39. Activate Loading... 's effect to Special Summon 1 Token.

  40. Activate Loading... 's effect to send Loading... from your Deck to your GY and increase its own Level by 1.

  41. Activate Loading... 's effect (#2) to Special Summon Loading... from the GY.

  42. Activate Loading... 's effect to search Loading... .

  43. Activate Loading... 's effect to Special Summon itself from the GY by sending Loading... from your hand to the GY.

  44. Synchro Summon Loading... using Loading... and 1 Token.

  45. Synchro Summon Loading... using Loading... and 1 Token.

  46. Activate Loading... 's effect to equip Loading... and Loading... from your Deck and/or GY. Loading... then destroys Loading... .

  47. Activate Loading... 's effect to look at your opponent's hand and discard 1 card.

  48. Special Summon Loading... by banishing 3 SPYRAL cards from the GY.

  49. Activate Loading... 's effect to equip itself to Loading... .


Combo #5

OPENING HAND

SPYRAL GEAR - Drone
SPYRAL Super Agent

END BOARD

SPYRAL Sleeper
SPYRAL Resort
Apollousa, Bow of the Goddess

NOTES

  • Loading... is equipped with Loading... .

  • Loading... has 3200 ATK.

  • This sub-optimal combo requires only 1 Loading... . However, you can end on a much stronger board if you have extender(s) in your hand, or if you run 2 Loading... in your Extra Deck.

COMBO

  1. Normal Summon Loading... .

  2. Activate Loading... 's effect to look at and rearrange the top 3 cards of your opponent's Deck.

  3. Activate Loading... 's effect to Special Summon itself from your hand.

  4. Link Summon Loading... using Loading... and Loading... .

  5. Activate Loading... 's effect to Special Summon Loading... from your Deck.

  6. Activate Loading... 's effect to search Loading... .

  7. Link Summon Loading... using Loading... and Loading... .

  8. Activate Loading... 's effect to search Loading... and Loading... .

  9. Chain activate Loading... 's effect by discarding Loading... .

  10. Activate Loading... to search Loading... .

  11. Activate Loading... to Special Summon Loading... from your hand.

  12. Activate Loading... 's effect to search Loading... .

  13. Activate Loading... to Special Summon Loading... from the GY.

  14. Link Summon Loading... using Loading... .

  15. Activate Loading... 's effect to Special Summon itself from the GY by discarding 1 card.

  16. Activate Loading... 's effect to search Loading... .

  17. Link Summon Loading... using Loading... , Loading... , Loading... , and Loading... .

  18. Special Summon Loading... by banishing 3 SPYRAL cards from the GY.

  19. Activate Loading... 's effect to equip itself to Loading... .


Sub-combo #1

OPENING HAND

Dark Grepher
Danger! Nessie!

NOTES

  • This sub-combo requires that you run the Loading... engine.

  • This sub-combo skips your next Main Phase 1, so choose your Monsters' battle positions carefully.

COMBO

  1. Special Summon Loading... from your hand by discarding Loading... .

  2. Activate Loading... 's effect to search Loading... .

  3. Activate Loading... 's effect to send Loading... from your Deck to the GY by discarding Loading... .

  4. Activate Loading... 's effect to Special Summon Loading... from your Deck.

  5. Xyz Summon Loading... using Loading... and Loading... .

  6. Activate Loading... 's effect to Special Summon Loading... from the GY.

Deck #1 - Budget SPYRAL

32 cards
SPYRAL GEAR - Drone
3 copies
SPYRAL Quik-Fix
3 copies
Magicians' Souls
3 copies
Ash Blossom & Joyous Spring
SPYRAL GEAR - Last Resort
SPYRAL Super Agent
2 copies
SPYRAL Master Plan
SPYRAL Sleeper
2 copies
Illusion of Chaos
Monster Reborn
Terraforming
One for One
2 copies
Preparation of Rites
SPYRAL GEAR - Big Red
3 copies
SPYRAL Resort
SPYRAL MISSION - Assault
2 copies
Called by the Grave
3 copies
SPYRAL MISSION - Rescue
Sylvan Princessprite
Linkuriboh
SPYRAL Double Helix
Knightmare Phoenix
Barricadeborg Blocker
Tri-Gate Wizard
Knightmare Unicorn
Selene, Queen of the Master Magicians
Apollousa, Bow of the Goddess
Accesscode Talker

END BOARD

SPYRAL Sleeper
Tri-Gate Wizard
Apollousa, Bow of the Goddess

NOTES


Deck #2 - Danger! SPYRAL (with Loading... and Loading... )

49 cards
SPYRAL GEAR - Drone
3 copies
SPYRAL Quik-Fix
3 copies
Magicians' Souls
3 copies
Ash Blossom & Joyous Spring
3 copies
Danger!? Jackalope?
3 copies
Danger!? Tsuchinoko?
SPYRAL GEAR - Last Resort
SPYRAL Super Agent
Danger! Mothman!
2 copies
SPYRAL Master Plan
3 copies
Danger! Nessie!
SPYRAL Sleeper
3 copies
Illusion of Chaos
Monster Reborn
Terraforming
One for One
3 copies
Preparation of Rites
3 copies
Small World
2 copies
SPYRAL GEAR - Big Red
3 copies
SPYRAL Resort
SPYRAL MISSION - Assault
2 copies
Called by the Grave
Appointer of the Red Lotus
3 copies
SPYRAL MISSION - Rescue
Ghostrick Dullahan
Linkuriboh
SPYRAL Double Helix
Knightmare Cerberus
Knightmare Phoenix
Barricadeborg Blocker
Dharc the Dark Charmer, Gloomy
Tri-Gate Wizard
Curious, the Lightsworn Dominion
Knightmare Unicorn
Selene, Queen of the Master Magicians
Knightmare Gryphon
Apollousa, Bow of the Goddess
Accesscode Talker
Underworld Goddess of the Closed World

END BOARD

SPYRAL Sleeper
Tri-Gate Wizard
Apollousa, Bow of the Goddess
Knightmare Gryphon
Appointer of the Red Lotus

NOTES


Deck #3 - Danger! SPYRAL (with Loading... and Loading... )

60 cards
PSY-Frame Driver
D.D. Crow
SPYRAL GEAR - Drone
3 copies
SPYRAL Quik-Fix
3 copies
Magicians' Souls
Slower Swallow
2 copies
PSY-Framegear Gamma
Dragunity Remus
3 copies
Ash Blossom & Joyous Spring
3 copies
Danger!? Jackalope?
3 copies
Danger!? Tsuchinoko?
SPYRAL GEAR - Last Resort
SPYRAL Super Agent
Danger! Mothman!
Destrudo the Lost Dragon's Frisson
2 copies
SPYRAL Master Plan
3 copies
Danger! Nessie!
SPYRAL Sleeper
3 copies
Illusion of Chaos
Monster Reborn
Terraforming
One for One
3 copies
Preparation of Rites
3 copies
Small World
Foolish Burial
2 copies
SPYRAL GEAR - Big Red
Secret Village of the Spellcasters
2 copies
Dragon Ravine
3 copies
SPYRAL Resort
SPYRAL MISSION - Assault
2 copies
Called by the Grave
Appointer of the Red Lotus
3 copies
SPYRAL MISSION - Rescue
Ancient Fairy Dragon
2 copies
Lyrilusc - Recital Starling
Linkuriboh
SPYRAL Double Helix
Knightmare Phoenix
Dragunity Knight - Romulus
I:P Masquerena
Barricadeborg Blocker
Curious, the Lightsworn Dominion
Knightmare Unicorn
Selene, Queen of the Master Magicians
Knightmare Gryphon
Apollousa, Bow of the Goddess
Accesscode Talker

END BOARD

SPYRAL Sleeper
Apollousa, Bow of the Goddess
Knightmare Gryphon
I:P Masquerena
Appointer of the Red Lotus
Secret Village of the Spellcasters

NOTES

  • Loading... can pop 2 cards per turn.
  • Loading... can negate multiple Monster effects.
  • Loading... prevents non-linked Special Summoned Monsters from activating their effects. Make sure that your Monsters are linked!
  • Loading... allows you to Link Summon Loading... during your opponent's Main Phase and shuffle 1 card.
  • Loading... provides 1 (temporary) hand-rip.
  • Loading... prevents your opponent from activating Spell Cards if only you control a Spellcaster Monster (e.g. Loading... ).
  • The second Loading... can be replaced by any Wind Rank 1 Xyz Monster (e.g. Loading... ).

Deck #4 - Danger! SPYRAL (with Loading... and Loading... )

60 cards
PSY-Frame Driver
Jet Synchron
SPYRAL GEAR - Drone
3 copies
SPYRAL Quik-Fix
3 copies
Magicians' Souls
Mecha Phantom Beast O-Lion
2 copies
PSY-Framegear Gamma
3 copies
Ash Blossom & Joyous Spring
3 copies
Danger!? Jackalope?
3 copies
Danger!? Tsuchinoko?
SPYRAL GEAR - Last Resort
SPYRAL Super Agent
Danger! Mothman!
Destrudo the Lost Dragon's Frisson
2 copies
SPYRAL Master Plan
3 copies
Danger! Nessie!
SPYRAL Sleeper
2 copies
Illusion of Chaos
Monster Reborn
Terraforming
One for One
3 copies
Preparation of Rites
3 copies
Small World
Foolish Burial
Smoke Grenade of the Thief
Rod of Silence - Kay'est
2 copies
SPYRAL GEAR - Big Red
Secret Village of the Spellcasters
3 copies
Dragon Ravine
3 copies
SPYRAL Resort
SPYRAL MISSION - Assault
2 copies
Called by the Grave
3 copies
SPYRAL MISSION - Rescue
Herald of the Arc Light
Accel Synchron
Ancient Fairy Dragon
Power Tool Braver Dragon
Ghostrick Dullahan
Linkuriboh
SPYRAL Double Helix
Knightmare Phoenix
Barricadeborg Blocker
Curious, the Lightsworn Dominion
Knightmare Unicorn
Mecha Phantom Beast Auroradon
Selene, Queen of the Master Magicians
Apollousa, Bow of the Goddess
Accesscode Talker

END BOARD

SPYRAL Sleeper
Apollousa, Bow of the Goddess
Herald of the Arc Light
Power Tool Braver Dragon
Smoke Grenade of the Thief
Secret Village of the Spellcasters

NOTES

  • Loading... can pop 2 cards per turn.
  • Loading... can negate multiple Monster effects.
  • Loading... provides 1 omni-negate. It also banishes any Monster sent from the hand or Main Deck to the GY.
  • Loading... provides 1 Monster negate per turn.
  • Loading... provides 1 hand-rip.
  • Loading... prevents your opponent from activating Spell Cards if only you control a Spellcaster Monster (e.g. Loading... ).

Deck #5 - Pure SPYRAL (with Loading... )

47 cards
2 copies
SPYRAL GEAR - Drone
3 copies
SPYRAL Quik-Fix
3 copies
Magicians' Souls
The Phantom Knights of Silent Boots
3 copies
Ash Blossom & Joyous Spring
The Phantom Knights of Stained Greaves
SPYRAL GEAR - Last Resort
3 copies
SPYRAL Super Agent
SPYRAL Tough
Codebreaker Zero Day
2 copies
SPYRAL Master Plan
SPYRAL Sleeper
3 copies
Illusion of Chaos
Monster Reborn
Reinforcement of the Army
Terraforming
One for One
3 copies
Preparation of Rites
3 copies
Where Arf Thou?
2 copies
SPYRAL GEAR - Big Red
3 copies
SPYRAL Resort
SPYRAL MISSION - Assault
2 copies
Called by the Grave
The Phantom Knights of Shade Brigandine
3 copies
SPYRAL MISSION - Rescue
Ghostrick Dullahan
Number 86: Heroic Champion - Rhongomyniad
Linkuriboh
SPYRAL Double Helix
Knightmare Phoenix
Codebreaker Virus Swordsman
Barricadeborg Blocker
Curious, the Lightsworn Dominion
Knightmare Unicorn
The Phantom Knights of Rusty Bardiche
Selene, Queen of the Master Magicians
Codebreaker Virus Berserker
Saryuja Skull Dread
Apollousa, Bow of the Goddess
Accesscode Talker

END BOARD

SPYRAL Sleeper
Apollousa, Bow of the Goddess
Number 86: Heroic Champion - Rhongomyniad

NOTES


Deck #6 - Danger! SPYRAL (with Loading... and Loading... )

53 cards
SPYRAL GEAR - Drone
3 copies
SPYRAL Quik-Fix
3 copies
Magicians' Souls
3 copies
Ash Blossom & Joyous Spring
3 copies
Danger!? Jackalope?
3 copies
Danger!? Tsuchinoko?
SPYRAL GEAR - Last Resort
SPYRAL Super Agent
Danger! Mothman!
Codebreaker Zero Day
Mist Valley Apex Avian
2 copies
SPYRAL Master Plan
3 copies
Danger! Nessie!
SPYRAL Sleeper
3 copies
Illusion of Chaos
Monster Reborn
Terraforming
One for One
3 copies
Preparation of Rites
3 copies
Small World
SPYRAL GEAR - Big Red
3 copies
SPYRAL Resort
SPYRAL MISSION - Assault
2 copies
Called by the Grave
3 copies
Forbidden Droplet
Harpie's Feather Storm
3 copies
SPYRAL MISSION - Rescue
Lyrilusc - Assembled Nightingale
Linkuriboh
SPYRAL Double Helix
Knightmare Phoenix
Codebreaker Virus Swordsman
Barricadeborg Blocker
Simorgh, Bird of Sovereignty
Codebreaker Virus Berserker
Firewall Dragon
Curious, the Lightsworn Dominion
Knightmare Unicorn
Knightmare Gryphon
Apollousa, Bow of the Goddess
Accesscode Talker
Underworld Goddess of the Closed World

END BOARD

SPYRAL Sleeper
Apollousa, Bow of the Goddess
Knightmare Gryphon
Mist Valley Apex Avian
Harpie's Feather Storm

NOTES

  • Loading... can pop 2 cards per turn.
  • Loading... can negate multiple Monster effects.
  • Loading... prevents non-linked Special Summoned Monsters from activating their effects. Make sure that your Monsters are linked!
  • Loading... provides 1 omni-negate.
  • Loading... negates all Monster effects that your opponent activates until the End Phase if you control a Wind Winged beast Monster (e.g. Loading... }.
  • If Loading... is milled by Loading... , you can return it to the Deck during the End Phase using Loading... 's maintenance cost, then Special Summon it from the Deck using Loading... .

Deck #7 - Danger! SPYRAL (with Loading... and Loading... )

51 cards
SPYRAL GEAR - Drone
3 copies
SPYRAL Quik-Fix
3 copies
Magicians' Souls
3 copies
Ash Blossom & Joyous Spring
Orcust Cymbal Skeleton
3 copies
Danger!? Jackalope?
3 copies
Danger!? Tsuchinoko?
SPYRAL GEAR - Last Resort
SPYRAL Super Agent
Orcust Harp Horror
Danger! Mothman!
2 copies
SPYRAL Master Plan
3 copies
Danger! Nessie!
SPYRAL Sleeper
3 copies
Illusion of Chaos
Monster Reborn
Terraforming
One for One
3 copies
Preparation of Rites
3 copies
Small World
2 copies
SPYRAL GEAR - Big Red
3 copies
SPYRAL Resort
SPYRAL MISSION - Assault
2 copies
Called by the Grave
3 copies
SPYRAL MISSION - Rescue
Orcust Crescendo
Ghostrick Dullahan
Dingirsu, the Orcust of the Evening Star
Linkuriboh
SPYRAL Double Helix
Knightmare Phoenix
Galatea, the Orcust Automaton
Barricadeborg Blocker
Curious, the Lightsworn Dominion
Knightmare Unicorn
Longirsu, the Orcust Orchestrator
Selene, Queen of the Master Magicians
Knightmare Gryphon
Apollousa, Bow of the Goddess
Accesscode Talker
Underworld Goddess of the Closed World

END BOARD

SPYRAL Sleeper
Apollousa, Bow of the Goddess
Orcust Crescendo
Dingirsu, the Orcust of the Evening Star

NOTES


Deck #8 - Danger! SPYRAL FTK (with Loading... )

60 cards
PSY-Frame Driver
SPYRAL GEAR - Drone
3 copies
SPYRAL Quik-Fix
3 copies
Magicians' Souls
Slower Swallow
2 copies
PSY-Framegear Gamma
Dragunity Remus
3 copies
Ash Blossom & Joyous Spring
3 copies
Danger!? Jackalope?
3 copies
Danger!? Tsuchinoko?
SPYRAL GEAR - Last Resort
SPYRAL Super Agent
Destrudo the Lost Dragon's Frisson
2 copies
SPYRAL Master Plan
3 copies
Danger! Nessie!
Arcana Force XXI - The World
SPYRAL Sleeper
3 copies
Illusion of Chaos
Monster Reborn
Terraforming
One for One
3 copies
Preparation of Rites
3 copies
Small World
2 copies
SPYRAL GEAR - Big Red
Light Barrier
2 copies
Dragon Ravine
3 copies
SPYRAL Resort
SPYRAL MISSION - Assault
2 copies
Called by the Grave
3 copies
Forbidden Droplet
3 copies
SPYRAL MISSION - Rescue
Ancient Fairy Dragon
Lyrilusc - Recital Starling
Ghostrick Dullahan
Linkuriboh
SPYRAL Double Helix
Knightmare Phoenix
Dragunity Knight - Romulus
Protector Whelp of the Destruction Swordsman
Barricadeborg Blocker
Curious, the Lightsworn Dominion
Knightmare Unicorn
Selene, Queen of the Master Magicians
Firewall Dragon
Saryuja Skull Dread
Accesscode Talker

END BOARD

Arcana Force XXI - The World
Light Barrier

NOTES

  • The purpose of this deck is to FTK with Loading... and Loading... .
  • Loading... allows you to toss a coin and skip your opponent's next turn if you flip heads.
  • Loading... allows you to choose which effect to apply without tossing a coin.

Deck #9 - Tearlaments SPYRAL (with Loading... )

53 cards
SPYRAL GEAR - Drone
3 copies
SPYRAL Quik-Fix
3 copies
Magicians' Souls
2 copies
Tearlaments Merrli
Crystal Beast Emerald Tortoise
2 copies
Tearlaments Havnis
Fairy Tail - Snow
SPYRAL GEAR - Last Resort
SPYRAL Super Agent
Tearlaments Reinoheart
2 copies
Tearlaments Scheiren
2 copies
Kelbek the Ancient Vanguard
2 copies
Keldo the Sacred Protector
3 copies
Mudora the Sword Oracle
2 copies
Agido the Ancient Sentinel
2 copies
SPYRAL Master Plan
3 copies
Illusion of Chaos
Terraforming
One for One
Preparation of Rites
Foolish Burial Goods
SPYRAL GEAR - Big Red
3 copies
SPYRAL Resort
Primeval Planet Perlereino
SPYRAL GEAR - Assault
Tearlaments Scream
3 copies
Super Polymerization
Rainbow Bridge of Salvation
3 copies
SPYRAL MISSION - Rescue
2 copies
Tearlaments Sulliek
Tearlaments Cryme
Mudragon of the Swamp
Tearlaments Kitkallos
Predaplant Dragostapelia
Tearlaments Rulkallos
Tearlaments Kaleido-Heart
Abyss Dweller
Linkuriboh
SPYRAL Double Helix
Barricadeborg Blocker
Dharc the Dark Charmer, Gloomy
Spright Elf
Curious, the Lightsworn Dominion
Knightmare Unicorn
Apollousa, Bow of the Goddess
Accesscode Talker

END BOARD

SPYRAL Sleeper
Apollousa, Bow of the Goddess

NOTES

  • Loading... can pop 2 cards per turn.
  • Loading... can negate multiple Monster effects.
  • Due to the random nature of mills, the endboard can vary significantly. Additional endboard pieces include Tearlaments cards (e.g. Loading... ), other Extra Deck Monsters (e.g. Loading... ), and/or cards in your GY (e.g. Loading... ).

General Tips

  • Practice, practice, practice! Many opening hands may seem like bricks at first glance. Don't be discouraged! Once you become more familiar with the deck, you will be able to start your combos with unorthodox opening hands.

  • Many SPYRAL cards (e.g. Loading... ) require that you control Loading... . Note that Loading... and Loading... are treated as Loading... while on the field or in the GY.

  • Most SPYRAL cards lack hard once per turn restrictions. Notable SPYRAL cards with hard once per turn restrictions include Loading... (GY effect only), Loading... (both effects), Loading... , and Loading... .

  • If Loading... is equipped with Loading... , you can target Loading... and up to 2 cards your opponent controls for destruction. Then, Loading... is not destroyed, while your opponent's card(s) are destroyed.

  • When Loading... leaves the field, the equipped Monster does not leave the field.

  • If you are unable to break your opponent's board, you can try to attack directly with a large beatstick using Loading... and Loading... .

  • If Loading... is Link Summoned using Loading... , chain link 1 Loading... and chain link 2 Loading... to prevent the former's effect from being negated by cards such as Loading... .

  • Loading... and Loading... mill random cards from your Deck. You generally want to activate these effects after you have searched the cards that you need. Adapt your combo accordingly! However, don't be afraid to use Loading... to send Loading... or Loading... from your Deck to the GY if you have no other way to start your combo.

  • Loading... 's effect to Special Summon itself from the GY is a Quick Effect. Thus, you can use its effect to tribute Loading... to dodge Loading... .

  • Depending on your hand, you can bait or check whether your opponent has Loading... with cards such as Danger! Monsters, Loading... , and Loading... .

  • Many cards (e.g. Loading... ) discard for cost. However, we are often more interested in the discard itself than the actual effect.


How To Use Loading...

SPYRAL MISSION - Rescue
  • If you activated Loading... 's effect to Special Summon itself from your GY by discarding Loading... , you can chain the discarded Loading... and target Loading... . Then, Loading... is not banished when it leaves the field.

  • If your opponent activates Loading... , you can respond with Loading... and prevent your SPYRAL Monster from being banished.

  • During your opponent's turn, you can activate Loading... to Special Summon Loading... from your GY and pop 1 Spell/Trap your opponent controls.

  • During your opponent's Battle Phase, you can activate Loading... to Special Summon 1 SPYRAL Monster from your GY and prevent lethal.

  • If your opponent activates Loading... and does not discard a Trap, you can respond with Loading... . Then, you can chain Loading... and Link Summon such that the number of monsters on your field becomes lower than the number of cards your opponent discarded. Since Loading... requires that the number of selected Monsters to be exactly equal (NOT up to) the number of cards discarded, it resolves without effect.


How to Use Loading...

Small World
  • What is SPYRAL's playing style?

SPYRAL is an explosive combo deck with a unique gimmick of stacking the top of your opponent's Deck. Although the basic combos are not too difficult to learn, SPYRAL has an incredibly high skill ceiling, and every hand plays differently. Furthermore, due to the fact that SPYRAL can take advantage of many generic Monsters, there are several possible end board variants. If you enjoy combo decks and are up for a challenge, definitely give SPYRAL a try!

  • What is the general game plan? What does a typical end board look like?

In general, you want to go first and set up a board with multiple disruptions. First, try to set up a loop with Loading... and Loading... and Summon Loading... . Then, you want to start building your endboard, such as Loading... or Loading... .

Going second, you want to break your opponent's board with Loading... and Knightmare Monsters. To Link climb with Loading... , search Loading... with Loading... , Summon a Knightmare Monster using Loading... , and activate the Knightmare Monster's effect by discarding Loading... . Then, you can activate Loading... 's effect to Special Summon Loading... from your GY and continue to Link climb. Keep in mind that you can OTK with Loading... (if Summoned using a Link-3 Monster) + Loading... (5300 + 2800 = 8100).

  • Which variant should I run?

SPYRAL has an incredibly flexible Extra Deck and can build several possible end boards. Each variant in the Sample Decklists tab has its own advantages and disadvantages, although I recommend that beginners start with a pure link-based variant.

1 Loading... and 1 Loading... are mandatory. 2 Loading... and/or 2 Loading... are sometimes run in pure variants. You can safely dismantle the 3rd Loading... and the 3rd Loading... .

Loading... is used as a generic Link-2 Monster that can discard 1 card. If you Summon this card with Loading... , you can chain block Loading... 's GY effect by discarding the Loading... searched by Loading... . This card is mandatory.

Loading... is used to send any card from your Deck to the GY. For example, it can send a Tuner (e.g. Loading... ) from your Deck to the GY. This allows you to access your Synchro payoffs (e.g. Loading... ), since none of the SPYRAL Monsters are Tuners themselves. Alternatively, you can send a Spell/Trap (e.g. Loading... ), which can then be set by Loading... . In rarer cases, this card can be used to send Loading... or Loading... to the GY to start your combo, provided that you have no way to do so otherwise. This card is mandatory in any variant that runs it.

Loading... is a Rank 1 Dark Xyz Monster that can be used to Summon Loading... . In addition, it can detach a material (usually Loading... ) on turn 1. This card is NOT mandatory, and you can replace it with any other Rank 1 Xyz Monster (e.g. Loading... ). However, some combos require this card.


Final Thoughts

Thanks for reading! I highly recommend watching some replays to gain a greater understanding of how to play the deck. Special thanks to

, , , , and for providing feedback while I was creating this guide. If you have any questions and/or feedback, let me know (or ask in the SPYRAL channel on the MasterDuelMeta Discord)! Have fun!