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Love to see this Mekk-Knight build! Curious, why run "crackdown"? Is that especially effective in this meta? Also with 13 hand traps (if I'm counting correctly) do you ever brick more often than not?

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15 Hand Traps* (with 1 Driver garnet that I drew multiple times, how weird.)
It's just a go-second and hope to clear the board and stun them for their turn Deck. This Mekk build can't OTK unless you open World Legacy "World Chalice" with no Lee in hand, so Crackdown is for the extra stun, but any other card can work.
As for if it bricks, since it's go-second you're playing with 6 cards in hand with 10 starters so surely you don't brick, I don't know the math on that though. Oh, as well as other two/three card combos.