Notes & Combos
Basically, play until your opponent scoops. If they dont scoop, end on a board with Elf, Baronne/Chengying, Colossus, a Tear Fusion, Snow and shufflers in grave.
Your Grass will rarely get negated since no one plays Ash anymore. Left arm offering searches for grass and triggers Thunder Dragon effects.
Maxx C = Deck out win
Turn 2, you usually have multiple starters. Tear cards and Grass to get mills going. You usually have enough cards to play through a couple negates. You can also force out negates with normal summon Snow.
It is possible to play against Abyss Dweller with the Thunder Dragons and the level 4 dragons, no guarantees on winning though.