Snake-Eye Deck Breakdown
- Combos
- Ash
- OTK Ash
- Poplar
- Diabell
- Ash + Diabell
- Poplar + Diabell
Hand Trap Checks, Choke Points, & Pros + Cons included.
Keywords: NS - normal summon, SS - special summon, Eff - activate effect, CP - choke point, CL - chain link, GY - graveyard, HT - hand trap
Ash Combo#1 - Elf + Flamberge + Formula + s/t I:P + gy Princess
Ns Ash, add Poplar (Imperm/Veiler/Ash cp) (Imperm/Veiler/Ash check) -> Poplar eff, ss Poplar (Droll check) -> Poplar eff, add OSS (Shifter cp) (Mourner check) -> link off Poplar, ss Linkuriboh -> Poplar eff, place itself (Crow check) -> OSS eff, send Poplar ss Jet (Ash check) -> Ash eff, send itself + Jet ss Oak -> Oak eff, ss Poplar (Nib cp) (Nib/Belle check) -> Oak eff, send itself + Linkuriboh ss Flamberge -> link off Flamberge + Poplar, ss I:P -> Flamberge eff, ss Jet + Poplar (Belle cp) -> synchro off Jet + Poplar, ss Formula -> Formula eff, draw 1 card -> Jet eff, discard 1 card ss itself -> link off I:P + Jet, ss Princess -> Princess eff, ss Flamberge -> link off Princess + Formula, ss Elf -> Flamberge eff, place I:P -> Elf eff, ss Formula
Pros:
- best ceiling (from 1 card)
- safer end board
Cons:
- loses to Nib/Belle
- no Temple
Ash Combo#2.1 - Apollo (3 mat) + Flamberge + Temple + s/t I:P
Ns Ash, add Poplar (Imperm/Veiler/Ash cp) (Imperm/Veiler/Ash check) -> Poplar eff, ss Poplar (Droll check) -> Poplar eff, add Temple (Mourner check) -> Temple eff, place Oak -> Ash eff, send itself + Oak ss Flamberge (Ash cp) (Crow check) -> link off Flamberge + Poplar, ss I:P -> cl1 Flamberge eff, cl2 Poplar eff, Poplar place Flamberge, Flamberge ss Oak + Poplar -> Oak eff, ss Ash (Nib/Belle check) -> (optional link off Ash, ss Linkuriboh) -> link off I:P + Ash + Poplar, ss Apollo -> Oak eff, send itself + Flamberge ss Flamberge -> Flamberge eff, place I:P
Pros:
- prevents certain dangerous monster effects at the start of the opponent's main phase (like ns Albaz)
Cons:
- loses to (delayed) Ash
- no Princess in the gy
Ash Combo#2.2 - Heatsoul + Temple + s/t I:P + s/t Flamberge + gy Princess
Ns Ash, add Poplar (Imperm/Veiler/Ash cp) (Imperm/Veiler/Ash check) -> Poplar eff, ss Poplar (Droll check) -> Poplar eff, add Temple (Mourner check) -> Temple eff, place Oak -> Ash eff, send itself + Oak ss Flamberge (Ash cp) (Crow check) -> link off Flamberge + Poplar, ss I:P -> cl1 Flamberge eff, cl2 Poplar eff, Poplar place Flamberge, Flamberge ss Oak + Poplar -> Oak eff, ss Ash (Nib/Belle check) -> link off Ash, ss Linkuriboh -> link off Linkuriboh + I:P, ss Princess -> Princess eff, ss Ash -> Oak eff, send itself + Ash, ss Flamberge -> Flamberge eff, place I:P -> link off Princess + Flamberge, ss Wolf -> Linkuriboh eff, tribute Poplar ss itself -> Wolf eff, grab back Flamberge -> link off Wolf + Linkuriboh, ss Heatsoul -> Heatsoul eff, draw 1 card
Pros:
- bigger card advantage
Cons:
- loses to (delayed) Ash
- gambly playstyle
Ash Combo#2.3 - Amblowhale + Flamberge + Temple + s/t I:P + s/t Flamberge + gy Princess
Ns Ash, add Poplar (Imperm/Veiler/Ash cp) (Imperm/Veiler/Ash check) -> Poplar eff, ss Poplar (Droll check) -> Poplar eff, add Temple (Mourner check) -> Temple eff, place Oak -> Ash eff, send itself + Oak ss Flamberge (Ash cp) (Crow check) -> link off Flamberge + Poplar, ss I:P -> cl1 Flamberge eff, cl2 Poplar eff, Poplar place Flamberge, Flamberge ss Oak + Poplar -> Oak eff, ss Ash (Nib/Belle check) -> (optional link off Ash, ss Linkuriboh) -> link off I:P + Ash, ss Princess -> Princess eff, ss Ash -> Oak eff, send itself + Ash ss Flamberge -> link off Princess + Poplar, ss Amblowhale -> Flamberge eff, place I:P
Pros:
- more extra deck space
Cons:
- loses to (delayed) Ash
- poor use of resources
Ash Combo#3 - Flamberge + Formula + s/t I:P + gy Princess
Ns Ash, add Poplar (Imperm/Veiler/Ash cp) (Imperm/Veiler/Ash check) -> Poplar eff, ss Poplar (Droll check) -> Poplar eff, add OSS (Shifter cp) (Mourner check) -> link off Poplar, ss Linkuriboh -> Poplar eff, place itself (Crow check) -> Ash eff, send itself + Poplar ss Oak (Ash check) -> Oak eff, ss Poplar (Nib/Belle check) -> Oak eff, send itself + Linkuriboh ss Flamberge -> link off Flamberge + Poplar, ss I:P -> Flamberge eff, ss Oak + Poplar (Nib/Belle cp) -> link off I:P + Poplar, ss Princess -> Princess eff, ss Flamberge -> Flamberge eff, place I:P -> OSS eff, send Princess ss Jet -> synchro off Oak + Jet, ss Formula -> Formula eff, draw 1 card
Pros:
- more extra deck space
- safer end board
Cons:
- loses to Nib/Belle
- no Temple
- no Elf
OTK Ash Combo#1 - Flamberge + Princess + Zealantis
Ns Ash, add Poplar (Imperm/Veiler/Ash cp) (Imperm/Veiler/Ash check) -> Poplar eff, ss Poplar (Droll check) -> Poplar eff, add Temple (Mourner check) -> Temple eff, place Oak -> Ash eff, send itself + Oak ss Flamberge (Ash cp) (Crow check) -> link off Flamberge + Poplar, ss Phoenix -> (optional Phoenix eff, discard 1 card destroy 1 s/t) -> cl1 Flamberge eff, cl2 Poplar eff, Poplar place Flamberge, Flamberge ss Oak + Poplar -> Oak eff, ss Ash (Nib/Belle check) -> link off Phoenix + Ash, ss Princess -> Princess eff ss Phoenix (lethal on empty board) -> Oak eff, send itself + Flamberge ss Flamberge (lethal through 1 body) (Nib cp) -> link off Princess + Poplar, ss Amblowhale -> link off Amblowhale, ss Zealantis -> Zealantis eff, banish and resummon the entire board -> Princess eff, destroy Phoenix + opponent's monster ss itself -> Amblowhale eff, banish itself destroy 1 card -> (battle phase) Zealantis eff, destroy 2 cards (lethal through 5 bodies)
Pros:
- easy OTK from 1 card
- clears 1 s/t in the process
Cons:
- gets fully stopped by Nib
Poplar Combo#1 - Amblowhale + Flamberge + s/t I:P + gy Princess
Ns Poplar, add OSS (Shifter cp) (Imperm/Veiler/Ash/Droll check) -> link off Poplar, ss Linkuriboh (Crow/Mourner check) -> Poplar eff, place itself (Crow cp) -> OSS eff, send Poplar ss Ash -> Ash eff, add Poplar (Imperm/Veiler/Mourner cp) -> Poplar eff, ss itself -> Ash eff, send itself + Linkuriboh ss Flamberge (Ash cp) (Nib check) -> link off Flamberge + Poplar, ss I:P -> Flamberge eff, ss Ash + Poplar (Nib/Belle cp) -> link off I:P + Ash, ss Princess -> Princess eff, ss Flamberge -> Flamberge eff, place I:P -> link off Princess + Poplar, ss Amblowhale
Pros:
- none
Cons:
- worse Ash combo
- very fragile
- lowest ceiling
Diabell (1.5) Combo#1.1 - Apollo (3 mat) + Flamberge + Temple + s/t I:P (Ash Combo#2.1)
Discard 1 card, ss Diabell -> Diabell eff, set OSS (Imperm/Veiler/Mourner/Crow check) -> OSS eff, send Diabell ss Ash (Ash cp) (Ash check) -> Ash eff, add Poplar (Imperm/Veiler/Mourner cp) -> Poplar eff, ss Poplar (Droll check) -> Poplar eff, add Temple -> Temple eff, place Oak -> Ash eff, send itself + Oak ss Flamberge -> link off Flamberge + Poplar, ss I:P (Nib check) -> cl1 Flamberge eff, cl2 Poplar eff, Poplar place Flamberge, Flamberge ss Oak + Poplar -> Oak eff, ss Ash (Belle check) -> (optional link off Ash, ss Linkuriboh) -> link off I:P + Ash + Poplar, ss Apollo -> Oak eff, send itself + Flamberge ss Flamberge -> Flamberge eff, place I:P
Pros:
- same as Ash Combo#2.1
Cons:
- loses to Ash
- same as Ash Combo#2.1
Diabell (1.5) Combo#1.2 - Heatsoul + Temple + s/t I:P + s/t Flamberge + gy Princess (Ash Combo#2.2)
Discard 1 card, ss Diabell -> Diabell eff, set OSS (Imperm/Veiler/Mourner/Crow check) -> OSS eff, send Diabell ss Ash (Ash cp) (Ash check) -> Ash eff, add Poplar (Imperm/Veiler/Mourner cp) -> Poplar eff, ss Poplar (Droll check) -> Poplar eff, add Temple -> Temple eff, place Oak -> Ash eff, send itself + Oak ss Flamberge -> link off Flamberge + Poplar, ss I:P (Nib check) -> cl1 Flamberge eff, cl2 Poplar eff, Poplar place Flamberge, Flamberge ss Oak + Poplar -> Oak eff, ss Ash (Belle check) -> link off Ash, ss Linkuriboh -> link off Linkuriboh + I:P, ss Princess -> Princess eff, ss Ash -> Oak eff, send itself + Ash, ss Flamberge -> Flamberge eff, place I:P -> link off Princess + Flamberge, ss Wolf -> Linkuriboh eff, tribute Poplar ss itself -> Wolf eff, grab back Flamberge -> link off Wolf + Linkuriboh, ss Heatsoul -> Heatsoul eff, draw 1 card
Pros:
- same as Ash Combo#2.2
Cons:
- loses to Ash
- same as Ash Combo#2.2
Diabell (1.5) Combo#1.3 - Amblowhale + Flamberge + Temple + s/t I:P + s/t Flamberge + gy Princess (Ash Combo#2.3)
Discard 1 card, ss Diabell -> Diabell eff, set OSS (Imperm/Veiler/Mourner/Crow check) -> OSS eff, send Diabell ss Ash (Ash cp) (Ash check) -> Ash eff, add Poplar (Imperm/Veiler/Mourner cp) -> Poplar eff, ss Poplar (Droll check) -> Poplar eff, add Temple -> Temple eff, place Oak -> Ash eff, send itself + Oak ss Flamberge -> link off Flamberge + Poplar, ss I:P (Nib check) -> cl1 Flamberge eff, cl2 Poplar eff, Poplar place Flamberge, Flamberge ss Oak + Poplar -> Oak eff, ss Ash (Belle check) -> (optional link off Ash, ss Linkuriboh) ->link off I:P + Ash, ss Princess -> Princess eff, ss Ash -> Oak eff, send itself + Ash ss Flamberge -> link off Princess + Poplar, ss Amblowhale -> Flamberge eff, place I:P
Pros:
- same as Ash Combo#2.3
Cons:
- loses to Ash
- same as Ash Combo#2.3
Ash + Diabell Combo#1 - Elf + Borreload + Formula + Flamberge + Temple + s/t I:P + gy Princess
Ns Ash, add Poplar (Imperm/Veiler/Ash check) -> Poplar eff, ss Poplar (Droll check) -> Poplar eff, add Temple (Mourner check) -> link off Poplar, ss Linkuriboh -> Poplar eff, place itself (Crow check) -> send Poplar, ss Diabell -> Diabell eff, set OSS -> Temple eff, place Flamberge -> OSS eff, send Linkuriboh ss Jet (Ash/Nib check) -> synchro off Diabell + Jet, ss Borreload -> Borreload eff, equip Linkuriboh -> Ash eff, send itself + Flamberge ss Oak -> cl1 Flamberge eff, cl2 Oak eff, Oak ss Poplar, Flamberge ss Jet + Ash (Belle check) -> synchro off Jet + Ash, ss Formula -> Formula eff, draw 1 card -> Jet eff, discard 1 card ss itself -> link off Poplar + Jet, ss I:P -> (optional Oak eff, send itself + Linkuriboh ss lvl1) -> link off I:P + lvl1, ss Princess -> Princess eff, ss Flamberge -> link off Princess + Formula, ss Elf -> Flamberge eff, place I:P -> Elf eff, ss Formula
Pros:
- best combo (highest ceiling, power and resilience)
- plays around any relevant ht
Cons:
- none
Ash + Diabell Combo#2 - Borreload + Formula + Flamberge + Temple + s/t I:P + gy Princess
Ns Ash, add Poplar (Imperm/Veiler/Ash check) -> Poplar eff, ss Poplar (Droll check) -> Poplar eff, add Temple (Mourner check) -> link off Poplar, ss Linkuriboh -> Poplar eff, place itself (Crow check) -> send Poplar, ss Diabell -> Diabell eff, set OSS -> Temple eff, place Flamberge -> OSS eff, send Linkuriboh ss Jet (Ash/Nib check) -> synchro off Diabell + Jet, ss Borreload -> Borreload eff, equip Linkuriboh -> Ash eff, send itself + Flamberge ss Oak -> cl1 Flamberge eff, cl2 Oak eff, Oak ss Poplar, Flamberge ss Jet + Ash (Belle check) -> link off Jet + Ash, ss I:P -> link off I:P + Poplar, ss Princess -> Princess eff, ss Flamberge -> Flamberge eff, place I:P -> Oak eff, send itself + Princess ss lvl1 -> Jet eff, discard 1 card ss itself -> synchro off lvl1 + Jet, ss Formula -> Formula eff, draw 1 card
Pros:
- more extra deck space
- plays around any relevant ht
Cons:
- worse than Ash + Diabell Combo#1
Ash + Diabell Combo#3 - Borreload + Heatsoul + Flamberge + Temple + s/t I:P + gy Princess
Ns Ash, add Poplar (Imperm/Veiler/Ash check) -> Poplar eff, ss Poplar (Droll check) -> Poplar eff, add Temple (Mourner check) -> link off Poplar, ss Linkuriboh -> Poplar eff, place itself (Crow check) -> send Poplar, ss Diabell -> Diabell eff, set OSS -> Temple eff, place Flamberge -> OSS eff, send Linkuriboh ss Jet (Ash/Nib check) -> synchro off Diabell + Jet, ss Borreload -> Borreload eff, equip Linkuriboh -> Ash eff, send itself + Flamberge ss Oak -> cl1 Flamberge eff, cl2 Oak eff, Oak ss Poplar, Flamberge ss Jet + Ash (Belle check) -> link off Jet + Ash, ss I:P -> link off I:P + Poplar, ss Princess -> Princess eff, ss Flamberge -> Flamberge eff, place I:P -> Oak eff, send itself + Linkuriboh ss lvl1 -> link off I:P + lvl1, ss Wolf -> Jet eff, discard 1 card ss itself -> Wolf eff, grab back Ash -> Linkuriboh eff, tribute Jet ss itself -> link off Wolf + Linkuriboh, ss Heatsoul -> Heatsoul eff, draw 1 card
Pros:
- bigger card advantage
Cons:
- none
Diabell (1.5) + Poplar Combo#1 - Heatsoul + Flamberge + Temple + s/t I:P + s/t Flamberge + gy Princess
Discard 1 card, ss Diabell -> Diabell eff, set OSS (Imperm/Veiler/Mourner/Crow check) -> ns Poplar, add Temple (Ash/Droll check) -> Temple eff, place Oak -> OSS eff, send Oak ss Ash -> Ash eff, add Poplar -> Poplar eff, ss itself -> Ash eff, send itself + Poplar ss Flamberge (Nib check) -> link off Flamberge + Poplar, ss I:P -> cl1 Flamberge eff, cl2 Poplar eff, Poplar place Flamberge, Flamberge ss Oak + Poplar -> Oak eff, ss Ash (Belle check) -> link off Ash, ss Linkuriboh -> link off I:P + Linkuriboh, ss Princess -> Princess eff, ss Ash -> link off Princess + Ash, ss Wolf -> Linkuriboh eff, tribute Poplar, ss itself -> Wolf eff, grab back Ash -> link off Wolf + Linkuriboh, ss Heatsoul -> Oak eff, send itself + Diabell, ss Flamberge -> Flamberge eff, place I:P -> Heatsoul eff, draw 1 card
Pros:
- bigger card advantage
Cons:
- gambly playstyle
Diabell (1.5) + Poplar Combo#2 - Apollo (4 mat) + Flamberge + Temple + s/t I:P
Discard 1 card, ss Diabell -> Diabell eff, set OSS (Imperm/Veiler/Mourner/Crow check) -> ns Poplar, add Temple (Ash/Droll check) -> Temple eff, place Oak -> OSS eff, send Oak ss Ash -> Ash eff, add Poplar -> Poplar eff, ss itself -> Ash eff, send itself + Poplar ss Flamberge (Nib check) -> link off Flamberge + Poplar, ss I:P -> cl1 Flamberge eff, cl2 Poplar eff, Poplar place Flamberge, Flamberge ss Oak + Poplar -> Oak eff, ss Ash (Belle check) -> link off I:P + Ash + Poplar + Diabell, ss Apollo -> Oak eff, send itself + Flamberge ss Flamberge -> Flamberge eff, place I:P
Pros:
- prevents certain dangerous monster effects at the start of the opponent's main phase (like ns Albaz)
Cons:
- no Princess in the gy