hpapend## Introduction
SPYRAL is a spy-inspired archetype that includes two supporting sub-archetypes - SPYRAL GEAR and SPYRAL MISSION. Many SPYRAL cards involve correctly declaring the card type (Monster, Spell, or Trap) of the top card of your opponent's Deck. In addition, many SPYRAL cards lack hard once per turn restrictions and can be used several times in a single turn. Due to the lack of summoning restrictions, SPYRAL can take advantage of most generic Monsters, particularly Link Monsters. Thus, SPYRAL is currently an explosive combo deck that can build various end boards with multiple disruptions.
UPDATE: April 2023
The most recent banlist unlimited Loading... . This change improves the consistency of all variants. Moreover, the new Blessings of Nature Selection Pack introduces the Tearlaments archetype. Further experimentation is needed to determine an optimal decklist that includes these cards.
- Core Cards
- Tech Cards
- Other Engines
- Combos
- Sample Decklists
- Tips & Tricks
- FAQ
SPYRAL Cards
SPYRAL Quik-Fix
This card is your first main searcher. The first effect allows you to search 1 SPYRAL GEAR card if this card is Normal or Special Summoned. The second effect allows you to Special Summon this card from your GY by discarding 1 card (usually Loading... or Loading... ) if you control Loading... . However, this card is then banished if it leaves the field. Since neither effect has a once per turn restriction, you can search and discard multiple cards in a single turn. 3 Loading... are mandatory.
Note that both Loading... and Loading... are treated as Loading... while on the field. To prevent this card from banishing itself, you can overlay it with another Level 1 Monster to Xyz Summon a Rank 1 Monster (e.g. Loading... ). When it is detached, this card is sent to the GY instead. Alternatively, if you activated Loading... 's effect by discarding Loading... , you can chain the discarded Loading... and target Loading... .
SPYRAL Master Plan
This card is your second main searcher. The first effect allows you to search 1 SPYRAL MISSION card (usually Loading... or Loading... ). The second effect allows you to add 1 Loading... AND 1 SPYRAL Monster (except Loading... ) from your Deck to your hand if this card is sent from the field to the GY. (You cannot add only 1 Loading... and no SPYRAL Monster or only 1 SPYRAL Monster and no Loading... ). Note that the first effect is soft once per turn, whereas the second effect is hard once per turn. 2 Loading... are mandatory.
In general, you want to send this card from your hand or Deck to the GY as soon as possible. You can send this card from your hand with cards such as Loading... or Danger! Monsters, or from your Deck with cards such as Loading... or Loading... . Importantly, this card synergizes with Loading... by creating a loop in which Loading... searches SPYRAL MISSION cards, which are then discarded by Loading... .
SPYRAL Super Agent
This card is an extender that can also help break your opponent's board. Many SPYRAL cards (e.g. Loading... ) require that you control Loading... on the field. The first effect allows you to Special Summon this card from your hand if you correctly declare the card type of the top card of your opponent's Deck. The second effect allows you to pop 1 Spell/Trap your opponent controls if it is Special Summoned by the effect of a SPYRAL card (e.g. itself or Loading... ). Both effects are hard once per turn. Most variants run only 1 Loading... , although up to 3 may be helpful in pure variants.
SPYRAL Tough
This card can help break your opponent's board. In addition, it is treated as Loading... while on the field or in the GY. Like Loading... , this card can pop 1 card your opponent controls if you correctly declare the card type of the top card of your opponent's Deck. However, unlike Loading... , this effect is not limited to only Spells/Traps. Furthermore, this card cannot Special Summon itself from your hand. On the other hand, this card's effect is soft once per turn. Most variants do not run this card, although up to 3 may be helpful in control-focused variants.
SPYRAL Sleeper
This card is your in-archetype boss Monster and must be Special Summoned from your hand by banishing 3 SPYRAL cards from your GY. In general, you can banish Loading... , Loading... , and Loading... , but try not to banish Loading... and Loading... . On either player's turn, this card can pop 1 SPYRAL card you control and up to 2 cards your opponent controls. This effect is soft once per turn, although you will almost never Summon this card more than once per turn. However, this card can also completely wipe your own field if it is destroyed and sent to the GY. This can be mitigated by equipping this card with Loading... , which provides protection from destruction by battle or card effects. Note that if Loading... is equipped with Loading... and you target Loading... for destruction by its own effect, it is not destroyed while your opponent's card(s) are destroyed. 1 Loading... is recommended.
Although Loading... is an incredibly strong card, it requires that you run 2 bricks in your Deck, namely itself and Loading... . You can increase consistency by removing these 2 cards and including other tech cards instead. However, you sacrifice your strongest tool against backrow-heavy decks, in addition to your grind game.
SPYRAL Resort
This card is your third main searcher. The first effect protects other SPYRAL cards from targeting effects (e.g. Loading... ). The second effect allows you to search 1 SPYRAL Monster. This effect is soft once per turn. This card also has a maintenance cost that requires you to shuffle a Monster from your GY into the Deck during your End Phase, or destroy this card. Note that you cannot shuffle an Extra Deck Monster into the Extra Deck to fulfill the maintenance cost. This card can be searched by Loading... . 3 Loading... are mandatory.
SPYRAL Double Helix
This card is an extender that can be Link Summoned using any 2 SPYRAL Monsters. Like Loading... , this card is treated as Loading... while on the field or in the GY. In addition, if you correctly declare the card type of the top card of your opponent's Deck, you can take 1 SPYRAL Monster from your Deck or GY and either add it to your hand or Special Summon it to a zone this card points to. This effect is hard once per turn. Only 1 Loading... is mandatory, although 2 may be helpful in pure variants.
SPYRAL GEAR Cards
These cards can be searched by Loading... .
SPYRAL GEAR - Drone
This card enables other SPYRAL cards (e.g. Loading... ) that involve correctly declaring the card type of the top card of your opponent's Deck. The first (and most important) effect allows you to look at and rearrange the top 3 cards of your opponent's Deck if this card is Normal or Special Summoned. Take this opportunity to set a suboptimal card at the top of your opponent's Deck! The second effect allows you to tribute this card and increase 1 SPYRAL Monster's ATK by 500 for each card your opponent controls. This is a Quick Effect and can be used to dodge cards like Loading... . The third effect allows you to banish this card and 1 SPYRAL Card from your GY and add 1 Loading... from your GY to your hand, thus providing a potential follow-up play. Only 1 Loading... is mandatory, although up to 3 may be helpful in pure variants.
SPYRAL GEAR - Last Resort
This card's first effect allows you to equip this card (from your hand or field) to 1 SPYRAL Monster you control. The equipped Monster cannot be destroyed by battle or card effects, nor can it be targeted by your opponent's card effects. Usually, you want to equip this card to Loading... . The second effect allows the equipped Monster to attack directly if you send 1 other card you control to the GY. This effect is soft once per turn. When combined with Loading... 's second effect, this card can surprise your opponent by allowing you to attack directly with a large beatstick. 1 Loading... is mandatory if you run Loading... .
SPYRAL GEAR - Big Red
This card is an extender that allows you to Special Summon 1 SPYRAL Monster from your GY. The equipped Monster cannot be destroyed by battle. This effect is hard once per turn. Most commonly, you search this card with Loading... in order to Special Summon Loading... from your GY. Note that when this card leaves the field, the equipped Monster does NOT leave the field. 1 Loading... is mandatory, although 2 may be helpful in some variants.
SPYRAL GEAR - Fully Armed
This card must be equipped to Loading... . The equipped Monster gains 1000 ATK. If the equipped Monster destroys your opponent's Monster by battle, the first effect allows you to banish both that Monster and 1 other card your opponent controls. When this card is destroyed and sent to the GY, the second effect allows you to Special Summon 1 Loading... from your GY. Although the first effect is powerful, it is limited to the Battle Phase. Thus, this card is generally not run in most variants.
SPYRAL GEAR - Utility Wire
This card allows you to return 1 face-up card your opponent controls to the top of their Deck if you control Loading... . This effect is hard once per turn. Although this card provides a decent interruption, many variants often do not end with Loading... on the field, instead opting for more generic boss monsters (e.g. Loading... ). Thus, most variants do not run this card, although 1 may be helpful in control-focused variants.
SPYRAL MISSION Cards
These cards can be searched by Loading... . In addition, these cards are destroyed during your 3rd End Phase after activation (on field). However, we are usually more interested in these cards' GY effects.
SPYRAL MISSION - Assault
This card's first effect allows you to draw 1 card if a SPYRAL card you control (e.g. Loading... ) destroys a card on the field by battle or card effect. This effect is soft once per turn. The second (and more important) effect allows you to banish this card from your GY and Special Summon 1 SPYRAL Monster from your hand. 1 Loading... is mandatory.
SPYRAL MISSION - Rescue
This card's first effect allows you to add 1 SPYRAL Monster from your GY to your hand. This effect is soft once per turn. The second (and more important) effect allows you to banish this card from your GY and Special Summon 1 SPYRAL Monster from your GY. Often, you use this card to Special Summon Loading... from your GY. Then, you can activate Loading... 's effect to search another Loading... . 3 Loading... are mandatory.
SPYRAL MISSION - Recapture
This card's first effect allows you to take control of 1 Monster your opponent controls if a SPYRAL Monster is Special Summoned to your field. This effect is soft once per turn. The second effect allows you to banish this card from your GY to protect a SPYRAL Monster from destruction by battle or card effect. Although both effects are nice, other SPYRAL cards (e.g. Loading... and Loading... ) are generally better alternatives. Thus, this card is generally not run in most variants.
SPYRAL Related Cards
These cards are related to the SPYRAL archetype. However, they do not actually include the word "SPYRAL" in their names. Thus, they cannot be searched by other SPYRAL cards and are generally not run in most variants.
SPYGAL Misty
When this card is Normal or Special Summoned, you can draw 1 card if you correctly declare the card type of the top card of your opponent's Deck. In addition, during either player's turn, you can return 1 Loading... you control and 1 Monster your opponent controls to the hand. This effect is soft once per turn.
Charming Resort Staff
The first effect allows you to change the ATK of an opponent's Monster to 0 when an attack is declared involving that Monster and a Loading... you control. The second effect allows you to Special Summon 1 Loading... from your Deck if this card is destroyed by battle or card effect. The third effect allows you to banish this card from your GY and return 1 Loading... from your GY to your hand if a Loading... you control is destroyed by battle or sent to the GY.
Non-SPYRAL Cards
Magicians' Souls
This card is your best starter. The second effect allows you to send Loading... from your Deck to the GY (as cost!) and Special Summon this card. The first effect allows you to send up to 2 Spells/Traps from your hand and/or field to the GY and draw that many cards. Note that if you Special Summon Loading... from the GY with Loading... , you can use Loading... 's effect to send Loading... and Loading... (searched by Loading... ) to the GY and draw 2 cards. Although Loading... leaves the field, Loading... remains on the field. 3 Loading... are mandatory.
Preparation of Rites
This card is a searcher for Loading... (and by extension Loading... ). At least 2 Loading... are mandatory.
Barricadeborg Blocker
This card allows you to discard 1 card when Link Summoned. Then, you can add 1 Continuous or Field Spell (e.g. Loading... ) from your GY to your hand during the End Phase. In addition, this card provides face-up Spells you control with protection from destruction by card effects. 1 Loading... is mandatory.
This card is mainly used for its discard cost. Most commonly, you Link Summon Loading... using Loading... and 1 other Monster. When Loading... is sent to the GY and activates its effect, you can chain Loading... 's effect to discard Loading... . This prevents Loading... 's effect from being negated by cards such as Loading... .
Apollousa, Bow of the Goddess
This card can negate the activation of Monster effects, up to the number of Link materials used for its Link Summon. When going first, you usually want to end your board with this card at the minimum. 1 Loading... is mandatory.
Accesscode Talker
This card is a generic boss monster. Try to Link Summon this card with a Link-3 Monster (e.g. Loading... ) in order to increase its ATK to 5300. Likewise, try to have as many Link Monsters with different Attributes on your field or in your GY as possible in order to pop multiple cards. 1 Loading... is mandatory.
Core Decklist
NOTES
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SPYRAL cards can be found in the Secret Fighters Secret Pack. I recommend crafting Loading... or Loading... to unlock the Secret Pack, since you need 3 copies of it. You only need 1 Loading... and 1 Loading... . Super Quant cards can also be found in this Secret Pack.
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Loading... and Loading... can be found in the Vortex of Magic Structure Deck. I recommend buying 3 copies of the Structure Deck. Other Dark Magician cards can also be found in this Structure Deck.
Consistency Cards
One for One
This card can be used to send 1 Monster from your hand to the GY and Special Summon 1 Level 1 Monster (e.g. Loading... ) from your hand or Deck. 1 Loading... is highly recommended.
Monster Reborn
This card is a flexible extender that can be used to Special Summon 1 SPYRAL Monster from your GY without using Loading... or Loading... . This card can be obtained as a Solo Mode reward. 1 Loading... is highly recommended.
Foolish Burial Goods
This card allows you to send Loading... or Loading... from your Deck to the GY.
Rainbow Bridge of Salvation
This card's GY effect allows you to search 1 Crystal Beast Monster and 1 Field Spell. You can run any Crystal Beast Monster. This card synergizes with Loading... .
Where Arf Thou?
This card allows you to search Loading... if you control Loading... , and vice versa. This card is more commonly run in pure variants.
Machine Duplication
Upstart Goblin
This card allows you to draw 1 card at the cost of your opponent gaining 1000 LP. This card is sometimes run in pure variants.
Chicken Game
This card allows you to draw 1 card at the cost of 1000 LP. This card is sometimes run in pure variants.
Dark Magic Veil
This card allows you to Special Summon Loading... from your hand or GY. This card is sometimes run in pure variants.
Small World
This versatile card allows you to banish 1 Monster (A) from your hand and 1 Monster (B) from your Deck, then add 1 Monster (C) from your Deck, given that Monsters (A) and (B) share exactly 1 trait (i.e. Type, Attribute, Level, ATK, or DEF), and Monsters (B) and (C) also share exactly 1 trait. Thus, this card allows you to search combo pieces, hand traps, or even board breakers. Loading... , Loading... , and Loading... are excellent cards that can bridge to most cards in your deck. 3 Loading... are highly recommended in Danger! variants.
Handtraps and Board Breakers
Maxx "C"
This powerful handtrap can severely limit your opponent's plays. However, given the limited deck space, some variants do not run this card at all.
Ash Blossom & Joyous Spring
This versatile handtrap is useful against most decks. In addition, it can negate your opponent's Loading... . 3 Loading... are highly recommended.
Called by the Grave
This card helps you deal with your opponent's handtraps, including Loading... . 2 Loading... are highly recommended.
Forbidden Droplet
This card helps you break your opponent's board while also allowing you to send cards from your hand to the GY.
Rank 1 Xyz Monsters
After Loading... Special Summons itself from the GY, it is banished when it leaves the field. One way to prevent this is to use it as a material to Xyz Summon a Rank 1 Monster. When Loading... is detached, or if the Xyz Monster leaves the field while Loading... is attached, it is not banished but sent to the GY instead. Then, you can discard another card to Special Summon Loading... again. Running 1 Rank 1 Xyz Monster is highly recommended. Ideally, the Xyz Monster can detach Xyz Material on turn 1 and/or is Dark Attribute (to Summon Loading... ).
Ghostrick Dullahan
This card is a Dark Monster that can detach 1 Xyz Material on turn 1 to halve the ATK of 1 face-up Monster on the field. Although this card is the most optimal Rank 1 Xyz Monster, it is not mandatory, and you can run any other Rank 1 Xyz Monster instead. However, some combos require this card.
Number 13 & Number 31
These cards are Dark Monsters. However, they cannot detach Xyz Material on turn 1.
Sylvan Princessprite
Lyrilusc - Recital Starling
You can detach 1 Xyz Material from this card to search 1 Level 1 Winged Beast Monster (e.g. Loading... ).
Lyrilusc - Assembled Nightingale
You can detach 1 Xyz Material from this card to protect this card from destruction by battle or card effects. If you run this card, consider including Loading... and Loading... .
Knightmare Monsters
All Knightmare Link Monsters share the following effect:
If this card is Link Summoned: You can discard 1 card, then [...], then, if this card was co-linked when this effect was activated, you can draw 1 card.
In addition, they have continuous effects that depend on whether Monsters are co-linked or not. These cards can help you break your opponent's board by discarding Loading... to Special Summon Loading... and Link climb into Loading... .
Knightmare Phoenix
This card allows you to discard 1 card when Link Summoned, then destroy 1 Spell/Trap your opponent controls. In addition, co-linked Monsters you control cannot be destroyed by battle. 1 Loading... is highly recommended.
Knightmare Cerberus
This card allows you to discard 1 card when Link Summoned, then destroy 1 Special Summoned Monster in your opponent's Main Monster Zone. In addition, co-linked Monsters you control cannot be destroyed by card effects.
Knightmare Unicorn
This card allows you to discard 1 card when Link Summoned, then shuffle 1 card on the field into the Deck. In addition, during your Draw Phase, you can draw 1 card for each different co-linked "Knightmare" Monsters on the field. 1 Loading... is highly recommended.
Knightmare Gryphon
This card allows you to discard 1 card when Link Summoned, then set 1 Spell/Trap from your GY. This effect synergizes with Loading... , which can send any card from your Deck to the GY. In addition, this card prevents non-linked Special Summoned Monsters on the field from activating their effects. 1 Loading... is highly recommended in some Loading... variants.
Other Link Monsters
Linkuriboh
This card is a Link-1 Monster that requires 1 Level 1 Monster (e.g. Loading... or Loading... ). The second effect allows you to Special Summon this card from your GY by tributing 1 Level 1 Monster. This is a Quick Effect that can be used to tribute Loading... and dodge Loading... . This card is also a Dark Monster that can be used to Summon Loading... . 1 Loading... is highly recommended.
Relinquished Anima
This card is a Link-1 Monster that requires 1 Level 1 Monster, except a Token (e.g. Loading... or Loading... ). It can help you break your opponent's board by equipping a face-up Monster that it points to to itself.
Artifact Dagda
This card is a Link-2 Monster that requires 2 Monsters with different names. It allows you to set 1 Artifact Monster from your hand or Deck to your Spell & Trap Zone. This effect synergizes with Loading... , which prevents your opponent from Special Summoning Monsters from the Extra Deck.
Codebreaker Virus Swordsman/Berserker
Loading... is a Link-2 Monster that requires 2 Effect Monsters. If this card is co-linked when it is Special Summoned, you can Special Summon Loading... from your hand, Deck, or GY. You can then Link Summon Loading... using Loading... and Loading... . If Loading... is co-linked when it is Special Summoned, you can Special Summon Loading... and Loading... from your GY. Thus, the Codebreaker package effectively converts any 2 Effect Monsters into 6 Link Materials. However, you have to carefully manage your Link Zones. Since the Codebreaker Monsters are Warrior Monsters, they can be used to Summon Loading... . Likewise, since they are Dark Monsters, they can be used to Summon Loading... .
Dharc the Dark Charmer, Gloomy
This card is a Link-2 Monster that requires 2 Monsters, including a Dark Monster. The first effect allows you to Special Summon 1 Dark Monster in your opponent's GY to a zone this card points to. The second effect allows you to search 1 Dark Monster with 1500 or less DEF (e.g. Loading... ) if this Link Summoned card is destroyed by battle or card effect. This card is particularly helpful in breaking your opponent's boards.
Isolde, Two Tales of the Noble Knights
This card is a Link-2 Monster that requires 2 Warrior Monsters (e.g. Loading... and Loading... ). When this card is Link Summoned, you can add 1 Warrior Monster (e.g. Loading... ) from your Deck to your hand, but you cannot Summon that Monster, nor activate their effects. More importantly, this card allows you to send any number of Equip Spells from your Deck to the GY to Special Summon 1 Warrior Monster from your Deck, whose Level equals the number of cards sent to the GY.
I:P Masquerena
This card is a Link-2 Monster that requires 2 non-Link Monsters. It provides an additional form of disruption and allows you to Link Summon 1 Link Monster (e.g. Loading... ) during your opponent's Main Phase.
Curious, the Lightsworn Dominion
This card is a Link-3 Monster that requires 3 Monsters with the same Attribute (usually Dark) but different Types (e.g. Loading... , Loading... , Loading... , and/or Danger! Monsters). When this card is Link Summoned, you can send 1 card from your Deck to the GY. This effect synergizes with Loading... , which can set the Spell/Trap that you sent to the GY. In a pinch, you can use this card to send Loading... or Loading... from your Deck to the GY to start your combo. Note that after you use this effect, you must mill 3 additional cards. Thus, you generally want to Summon this card after you have searched the cards that you need (e.g. Loading... and Loading... ). 1 Loading... is highly recommended.
Mecha Phantom Beast Auroradon
This card is a Link-3 Monster that requires 2+ Machine Monsters (e.g. Loading... , Loading... , and/or Loading... ). When this card is Link Summoned, you can Special Summon 3 Tokens, but you cannot Link Summon for the rest of this turn. In addition, this card allows you to Tribute 2 Monsters and Special Summon 1 Mecha Phantom Beast Monster (e.g. Loading... ) from your Deck. This allows you to access Synchro payoffs such as Loading... .
Selene, Queen of the Master Magicians
This card is a Link-3 Monster that requires 2+ Monsters, including a Spellcaster Monster. This card can be used to Link climb into Loading... or Loading... . If there are at least 3 Spells on the field or in the GYs, you can Special Summon 1 Spellcaster Monster (e.g. Loading... ) from your hand or GY in Defense Position. 1 Loading... is highly recommended.
Simorgh, Bird of Sovereignty
This card is a Link-3 Monster that requires 2+ Monsters, including a Winged Beast Monster (e.g. Loading... ). During the End Phase, Loading... can Special Summon 1 Winged Beast Monster (e.g. Loading... ) from your hand or Deck. Loading... provides an omni-negate. Consider also running Loading... , which negates any Monster effects your opponent activates until the End Phase if you control a Wind Winged Beast Monster. You can search this card with Loading... and Loading... .
Tri-Gate Wizard
This card is a Link-3 Monsters that requires 2+ Monsters, except Tokens. In addition, it gains effects based on the number of Monsters co-linked to this card. Importantly, if 3 Monsters are co-linked to this card, it gains an omni-negate. This card synergizes with Knightmare Monsters.
Firewall Dragon
This card is a Link-4 Monsters that requires 2+ Monsters. Importantly, this card can return Monsters on the field and/or GY to the hand, up to the number of Monsters co-linked to this card. This card synergizes with Loading... , which can send any card from your Deck to the GY.
Saryuja Skull Dread
This card is a Link-4 Monster that requires 2+ Monsters with different names. If you Link Summoned this card using 3+ materials, you can Special Summon 1 Monster from your hand. Furthermore, if you Link Summoned this card using 4 materials, you can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck.
Unchained Abomination
This card is a Link-4 Monster that requires 2+ Monsters, including a Link Monster. It allows you to pop 1 card if a card on the field is destroyed by card effect, if a Monster is destroyed by battle, or during the End Phase. This card synergizes with Loading... .
Underworld Goddess of the Closed World
Curious, the Lightsworn Dominion Targets
When Loading... is Link Summoned, you can send 1 card from your Deck to the GY. In particular, you can send a Tuner Monster that can Special Summon itself from the GY in order to access Synchro payoffs. Alternatively, you can send a Spell/Trap, which can then be set by Loading... . Lastly, you can send a Monster, which can then be added to the hand by Loading... .
Jet Synchron
This card is a Level 1 Tuner Monster that can Special Summon itself from the GY by sending 1 card from your hand to the GY.
Plaguespreader Zombie
This card is a Level 2 Tuner Monster that can Special Summon itself from the GY by placing 1 card from your hand on the top of the Deck.
Destrudo the Lost Dragon's Frisson
This card is a Level 7 Tuner Monster that can Special Summon itself from the GY by targeting 1 Level 6 or lower Monster you control. Then, this card's Level is reduced by the Level of the targeted Monster.
Appointer of the Red Lotus
This card allows you to look at your opponent's hand and banish 1 card until the End Phase. You MUST have at least 1 card in your hand to activate this card.
Anti-Spell Fragrance
This card prevents both players from activating Spell Cards until their next turn after setting them.
Eradicator Epidemic Virus
This card allows you to tribute 1 Dark Monster with 2500 or more ATK (e.g. Loading... ) and declare either Spell or Trap. Then, you can look at your opponent's hand, all Spells/Traps they control, and all cards they draw for 3 turns and destroy all cards of the declared type.
Synchro Monsters
Herald of the Arc Light
This card is a Level 4 Synchro Monster. The first effect banishes any Monster sent from the hand or Main Deck to the GY. The second effect provides an omni-negate by tributing itself. The third effect allows you to search 1 Ritual Monster (e.g. Loading... ) or 1 Ritual Spell when this card is sent to the GY, although this effect is rarely used in SPYRAL. You can Summon this card using a Level 1 Tuner (e.g. Loading... ) and a Level 3 non-Tuner (e.g. a Mecha Phantom Beast Token).
Naturia Beast
This card is a Level 5 Synchro Monster that requires 1 Earth Tuner and 1 Earth non-Tuner Monster. It allows you to send the top 2 cards of your Deck to the GY to negate the activation of a Spell Card. This effect is not once per turn. You can Summon this card using a Level 1 Earth Tuner (e.g. Loading... ) and a Level 4 Earth non-Tuner (e.g. Loading... ).
Ancient Fairy Dragon
This card is a Level 7 Synchro Monster. The first effect allows you to Special Summon 1 Level 4 or lower Monster from your hand, but you cannot conduct your Battle Phase this turn. The second effect allows you to destroy as many cards in the Field Zones as possible (minimum 1) and search 1 Field Spell with a different name. Possible targets include Loading... , Loading... , and Loading... . You can Summon this card using Loading... and any Level 6 or lower Monster.
Borreload Savage Dragon
This card is a Level 8 Synchro Monster that provides an omni-negate. Note that it requires 1 Link Monster in your GY. You can Summon this card using a Level 1 Tuner (e.g. Loading... or Loading... ) and a Level 7 non-Tuner (e.g. Loading... ).
Infernoble Knight Emperor Charles
This card is a Level 9 Synchro Monster that can equip and destroy Loading... during the End Phase to discard 1 card from your opponent's hand. You can Summon this card using a Level 2 Tuner (e.g. Loading... ) and a Level 7 non-Tuner (e.g. Loading... ).
Power Tool Braver Dragon
This card is a Level 9 Synchro Monster. The first (and more important) effect allows you to equip up to 3 Equip Spells from your Deck and/or GY to this card when it is Special Summoned. The second effect allows you to target 1 Effect Monster on the field and either change its battle position or negate its effects. You can Summon this card using a Level 2 Tuner (e.g. Loading... ) and a Level 7 non-Tuner (e.g. Loading... ).
In general, you equip this card with Loading... and Loading... . Loading... then destroys Loading... , allowing you to look at your opponent's hand and discard 1 card.
Baronne de Fleur
This card is a Level 10 Synchro Monster that provides an omni-negate. You can Summon this card using a Level 3 Tuner (e.g. Loading... targeting Loading... ) and a Level 7 non-Tuner (e.g. Loading... ).
Highly Recommended Tech Cards
NOTES
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These cards can be found in almost every SPYRAL decklist and should be crafted as soon as possible.
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Loading... can be obtained as a Solo Mode reward.
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Loading... is not mandatory and can be replaced by any other Rank 1 Xyz Monster.
Danger! Engine
The Danger! engine improves consistency by allowing you to draw and discard cards. In addition, Danger! Monsters are Dark Monsters with various Attributes and can be used to Link Summon Loading... . Furthermore, Danger! Monsters can be used with Loading... to search Loading... or Loading... .
All Danger! Monsters share the following effect:
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not [its own name], Special Summon 1 [its own name] from your hand, and if you do, draw 1 card. If this card was discarded, you can [...]
Danger!? Jackalope?
If this card is discarded, you can Special Summon 1 Danger! Monster from your Deck, except Loading... . This card guarantees a Danger! Monster on the field. 3 Loading... is recommended.
Danger!? Tsuchinoko?
If this card is discarded, you can Special Summon this card. This card also guarantees a Danger! Monster on the field. 3 Loading... is recommended.
Danger! Nessie!
If this card is discarded, you can add 1 Danger! card from your Deck to your hand, except Loading... . This card also guarantees a Danger! Monster on the field (if you search Loading... or Loading... ). 3 Loading... is recommended.
Danger! Mothman!
If this card is discarded, you can have both players draw 1 card, then discard 1 card. Be careful - it may let your opponent draw into a handtrap! This card does NOT guarantee a Danger! Monster on the field. However, this card is an excellent Loading... bridge. This card is required if you also run Loading... (see below).
Danger! Bigfoot!
If this card is discarded, you can target and destroy 1 face-up card your opponent controls. This card does NOT guarantee a Danger! Monster on the field. However, it can help you deal with your opponent's floodgates. This card is optional.
Dugares Engine
The Dugares engine provides an alternative way to send Loading... to the GY and Special Summon it to the field. It is often played with the Danger! engine. In particular, Loading... + Loading... allows you to Special Summon Loading... without your Normal Summon.
Number 60: Dugares the Timeless
This card is a Rank 4 Xyz Monster that requires 2 Level 4 Monsters. The second effect allows you to Special Summon 1 Monster (e.g. Loading... ) from your GY. However, using this effect will skip your next Main Phase 1, so choose your Monsters' battle positions carefully. You can Xyz Summon this card using Loading... , Loading... , Loading... , and/or Loading... .
Dark Grepher
This card is a Level 4 Monster that can Special Summon itself from your hand by discarding 1 Level 5 or higher Dark Monster. You can then discard 1 Dark Monster and send 1 Dark Monster from your Deck to the GY. Only 1 Loading... is required.
In particular, Loading... + Loading... allows you to Special Summon Loading... without your Normal Summon. First, Special Summon this card by discarding Loading... . Loading... then searches Loading... . Next, discard Loading... to send Loading... from your Deck to the GY. Loading... then Special Summons Loading... from your Deck. Finally, Xyz Summon Loading... using Loading... and Loading... .
Reinforcement of the Army
This card allows you to add 1 Level 4 or lower Warrior Monster (e.g. Loading... or Loading... ) from your Deck to your hand. This card is optional.
Blackwing - Zephyros the Elite
This card is a Level 4 Monster that can Special Summon itself from your GY by returning 1 face-up card you control to your hand. If you already have Loading... in the GY, you can use Loading... to send this card from your Deck to the GY instead. Furthermore, if your return a face-up Loading... you control to the hand, you can activate Loading... again. This card is optional.
Dragon Ravine Engine
The Dragon Ravine engine allows you to send Loading... from your Deck to the GY and Synchro Summon Loading... . In addition, it allows you to Link Summon Loading... using 3 Wind Monsters (e.g. Loading... , Loading... , and Loading... ) instead of 3 Dark Monsters.
Dragon Ravine
This card allows you to discard 1 card and send 1 Dragon Monster (e.g. Loading... ) from your Deck to the GY. Only 1 Loading... is required.
Dragunity Remus
This card can discard itself to search Loading... . It is a budget alternative to additional copies of Loading... .
Destrudo the Lost Dragon's Frisson
This card is a Level 7 Tuner Monster that can Special Summon itself from your hand or GY by targeting 1 Level 6 or lower Monster you control. Then, this card's Level is reduced by the Level of the targeted Monster. Importantly, this card allows you to easily Synchro Summon a Level 7 Synchro Monster (e.g. Loading... ).
Ancient Fairy Dragon
This card is a Level 7 Synchro Monster. The second effect allows you to destroy as many cards in the Field Zones as possible (minimum 1) and add 1 Field Spell with a different name from your Deck to your hand. For example, you can destroy Loading... to search Loading... .
Dragunity Knight - Romulus
This card is a Link-2 Monster that requires 2 Dragon and/or Winged Beast Monsters, except Tokens. The first (and more important) effect allows you to search Loading... when this card is Link Summoned. You can Link Summon this card using Loading... and Loading... . This card is optional.
Lyrilusc - Recital Starling
This card is a Rank 1 Winged Beast Xyz Monster that requires 2+ Level 1 Monsters and can be used to Link Summon Loading... . The second (and more important) effect allows you to detach 1 material and search 1 Level 1 Winged Beast Monster (e.g. Loading... ). 1 Loading... is required if you run Loading... . However, 2 is required to Link Summon Loading... using Wind Monsters, although the second copy can be replaced by any Wind Rank 1 Xyz Monster (e.g. Loading... ).
Slower Swallow
This card is a Level 1 Winged Beast Monster that can be used to Link Summon Loading... . The first (and more important) effect allows you to Special Summon this card from your hand if 2 or more Monsters with the same Level are on the field. Usually, you Special Summon this card if you control 2 or more Level 1 Monsters (e.g. Loading... , Loading... , and/or Loading... ). 1 Loading... is required if you run Loading... .
Tearlaments Engine
Many cards in both the SPYRAL and Tearlaments archetypes have important GY effects. Thus, the two archetypes can be combined to build an incredible endboard with varied disruptions on the field, in the GY, and in the hand. In addition, the Tearlaments cards can enable SPYRAL cards by milling cards such as Loading... . Likewise, the SPYRAL cards can easily Summon Loading... and mill Tearlaments cards. A more detailed guide on the Tearlaments archetype can be found on the MasterDuelMeta website.
Tearlaments Main Deck Monsters
The Tearlaments Main Deck Monsters allow you to mill cards and Fusion Summon by shuffling cards from your hand, field, and/or GY.
Tearlaments Spells & Traps
The Tearlaments Spells and Traps can search other Tearlament cards and/or provide powerful disruptions.
Tearlaments Exra Deck Monsters
The Tearlaments Extra Deck Monsters can also search other Tearlament cards and/or provide powerful disruptions.
Ishizu Cards
The millers (Loading... and Loading... ) can extend your plays by milling 5 cards from each player's Deck. The shufflers (Loading... and Loading... ) can shuffle 3 cards from either player's GY into the Deck and can be used to disrupt your opponent's plays or recover your own engine cards.
Rainbow Bridge of Salvation
Loading... 's GY effect allows you to search 1 Crystal Beast Monster and 1 Field Spell. Thus, it allows the SPYRAL cards to access the Tearlaments cards. To do so:
- First, Link Summon Loading... using 3 Monsters with the same Attribute but different Types.
- Then, activate Loading... 's first effect to send Loading... from your Deck to the GY.
- On a separate chain, Loading... 's mandatory second effect to mill 3 cards activates. Chain activate Loading... 's GY effect to search Loading... and Loading... .
- You can now use Loading... to search any Tearlaments Monster. In addition, since Loading... is an Aqua Type Monster, it can be used to Fusion Summon Loading... and Loading... .
Tech Cards
These tech cards can be found in almost every Tearlaments variant. Of note, you can use Loading... to send Loading... , Tearlaments Spells/Traps (e.g. Loading... ), or SPYRAL Spells/Traps (e.g. Loading... ).
The most common SPYRAL combo is Loading... + Loading... . You can search Loading... with Loading... and Loading... . Likewise, you can search Loading... with Loading... . In this tab, I will present the standard Loading... + Loading... combo for a few sample decklists. In addition, I will present the Loading... + Loading... combo and the Loading... + Loading... sub-combo. However, due to the random nature of card effects such as Danger! Monsters, Loading... , and Loading... , you must be able to adjust your combo accordingly.
Loading...
Combo #1 -OPENING HAND
END BOARD
NOTES
-
See Sample Decklist #1.
-
Loading... is equipped with Loading... .
-
Loading... is co-linked with Loading... (up), Loading... (left), and Loading... (right).
-
Loading... has 3200 ATK.
-
This combo chain blocks Loading... 's GY effect with Loading... . This is particularly helpful if you suspect that your opponent has Loading... or Loading... . However, it does not search Loading... , making follow-up more difficult if your opponent has Loading... .
COMBO
-
Activate Loading... 's effect to Special Summon itself by sending Loading... from your Deck to the GY.
-
Normal Summon Loading... (#1).
-
Activate Loading... 's effect (#1) to search Loading... .
-
Activate Loading... to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#1).
-
Activate Loading... 's effect to draw 2 cards by sending Loading... and Loading... (#1) to the GY.
-
Link Summon Loading... using Loading... . This step is optional for this particular combo, but it is good practice for decklists that run Loading... .
-
Link Summon Loading... using Loading... and Loading... .
-
Activate Loading... 's effect to search Loading... (#2) and Loading... .
-
Chain activate Loading... 's effect by discarding 1 card.
-
Activate Loading... .
-
Activate Loading... 's effect to search Loading... .
-
Activate Loading... 's effect (#1) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... .
-
Link Summon Loading... using Loading... (#1) and Loading... .
-
Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).
-
Activate Loading... 's effect (#1) to search Loading... .
-
Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... .
-
Activate Loading... 's effect (#2) to search Loading... .
-
Xyz Summon Loading... using Loading... (#1) and Loading... (#2).
-
Activate Loading... 's effect to Special Summon Loading... from your hand.
-
Activate Loading... 's effect to rearrange the top 3 cards of your opponent's Deck.
-
Activate Loading... 's effect to Special Summon Loading... from your Deck or GY.
-
Activate Loading... 's effect to search Loading... (#2).
-
Link Summon Loading... using Loading... , Loading... , Loading... , and Loading... .
-
Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).
-
Activate Loading... 's effect (#2) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#3).
-
Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... (#3).
-
Link Summon Loading... directly below Loading... using Loading... (#1) and Loading... .
-
Link Summon Loading... to the left of Loading... using Loading... (#2) and Loading... .
-
Activate Loading... 's effect (#3) to Special Summon Loading... from the GY to the right of Loading... .
-
Special Summon Loading... by banishing 3 SPYRAL cards from the GY.
-
Activate Loading... 's effect to equip itself to Loading... .
Loading... + Loading...
Combo #2A -OPENING HAND
END BOARD
NOTES
-
See Sample Decklist #2.
-
Loading... is equipped with Loading... .
-
Loading... is co-linked with Loading... (up), Loading... (left), and Loading... (right).
-
Loading... has 1600 ATK.
COMBO
-
Activate Loading... 's effect to Special Summon itself by sending Loading... from your Deck to the GY.
-
Normal Summon Loading... (#1).
-
Activate Loading... 's effect to search Loading... (#1).
-
Activate Loading... (#1) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#1).
-
Activate Loading... 's effect to draw 2 cards by sending Loading... (#1) and Loading... (#1) to the GY.
-
Link Summon Loading... in the right EMZ using Loading... and Loading... .
-
Activate Loading... 's effect to search Loading... and Loading... .
-
Activate Loading... to search Loading... .
-
Activate Loading... 's effect (#1) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... .
-
Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... .
-
Activate Loading... 's (#1) effect to search Loading... .
-
Activate Loading... 's effect to Special Summon Loading... from your hand.
-
Activate Loading... 's effect to rearrange the top 3 cards of your opponent's Deck.
-
Activate Loading... 's effect to Special Summon Loading... (#2) from your Deck or GY.
-
Activate Loading... 's (#2) effect to search Loading... (#2).
-
Link Summon Loading... using Loading... (#2).
-
Link Summon Loading... using Loading... and Loading... .
-
Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... (#2).
-
Activate Loading... 's (#2) effect to search Loading... .
-
Xyz Summon Loading... using Loading... (#1) and Loading... (#2).
-
Link Summon Loading... using Loading... and Loading... . Loading... then gains at least 3 Spell Counters.
-
Activate Loading... 's effect to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#2).
-
Activate Loading... 's effect to Special Summon itself from the GY by Tributing Loading... .
-
Link Summon Loading... using Loading... , Loading... , and Loading... .
-
Activate Loading... 's effect to send Loading... from your Deck to the GY. Loading... then sends the top 3 cards of your Deck to the GY.
-
Activate Loading... 's effect to Special Summon itself from your hand.
-
Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).
-
Link Summon Loading... in the left EMZ using Loading... and Loading... (#1).
-
Activate Loading... 's effect (#2) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#3).
-
Link Summon Loading... to the left of Loading... using Loading... and Loading... .
-
Activate Loading... 's effect to set Loading... from the GY by discarding Loading... (#3), then draw 1 card.
-
Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding 1 card.
-
Link Summon Loading... down-left of Loading... using Loading... and Loading... (#2).
-
Activate Loading... 's effect (#3) to Special Summon Loading... (or any SPYRAL Monster) from the GY.
-
Link Summon Loading... directly below Loading... using Loading... and Loading... .
-
Special Summon Loading... to the right of Loading... by banishing 3 SPYRAL cards from the GY.
-
Activate Loading... 's effect to equip itself to Loading... .
-
Next turn, during your opponent's Draw Phase, activate Loading... to look at your opponent's hand and banish 1 card until the End Phase. You MUST have at least 1 card in your hand.
Loading... + Loading...
Combo #2B -OPENING HAND
END BOARD
NOTES
-
See Sample Decklist #2.
-
Loading... is equipped with Loading... .
-
Loading... is co-linked with Loading... (up), Loading... (left), and Loading... (right).
-
Loading... has 1600 ATK.
-
This combo chain blocks Loading... 's GY effect with Loading... . This is particularly helpful if you suspect that your opponent has Loading... or Loading... . However, it does not search Loading... , making follow-up more difficult if your opponent has Loading... .
COMBO
-
Activate Loading... 's effect to Special Summon itself by sending Loading... from your Deck to the GY.
-
Normal Summon Loading... (#1).
-
Activate Loading... 's effect (#1) to search Loading... (#1).
-
Activate Loading... (#1) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#1).
-
Activate Loading... 's effect to draw 2 cards by sending Loading... (#1) and Loading... (#1) to the GY.
-
Link Summon Loading... using Loading... .
-
Link Summon Loading... in the right EMZ using Loading... and Loading... .
-
Activate Loading... 's effect to search Loading... (#2) and Loading... .
-
Chain activate Loading... 's effect by discarding 1 card.
-
Activate Loading... .
-
Activate Loading... 's effect to search Loading... .
-
Activate Loading... 's effect (#1) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... .
-
Link Summon Loading... using Loading... (#1) and Loading... .
-
Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).
-
Activate Loading... 's effect (#1) to search Loading... .
-
Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... .
-
Activate Loading... 's effect (#2) to search Loading... (#2).
-
Xyz Summon Loading... using Loading... (#1) and Loading... (#2).
-
Activate Loading... 's effect to halve its own ATK by detaching Loading... (#1).
-
Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).
-
Activate Loading... 's effect (#1) to search Loading... .
-
Activate Loading... 's effect to Special Summon Loading... from your hand.
-
Activate Loading... 's effect to rearrange the top 3 cards of your opponent's Deck.
-
Activate Loading... 's effect to Special Summon Loading... from your Deck or GY.
-
Activate Loading... 's effect to search Loading... (#2).
-
Link Summon Loading... using Loading... and Loading... . Loading... then gains at least 3 Spell Counters.
-
Activate Loading... 's effect to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#3).
-
Link Summon Loading... in the right EMZ using Loading... and Loading... .
-
Activate Loading... 's effect to Special Summon itself from the GY by tributing Loading... (#1).
-
Link Summon Loading... using Loading... , Loading... , and Loading... .
-
Activate Loading... 's effect to send Loading... from your Deck to the GY. Loading... then sends the top 3 cards of your Deck to the GY.
-
Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... (#2).
-
Link Summon Loading... to the left of Loading... using Loading... and Loading... (#2).
-
Activate Loading... 's effect to set Loading... from the GY by discarding Loading... (#3), then draw 1 card.
-
Activate Loading... 's effect (#3) to Special Summon Loading... (or any SPYRAL Monster) from the GY.
-
Link Summon Loading... directly below Loading... using Loading... and Loading... .
-
Activate Loading... 's effect (#3) to Special Summon Loading... from the GY to the right of Loading... .
-
Special Summon Loading... to the left of Loading... by banishing 3 SPYRAL cards from the GY.
-
Activate Loading... 's effect to equip itself to Loading... .
-
Next turn, during your opponent's Draw Phase, activate Loading... to look at your opponent's hand and banish 1 card until the End Phase. You MUST have at least 1 card in your hand.
Loading... + Loading...
Combo #3A -OPENING HAND
END BOARD
NOTES
-
See Sample Decklist #3.
-
Loading... is equipped with Loading... .
-
Loading... has 1600 ATK.
-
You also have a spare Loading... in your GY. You can use this card to Special Summon Loading... from your GY if your opponent has a Kaiju (or any similar card). Alternatively, you can use this card to Special Summon Loading... from your GY and pop 1 Spell/Trap your opponent controls.
COMBO
-
Activate Loading... 's effect to Special Summon itself by sending Loading... from your Deck to the GY.
-
Normal Summon Loading... (#1).
-
Activate Loading... 's effect to search Loading... (#1).
-
Activate Loading... (#1) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#1).
-
Activate Loading... 's effect to draw 2 cards by sending Loading... (#1) and Loading... (#1) to the GY.
-
Link Summon Loading... using Loading... and Loading... .
-
Activate Loading... 's effect to search Loading... and Loading... .
-
Activate Loading... .
-
Activate Loading... 's effect to search Loading... .
-
Activate Loading... 's effect (#1) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... .
-
Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... .
-
Activate Loading... 's (#1) effect to search Loading... .
-
Activate Loading... 's effect to Special Summon Loading... from your hand.
-
Activate Loading... 's effect to rearrange the top 3 cards of your opponent's Deck.
-
Activate Loading... 's effect to Special Summon Loading... (#2) from your Deck or GY.
-
Activate Loading... 's (#2) effect to search Loading... (#2).
-
Xyz Summon Loading... (#1) using Loading... and Loading... (#1).
-
Activate Loading... 's second effect (#1) to search Loading... by detaching Loading... (#1).
-
Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).
-
Activate Loading... 's (#1) effect to search Loading... .
-
Link Summon Loading... using Loading... and Loading... . Loading... then gains at least 3 Spell Counters.
-
Activate Loading... 's effect to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#2).
-
Link Summon Loading... using Loading... and Loading... .
-
Special Summon Loading... from your hand.
-
Link Summon Loading... using Loading... and Loading... (#1).
-
Activate Loading... 's effect to search Loading... .
-
Xyz Summon Loading... (#2) using Loading... (#1) and Loading... (#2).
-
Activate Loading... 's second effect (#2) to search Loading... by detaching Loading... (#1).
-
Link Summon Loading... using Loading... , Loading... (#2), and Loading... .
-
Activate Loading... 's effect to send Loading... from your Deck to the GY. Loading... then sends the top 3 cards of your Deck to the GY.
-
Activate Loading... 's effect to Special Summon itself from your hand.
-
Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).
-
Activate Loading... (#2)'s effect to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#3).
-
Link Summon Loading... directly below Loading... using Loading... (#1) and Loading... .
-
Activate Loading... 's effect to set Loading... from the GY by discarding Loading... (#3), then draw 1 card.
-
Activate Loading... .
-
Activate Loading... 's effect to send Loading... from your Deck to the GY by discarding 1 card.
-
Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding 1 card.
-
Activate Loading... 's effect to Special Summon itself from the GY by targeting Loading... (#2).
-
Synchro Summon Loading... using Loading... and Loading... (#2).
-
Activate Loading... 's effect to destroy Loading... and search Loading... .
-
Link Summon Loading... using Loading... and Loading... .
-
Special Summon Loading... to the right of Loading... by banishing 3 SPYRAL cards from the GY.
-
Activate Loading... 's effect to equip itself to Loading... .
-
Activate Loading... .
-
Set Loading... .
-
Next turn, during your opponent's Draw Phase, activate Loading... to look at your opponent's hand and banish 1 card until the End Phase. You MUST have at least 1 card in your hand.
Loading... + Loading...
Combo #3B -OPENING HAND
END BOARD
NOTES
-
See Sample Decklist #3.
-
Loading... is equipped with Loading... .
-
Loading... has 1600 ATK.
-
You also have a spare Loading... in your GY. You can use this card to Special Summon Loading... from your GY if your opponent has a Kaiju (or any similar card).
-
This combo chain blocks Loading... 's GY effect with Loading... . This is particularly helpful if you suspect that your opponent has Loading... or Loading... . However, it does not search Loading... , making follow-up more difficult if your opponent has Loading... .
COMBO
-
Activate Loading... 's effect to Special Summon itself by sending Loading... from your Deck to the GY.
-
Normal Summon Loading... (#1).
-
Activate Loading... 's effect to search Loading... (#1).
-
Activate Loading... (#1) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#1).
-
Activate Loading... 's effect to draw 2 cards by sending Loading... (#1) and Loading... (#1) to the GY.
-
Link Summon Loading... using Loading... . This step is optional for this particular combo.
-
Link Summon Loading... using Loading... and Loading... .
-
Activate Loading... 's effect to search Loading... (#2) and Loading... .
-
Chain activate Loading... 's effect by discarding 1 card.
-
Activate Loading... .
-
Activate Loading... to search Loading... .
-
Activate Loading... 's effect (#1) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... .
-
Link Summon Loading... using Loading... and Loading... .
-
Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).
-
Activate Loading... 's (#1) effect to search Loading... .
-
Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... .
-
Activate Loading... 's (#2) effect to search Loading... (#2).
-
Xyz Summon Loading... (#1) using Loading... (#1) and Loading... (#2).
-
Activate Loading... 's second effect (#1) to search Loading... by detaching Loading... (#1).
-
Activate Loading... 's effect to Special Summon Loading... from your hand.
-
Activate Loading... 's effect to rearrange the top 3 cards of your opponent's Deck.
-
Activate Loading... 's effect to Special Summon Loading... from your Deck or GY.
-
Activate Loading... 's effect to search Loading... (#2).
-
Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).
-
Activate Loading... 's (#1) effect to search Loading... .
-
Link Summon Loading... using Loading... and Loading... . Loading... then gains at least 3 Spell Counters.
-
Activate Loading... 's effect to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#3).
-
Link Summon Loading... using Loading... and Loading... .
-
Special Summon Loading... from your hand.
-
Link Summon Loading... using Loading... and Loading... (#1).
-
Activate Loading... 's effect to search Loading... .
-
Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... (#2).
-
Xyz Summon Loading... (#2) using Loading... (#1) and Loading... (#2).
-
Activate Loading... 's second effect (#2) to search Loading... by detaching Loading... (#1).
-
Link Summon Loading... using Loading... , Loading... (#2), and Loading... .
-
Activate Loading... 's effect to send Loading... from your Deck to the GY. Loading... then sends the top 3 cards of your Deck to the GY.
-
Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#3).
-
Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding 1 card.
-
Link Summon Loading... directly below Loading... using Loading... and Loading... .
-
Activate Loading... 's effect to set Loading... from the GY by discarding 1 card, then draw 1 card.
-
Activate Loading... .
-
Activate Loading... 's effect to send Loading... from your Deck to the GY by discarding 1 card.
-
Activate Loading... 's effect to Special Summon itself from the GY by targeting Loading... (#1).
-
Synchro Summon Loading... using Loading... and Loading... (#1).
-
Activate Loading... 's effect to destroy Loading... and search Loading... .
-
Link Summon Loading... using Loading... (#2) and Loading... .
-
Activate Loading... (#2)'s effect to Special Summon Loading... from the GY.
-
Special Summon Loading... to the right of Loading... by banishing 3 SPYRAL cards from the GY.
-
Activate Loading... 's effect to equip itself to Loading... .
-
Activate Loading... .
-
Set Loading... .
-
Next turn, during your opponent's Draw Phase, activate Loading... to look at your opponent's hand and banish 1 card until the End Phase. You MUST have at least 1 card in your hand.
Loading... + Loading...
Combo #4A -OPENING HAND
END BOARD
NOTES
-
See Sample Decklist #4.
-
Loading... is equipped with Loading... .
-
Loading... has 3200 ATK.
-
You also have a spare Loading... in your GY. You can use this card to Special Summon Loading... from your GY if your opponent has a Kaiju (or any similar card). Alternatively, you can use this card to Special Summon Loading... from your GY and pop 1 Spell/Trap your opponent controls.
COMBO
-
Activate Loading... 's effect to Special Summon itself by sending Loading... from your Deck to the GY.
-
Normal Summon Loading... (#1).
-
Activate Loading... 's effect (#1) to search Loading... (#1).
-
Activate Loading... (#1) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#1).
-
Activate Loading... 's effect to draw 2 cards by sending Loading... (#1) and Loading... (#1) to the GY.
-
Link Summon Loading... using Loading... (#1) and Loading... .
-
Activate Loading... 's effect to search Loading... and Loading... .
-
Activate Loading... .
-
Activate Loading... 's effect to search Loading... .
-
Activate Loading... 's effect (#1) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... .
-
Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... .
-
Activate Loading... 's (#1) effect to search Loading... .
-
Activate Loading... 's effect to Special Summon Loading... from your hand.
-
Activate Loading... 's effect to rearrange the top 3 cards of your opponent's Deck.
-
Activate Loading... 's effect to Special Summon Loading... (#2) from your Deck or GY.
-
Activate Loading... 's (#2) effect to search Loading... (#2).
-
Link Summon Loading... using Loading... (#2).
-
Link Summon Loading... using Loading... and Loading... .
-
Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... (#2). This is to ensure that you have at least 3 Spells on your field and in the GY for Loading... . If you already have 3 Spells, you can discard any other card instead.
-
Activate Loading... 's (#2) effect to search Loading... .
-
Xyz Summon Loading... using Loading... (#1) and Loading... (#2).
-
Link Summon Loading... using Loading... and Loading... . Loading... then gains at least 3 Spell Counters.
-
Activate Loading... 's effect to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#2).
-
Activate Loading... 's effect to Special Summon itself from the GY by Tributing Loading... .
-
Link Summon Loading... using Loading... , Loading... , and Loading... .
-
Activate Loading... 's effect to send Loading... from your Deck to the GY. Loading... then sends the top 3 cards of your Deck to the GY.
-
Activate Loading... 's effect to Special Summon itself from your hand.
-
Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).
-
Activate Loading... 's effect to Special Summon itself from the GY by targeting Loading... (#1).
-
Synchro Summon Loading... using Loading... and Loading... (#1).
-
Activate Loading... 's effect to destroy Loading... and search Loading... .
-
Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding 1 card.
-
Link Summon Loading... using Loading... , Loading... , Loading... , and Loading... .
-
Link Summon Loading... using Loading... (#2) and Loading... .
-
Activate Loading... 's effect to Special Summon 3 Tokens.
-
Activate Loading... 's effect to Special Summon Loading... from your Deck by destroying Loading... and 1 Token.
-
Synchro Summon Loading... using Loading... and 1 Token.
-
Activate Loading... 's effect to Special Summon 1 Token.
-
Activate Loading... 's effect to send Loading... from your Deck to your GY and increase its own Level by 1.
-
Activate Loading... 's effect (#2) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#3).
-
Activate Loading... 's effect to Special Summon itself from the GY by sending Loading... (#3) from your hand to the GY.
-
Synchro Summon Loading... using Loading... and 1 Token.
-
Synchro Summon Loading... using Loading... and 1 Token.
-
Activate Loading... 's effect to equip Loading... and Loading... from your Deck and/or GY. Loading... then destroys Loading... .
-
Activate Loading... 's effect to look at your opponent's hand and discard 1 card.
-
Special Summon Loading... by banishing 3 SPYRAL cards from the GY.
-
Activate Loading... 's effect to equip itself to Loading... .
-
Activate Loading... .
Loading... + Loading...
Combo #4B -OPENING HAND
END BOARD
NOTES
-
See Sample Decklist #4.
-
Loading... is equipped with Loading... .
-
Loading... has 2400 ATK.
-
You also have a spare Loading... in your GY. You can use this card to Special Summon Loading... from your GY if your opponent has a Kaiju (or any similar card).
-
This combo chain blocks Loading... 's GY effect with Loading... . This is particularly helpful if you suspect that your opponent has Loading... or Loading... . However, it does not search Loading... , making follow-up more difficult if your opponent has Loading... .
COMBO
-
Activate Loading... 's effect to Special Summon itself by sending Loading... from your Deck to the GY.
-
Normal Summon Loading... (#1).
-
Activate Loading... 's effect (#1) to search Loading... (#1).
-
Activate Loading... (#1) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#1).
-
Activate Loading... 's effect to draw 2 cards by sending Loading... (#1) and Loading... (#1) to the GY.
-
Link Summon Loading... using Loading... .
-
Link Summon Loading... using Loading... and Loading... .
-
Activate Loading... 's effect to search Loading... (#2) and Loading... .
-
Chain activate Loading... 's effect by discarding 1 card.
-
Activate Loading... .
-
Activate Loading... 's effect to search Loading... .
-
Activate Loading... 's effect (#1) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... .
-
Link Summon Loading... using Loading... (#1) and Loading... .
-
Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).
-
Activate Loading... 's effect (#1) to search Loading... .
-
Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... .
-
Activate Loading... 's effect (#2) to search Loading... .
-
Xyz Summon Loading... using Loading... (#1) and Loading... (#2).
-
Activate Loading... 's effect to Special Summon Loading... from your hand.
-
Activate Loading... 's effect to rearrange the top 3 cards of your opponent's Deck.
-
Activate Loading... 's effect to Special Summon Loading... from your Deck or GY.
-
Activate Loading... 's effect to search Loading... (#2).
-
Activate Loading... 's effect to Special Summon itself from the GY by tributing Loading... .
-
Link Summon Loading... using Loading... , Loading... , and Loading... .
-
Activate Loading... 's effect to send Loading... from your Deck to the GY. Loading... then sends the top 3 cards of your Deck to the GY.
-
Activate Loading... 's effect (#1) to Special Summon itself from the GY by discarding Loading... (#2).
-
Activate Loading... 's effect (#2) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#3).
-
Activate Loading... 's effect to Special Summon itself from the GY by targeting Loading... (#1).
-
Synchro Summon Loading... using Loading... and Loading... (#1).
-
Activate Loading... 's effect to destroy Loading... and search Loading... .
-
Activate Loading... 's effect (#2) to Special Summon itself from the GY by discarding Loading... (#3).
-
Link Summon Loading... using Loading... , Loading... , and Loading... .
-
Link Summon Loading... using Loading... (#2) and Loading... .
-
Activate Loading... 's effect to Special Summon 3 Tokens.
-
Activate Loading... 's effect to Special Summon Loading... from your Deck by destroying Loading... and 1 Token.
-
Synchro Summon Loading... using Loading... and 1 Token.
-
Activate Loading... 's effect to Special Summon 1 Token.
-
Activate Loading... 's effect to send Loading... from your Deck to your GY and increase its own Level by 1.
-
Synchro Summon Loading... using Loading... and 1 Token.
-
Activate Loading... 's effect to equip Loading... and Loading... from your Deck and/or GY. Loading... then destroys Loading... .
-
Activate Loading... 's effect to look at your opponent's hand and discard 1 card.
-
Activate Loading... 's effect to Special Summon itself from the GY by sending 1 card from your hand to the GY.
-
Synchro Summon Loading... using Loading... and 1 Token.
-
Special Summon Loading... by banishing 3 SPYRAL cards from the GY.
-
Activate Loading... 's effect to equip itself to Loading... .
-
Activate Loading... .
Loading... + Loading...
Combo #4C -OPENING HAND
Loading... can be used instead of Loading... .
END BOARD
NOTES
-
See Sample Decklist #4.
-
Loading... is equipped with Loading... .
-
Loading... has 3200 ATK.
-
You also have a spare Loading... in your GY. You can use this card to Special Summon Loading... from your GY if your opponent has a Kaiju (or any similar card). Alternatively, you can use this card to Special Summon Loading... from your GY and pop 1 Spell/Trap your opponent controls.
-
Notably, this combo does not search Loading... .
COMBO
-
Activate Loading... .
-
Activate Loading... 's effect to send Loading... from your Deck to the GY by discarding Loading... (or Loading... ) from your hand.
-
Activate Loading... 's effect to Special Summon itself from your GY. If you discarded Loading... , Special Summon Loading... from your Deck instead.
-
Activate Loading... 's effect to Special Summon itself from your GY by targeting Loading... .
-
Synchro Summon Loading... using Loading... and Loading... .
-
Activate Loading... 's effect to destroy Loading... and search Loading... .
-
Activate Loading... .
-
Activate Loading... 's effect to search Loading... .
-
Activate Loading... 's effect to Special Summon Loading... from your hand.
-
Activate Loading... 's effect to search Loading... .
-
Normal Summon Loading... .
-
Activate Loading... 's effect to rearrange the top 3 cards of your opponent's Deck.
-
Link Summon Loading... using Loading... and Loading... .
-
Activate Loading... 's effect to Special Summon Loading... from your Deck or GY.
-
Activate Loading... 's effect to search Loading... (#1).
-
Link Summon Loading... using Loading... and Loading... .
-
Activate Loading... 's effect to search Loading... and Loading... .
-
Chain activate Loading... 's effect by discarding Loading... (#1).
-
Activate Loading... .
-
Activate Loading... 's effect to search Loading... .
-
Activate Loading... (#1)'s effect to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#2).
-
Activate Loading... 's effect to Special Summon itself from the GY by discarding Loading... (#2).
-
Activate Loading... 's effect to search Loading... .
-
Activate Loading... to Special Summon Loading... from the GY.
-
Xyz Summon Loading... using Loading... and Loading... .
-
Activate Loading... 's effect to halve its own ATK by detaching Loading... .
-
Link Summon Loading... using Loading... and Loading... . Loading... then gains at least 3 Spell Counters.
-
Activate Loading... 's effect to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... (#3).
-
Activate Loading... 's effect to Special Summon itself from your hand.
-
Activate Loading... 's effect to Special Summon itself from the GY by discarding Loading... (#3).
-
Activate Loading... 's effect to search Loading... .
-
Link Summon Loading... using Loading... , Loading... , Loading... , and Loading... .
-
Link Summon Loading... using Loading... and Loading... .
-
Activate Loading... 's effect to Special Summon 3 Tokens.
-
Activate Loading... 's effect to Special Summon Loading... from your Deck by destroying Loading... and 1 Token.
-
Synchro Summon Loading... using Loading... and 1 Token.
-
Activate Loading... 's effect to Special Summon 1 Token.
-
Activate Loading... 's effect to send Loading... from your Deck to your GY and increase its own Level by 1.
-
Activate Loading... 's effect (#2) to Special Summon Loading... from the GY.
-
Activate Loading... 's effect to search Loading... .
-
Activate Loading... 's effect to Special Summon itself from the GY by sending Loading... from your hand to the GY.
-
Synchro Summon Loading... using Loading... and 1 Token.
-
Synchro Summon Loading... using Loading... and 1 Token.
-
Activate Loading... 's effect to equip Loading... and Loading... from your Deck and/or GY. Loading... then destroys Loading... .
-
Activate Loading... 's effect to look at your opponent's hand and discard 1 card.
-
Special Summon Loading... by banishing 3 SPYRAL cards from the GY.
-
Activate Loading... 's effect to equip itself to Loading... .
Combo #5
OPENING HAND
END BOARD
NOTES
-
Loading... is equipped with Loading... .
-
Loading... has 3200 ATK.
-
This sub-optimal combo requires only 1 Loading... . However, you can end on a much stronger board if you have extender(s) in your hand, or if you run 2 Loading... in your Extra Deck.
COMBO
-
Normal Summon Loading... .
-
Activate Loading... 's effect to look at and rearrange the top 3 cards of your opponent's Deck.
-
Activate Loading... 's effect to Special Summon itself from your hand.
-
Link Summon Loading... using Loading... and Loading... .
-
Activate Loading... 's effect to Special Summon Loading... from your Deck.
-
Activate Loading... 's effect to search Loading... .
-
Link Summon Loading... using Loading... and Loading... .
-
Activate Loading... 's effect to search Loading... and Loading... .
-
Chain activate Loading... 's effect by discarding Loading... .
-
Activate Loading... to search Loading... .
-
Activate Loading... to Special Summon Loading... from your hand.
-
Activate Loading... 's effect to search Loading... .
-
Activate Loading... to Special Summon Loading... from the GY.
-
Link Summon Loading... using Loading... .
-
Activate Loading... 's effect to Special Summon itself from the GY by discarding 1 card.
-
Activate Loading... 's effect to search Loading... .
-
Link Summon Loading... using Loading... , Loading... , Loading... , and Loading... .
-
Special Summon Loading... by banishing 3 SPYRAL cards from the GY.
-
Activate Loading... 's effect to equip itself to Loading... .
Sub-combo #1
OPENING HAND
NOTES
-
This sub-combo requires that you run the Loading... engine.
-
This sub-combo skips your next Main Phase 1, so choose your Monsters' battle positions carefully.
COMBO
-
Special Summon Loading... from your hand by discarding Loading... .
-
Activate Loading... 's effect to search Loading... .
-
Activate Loading... 's effect to send Loading... from your Deck to the GY by discarding Loading... .
-
Activate Loading... 's effect to Special Summon Loading... from your Deck.
-
Xyz Summon Loading... using Loading... and Loading... .
-
Activate Loading... 's effect to Special Summon Loading... from the GY.
Deck #1 - Budget SPYRAL
END BOARD
NOTES
- Loading... can pop 2 cards per turn.
- Loading... provides 1 omni-negate per turn.
- Loading... can negate multiple Monster effects.
- This decklist is incomplete.
- Loading... is highly recommended.
Loading... and Loading... )
Deck #2 - Danger! SPYRAL (withEND BOARD
NOTES
- Loading... can pop 2 cards per turn.
- Loading... provides 1 omni-negate per turn.
- Loading... can negate multiple Monster effects.
- Loading... prevents non-linked Special Summoned Monsters from activating their effects. Make sure that your Monsters are linked!
- Loading... provides 1 (temporary) hand-rip.
- Loading... can be replaced by Loading... .
Loading... and Loading... )
Deck #3 - Danger! SPYRAL (withEND BOARD
NOTES
- Loading... can pop 2 cards per turn.
- Loading... can negate multiple Monster effects.
- Loading... prevents non-linked Special Summoned Monsters from activating their effects. Make sure that your Monsters are linked!
- Loading... allows you to Link Summon Loading... during your opponent's Main Phase and shuffle 1 card.
- Loading... provides 1 (temporary) hand-rip.
- Loading... prevents your opponent from activating Spell Cards if only you control a Spellcaster Monster (e.g. Loading... ).
- The second Loading... can be replaced by any Wind Rank 1 Xyz Monster (e.g. Loading... ).
Loading... and Loading... )
Deck #4 - Danger! SPYRAL (withEND BOARD
NOTES
- Loading... can pop 2 cards per turn.
- Loading... can negate multiple Monster effects.
- Loading... provides 1 omni-negate. It also banishes any Monster sent from the hand or Main Deck to the GY.
- Loading... provides 1 Monster negate per turn.
- Loading... provides 1 hand-rip.
- Loading... prevents your opponent from activating Spell Cards if only you control a Spellcaster Monster (e.g. Loading... ).
Loading... )
Deck #5 - Pure SPYRAL (withEND BOARD
NOTES
- Loading... can pop 2 cards per turn.
- Loading... can negate multiple Monster effects.
- Loading... prevents your opponent from Normal or Special Summoning Monsters.
- Level 4 Warrior Monsters include Loading... , Loading... , Loading... , Loading... , and Loading... .
Loading... and Loading... )
Deck #6 - Danger! SPYRAL (withEND BOARD
NOTES
- Loading... can pop 2 cards per turn.
- Loading... can negate multiple Monster effects.
- Loading... prevents non-linked Special Summoned Monsters from activating their effects. Make sure that your Monsters are linked!
- Loading... provides 1 omni-negate.
- Loading... negates all Monster effects that your opponent activates until the End Phase if you control a Wind Winged beast Monster (e.g. Loading... }.
- If Loading... is milled by Loading... , you can return it to the Deck during the End Phase using Loading... 's maintenance cost, then Special Summon it from the Deck using Loading... .
Loading... and Loading... )
Deck #7 - Danger! SPYRAL (withEND BOARD
NOTES
- Loading... can pop 2 cards per turn.
- Loading... can negate multiple Monster effects.
- Loading... provides 1 omni-negate if you control an Orcust Link Monster (e.g. Loading... ).
- Loading... protects your board from destruction by battle or card effects.
- The Orcust cards can recycle banished Loading... and Loading... .
Loading... )
Deck #8 - Danger! SPYRAL FTK (withEND BOARD
NOTES
- The purpose of this deck is to FTK with Loading... and Loading... .
- Loading... allows you to toss a coin and skip your opponent's next turn if you flip heads.
- Loading... allows you to choose which effect to apply without tossing a coin.
Loading... )
Deck #9 - Tearlaments SPYRAL (withEND BOARD
NOTES
- Loading... can pop 2 cards per turn.
- Loading... can negate multiple Monster effects.
- Due to the random nature of mills, the endboard can vary significantly. Additional endboard pieces include Tearlaments cards (e.g. Loading... ), other Extra Deck Monsters (e.g. Loading... ), and/or cards in your GY (e.g. Loading... ).
General Tips
-
Practice, practice, practice! Many opening hands may seem like bricks at first glance. Don't be discouraged! Once you become more familiar with the deck, you will be able to start your combos with unorthodox opening hands.
-
Many SPYRAL cards (e.g. Loading... ) require that you control Loading... . Note that Loading... and Loading... are treated as Loading... while on the field or in the GY.
-
Most SPYRAL cards lack hard once per turn restrictions. Notable SPYRAL cards with hard once per turn restrictions include Loading... (GY effect only), Loading... (both effects), Loading... , and Loading... .
-
If Loading... is equipped with Loading... , you can target Loading... and up to 2 cards your opponent controls for destruction. Then, Loading... is not destroyed, while your opponent's card(s) are destroyed.
-
When Loading... leaves the field, the equipped Monster does not leave the field.
-
If you are unable to break your opponent's board, you can try to attack directly with a large beatstick using Loading... and Loading... .
-
If Loading... is Link Summoned using Loading... , chain link 1 Loading... and chain link 2 Loading... to prevent the former's effect from being negated by cards such as Loading... .
-
Loading... and Loading... mill random cards from your Deck. You generally want to activate these effects after you have searched the cards that you need. Adapt your combo accordingly! However, don't be afraid to use Loading... to send Loading... or Loading... from your Deck to the GY if you have no other way to start your combo.
-
Loading... 's effect to Special Summon itself from the GY is a Quick Effect. Thus, you can use its effect to tribute Loading... to dodge Loading... .
-
Depending on your hand, you can bait or check whether your opponent has Loading... with cards such as Danger! Monsters, Loading... , and Loading... .
-
Many cards (e.g. Loading... ) discard for cost. However, we are often more interested in the discard itself than the actual effect.
Loading...
How To Use-
If you activated Loading... 's effect to Special Summon itself from your GY by discarding Loading... , you can chain the discarded Loading... and target Loading... . Then, Loading... is not banished when it leaves the field.
-
If your opponent activates Loading... , you can respond with Loading... and prevent your SPYRAL Monster from being banished.
-
During your opponent's turn, you can activate Loading... to Special Summon Loading... from your GY and pop 1 Spell/Trap your opponent controls.
-
During your opponent's Battle Phase, you can activate Loading... to Special Summon 1 SPYRAL Monster from your GY and prevent lethal.
-
If your opponent activates Loading... and does not discard a Trap, you can respond with Loading... . Then, you can chain Loading... and Link Summon such that the number of monsters on your field becomes lower than the number of cards your opponent discarded. Since Loading... requires that the number of selected Monsters to be exactly equal (NOT up to) the number of cards discarded, it resolves without effect.
Loading...
How to Use-
First, banish face-down 1 Monster (A) from your hand and 1 Monster (B) from your Deck, where Monsters (A) and (B) share exactly 1 trait (i.e. Type, Attribute, Level, ATK, or DEF).
-
Then, add from the Deck to your hand 1 Monster (C), where Monsters (B) and (C) also share exactly 1 trait (i.e. Type, Attribute, Level, ATK, or DEF).
-
For example, suppose that you have Loading... in your hand. You can reveal Loading... , which shares exactly 1 trait with Loading... (Level: 3). Then, you can add Loading... , which shares exactly 1 trait with Loading... (Attribute: Dark).
-
Loading... , Loading... , and Loading... are excellent bridge that can help you search various cards.
-
Loading... is a Dark Monster that can bridge to most Danger! Monsters, Loading... , and Loading... . Furthermore, Loading... has 500 ATK and can bridge to Loading... .
-
Loading... is a Dark Monster that can bridge to most Danger! Monsters, Loading... , and Loading... . Moreover, Loading... has 400 DEF and can bridge to Loading... . Finally, Loading... is Level 4 and can bridge to Loading... .
-
Loading... is an Earth Monster that can bridge to Loading... and Loading... . In addition, Loading... has 0 DEF and can bridge to Loading... . Lastly, Loading... is Level 7 and can bridge to Loading... and Loading... .
- What is SPYRAL's playing style?
SPYRAL is an explosive combo deck with a unique gimmick of stacking the top of your opponent's Deck. Although the basic combos are not too difficult to learn, SPYRAL has an incredibly high skill ceiling, and every hand plays differently. Furthermore, due to the fact that SPYRAL can take advantage of many generic Monsters, there are several possible end board variants. If you enjoy combo decks and are up for a challenge, definitely give SPYRAL a try!
- What is the general game plan? What does a typical end board look like?
In general, you want to go first and set up a board with multiple disruptions. First, try to set up a loop with Loading... and Loading... and Summon Loading... . Then, you want to start building your endboard, such as Loading... or Loading... .
Going second, you want to break your opponent's board with Loading... and Knightmare Monsters. To Link climb with Loading... , search Loading... with Loading... , Summon a Knightmare Monster using Loading... , and activate the Knightmare Monster's effect by discarding Loading... . Then, you can activate Loading... 's effect to Special Summon Loading... from your GY and continue to Link climb. Keep in mind that you can OTK with Loading... (if Summoned using a Link-3 Monster) + Loading... (5300 + 2800 = 8100).
- Which variant should I run?
SPYRAL has an incredibly flexible Extra Deck and can build several possible end boards. Each variant in the Sample Decklists tab has its own advantages and disadvantages, although I recommend that beginners start with a pure link-based variant.
- How many Loading... do I need? Loading... ?
1 Loading... and 1 Loading... are mandatory. 2 Loading... and/or 2 Loading... are sometimes run in pure variants. You can safely dismantle the 3rd Loading... and the 3rd Loading... .
- What is the purpose of Loading... ? Loading... ? Loading... ?
Loading... is used as a generic Link-2 Monster that can discard 1 card. If you Summon this card with Loading... , you can chain block Loading... 's GY effect by discarding the Loading... searched by Loading... . This card is mandatory.
Loading... is used to send any card from your Deck to the GY. For example, it can send a Tuner (e.g. Loading... ) from your Deck to the GY. This allows you to access your Synchro payoffs (e.g. Loading... ), since none of the SPYRAL Monsters are Tuners themselves. Alternatively, you can send a Spell/Trap (e.g. Loading... ), which can then be set by Loading... . In rarer cases, this card can be used to send Loading... or Loading... to the GY to start your combo, provided that you have no way to do so otherwise. This card is mandatory in any variant that runs it.
Loading... is a Rank 1 Dark Xyz Monster that can be used to Summon Loading... . In addition, it can detach a material (usually Loading... ) on turn 1. This card is NOT mandatory, and you can replace it with any other Rank 1 Xyz Monster (e.g. Loading... ). However, some combos require this card.
Final Thoughts
Thanks for reading! I highly recommend watching some replays to gain a greater understanding of how to play the deck. Special thanks to
, , , , and for providing feedback while I was creating this guide. If you have any questions and/or feedback, let me know (or ask in the SPYRAL channel on the MasterDuelMeta Discord)! Have fun!