OCG - Cyberstorm Access: Firewall / Cyberse
Konami has revealed the first new cards for the upcoming Cyberstorm Access set release. Check them out!
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Firewall Dragon Singularity
LINK-6 DARK Cyberse Link Effect Monster
Arrows: Top-Left, Top, Top-Right, Left, Right, Bottom
ATK/ 3500
3+ Effect Monsters
You can only use the 1st and 2nd effect of this card's name each once per turn.
(1) (Quick Effect): You can target cards your opponent controls and/or in their GY, up to the number of different types of monsters (Ritual/ Fusion/ Synchro/ Xyz) you control and in your GY; return them to the hand, and if you do, this card gains 500 ATK for each card returned.
(2) If a monster(s) this card points to is destroyed by battle or sent to the GY: You can target 1 Cyberse monster in your GY; Special Summon it.
Firewall Defenser
Level 4 DARK Cyberse Effect Monster
ATK/ 1200 DEF/ 1500
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is sent to the GY as Link Material for a Cyberse monster: You can Special Summon 1 “Firewall” monster from your Deck, except “Firewall Defenser”. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters.
(2) If a “Firewall” monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead.
Firewall Phantom
Level 5 DARK Cyberse Effect Monster
ATK/ 2000 DEF/ 1300
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is sent to the GY as Link Material for a Cyberse monster: You can add 1 “Cynet” Spell/Trap from your Deck to your hand, then discard 1 card.
(2) You can banish this card from your GY; during the End Phase of this turn, shuffle 1 Cyberse monster from your GY into the Deck.
Cyberse Sage
Level 1 DARK Cyberse Ritual Tuner Effect Monster
ATK/ 0 DEF/ 0
You can Ritual Summon this card with “Cynet Ritual”. You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field and/or GY, including a Cyberse monster.
(2) If this card is sent to the GY as Synchro Material: You can target 1 Cyberse monster or 1 Ritual Spell in your GY; add it to your hand.
Cyberse Disabwurm
Level 6 DARK Cyberse Fusion Effect Monster
ATK/ 2300 DEF/ 1500
1 Cyberse Ritual, Fusion, Synchro, Xyz, or Link Monster + 1 Cyberse monster
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) During your Main Phase: You can Special Summon 1 Cyberse monster from your hand, then this card’s Level becomes that monster’s.
(2) When your opponent activates a Spell/Trap Card or effect and you control a Link-4 or higher Cyberse monster (Quick Effect): You can banish this card from your field or GY; negate the activation.