Notes & Combos
Deck's ideal turn 1 end board is Baronne + Hope Harbinger + Def. Position Draglubion, going 2nd it's almost always Numeron Dragon OTK with Baronne on board, using the Reptilianne cards for board breaking. If interrupted on turn 1 you can usually pass on Melusine, which some decks have a real hard time to OTK through, especially with it's search effect.
A few tips:
- If your opponent is on Swordsoul, try to pass with Reptilianne Recoil on board, as you can steal their token, making them unable to synchro;
- On the 2nd or 3rd turn, if you can use Dharc to steal a Dark monster from the GY, use it with Chaos Ruler or one of the Ogdoadic 8s to make The Zombie Vampire, and from there if you make Numeron Dragon it will have 17k ATK, enough to OTK even if you opponent has high ATK monsters.