Magical Musket

Dark VS. Light from on August 17th, 2023
cp-ur 690 + cp-sr 510
40 cards

Notes & Combos

LIGHT monster gang, where you guys at?

Went on an 8-win streak with Muskets. No I don't play Runick, because a: I don't have money, and b: I would feel bad for playing it. Besides this is way funnier.

  • This is Going Second Muskets. This means no handtraps, and only board breakers.
  • Event banlist means the Best Board Breaker™️ (Super Poly) is garbage. Ultimate Slayer is too situational to warrant deck space, because of Labrynth.
  • Extravagance kinda sucks. Everytime I resolved it, at least 1 Max was banished. I guess that's just a skill issue though.
  • You can add that one LIGHT Kaiju if you want. That gets rid of Lady Labrynths and the Blackwing Towers.
  • Kidbrave sucks, so I put him at 2 copies. More often that not, you will discard a monster and just draw into Evenly / LS, which are useless from that position. Some people like him at 3? That's fine. It's personal taste.
  • Wild is a +1 and recycles previous Maxes, it's pretty good. Also has the highest ATK out of all the monsters. You can also play 1 Crooked Crown and cut Last Stand to 2.
  • Extra Deck is completely optional, aside from the 3 copies of the Link-1. Rarely summoned Zeus and Goddess.
  • "Reasoning is just E-Tele for Muskets." - Sun Tzu, The Art of War. Also means Doc gets much more value. Please resolve Reasoning before summoning any monsters. It's tempting, I know.
  • N'tss is just to spite the dogmatika players.
  • dante is funi card hi farfa love your content
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