The latest card reveal(s) for OCG's new Animation Chronicle, a set featuring cards from the Anime, are here! Check them out!

Stay tuned for tournament reports, top decks and more on YuGiOhMeta.com, Coming Soon!


Image

Ashoka Pillar

Level 3 EARTH Rock Effect Monster

0 ATK

2200 DEF

You can only use the 1st effect of this card's name once per turn.

  1. If this card is Summoned: You can add 1 Equip Spell from your Deck to your hand, then, if this card is in Attack Position, change it to Defense Position.
  2. If this card is destroyed by battle or card effect: Take 2000 damage.

Image

Cabrera Stone

Level 1 EARTH Rock Effect Monster

0 ATK

0 DEF

You can only use the 1st effect of this card’s name once per turn.

  1. If this card is Summoned: You can add 1 “Triangle O” from your Deck to your hand, then, if this card is in Attack Position, change it to Defense Position.

  2. If this card is destroyed by battle or card effect: Take 1000 damage.


Image

Triangle O

You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.

  1. If you control “Crystal Skull”, “Ashoka Pillar”, and “Cabrera Stone”: Destroy all cards on the field, also, this turn, your opponent takes any effect damage you would have taken instead.
  2. You can banish this card from your GY, then target 1 “Crystal Skull”, 1 “Ashoka Pillar”, and 1 “Cabrera Stone” in your GY; shuffle them into the Deck, then draw 3 cards.

Image

Totem Pole

Continuous Trap

  1. Your opponent cannot target Rock monsters you control with 0 original ATK with card effects.
  2. Once per battle, when an opponent’s monster declares an attack: You can negate that attack, then place 1 counter on this card.
  3. If this card has 3 counters, send it to the GY.
  4. If you have 3 or more monsters with 0 ATK and different names in your GY: You can banish this card from your GY; any effect damage your opponent takes this turn is doubled.

Image

Drastic Draw

Normal Spell

You can only activate 1 card with this card’s name per turn. You cannot Normal or Special Summon monsters the turn you activate this card, except Cyberse monsters.

  1. Banish all monsters you control (min. 2); draw 3 cards.

Image

Transaction Rollback

Normal Trap

You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.

  1. Pay half your LP, then target 1 Normal Trap in your opponent’s GY, except “Transaction Rollback”; this effect becomes that Trap Card’s effect when that card is activated.
  2. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except “Transaction Rollback”; this effect becomes that Trap Card’s effect when that card is activated.

Image

Code Hack

Continuous Trap

  1. Cyberse Link Monsters you control cannot be destroyed by your opponent’s card effects.
  2. Once per turn, during the Battle Step, if your monster battles an opponent’s monster: You can change that opponent’s monster’s ATK to 0 (until the end of this turn), and if you do, neither monster can be destroyed by that battle, also neither player takes battle damage from that battle.
  3. When your opponent activates a card or effect during the Damage Step while your “Code Talker” monster attacks: You can banish this card from your GY; negate the activation, and if you do, the attacking monster gains 700 ATK.