Weather Painter

Diamond V from on March 28th, 2023
cp-ur 600 + cp-sr 720
40 cards

Notes & Combos

GOING 2ND PAINTERS!

This is a deck list is built more around consistancy, using "going second cards" to nulify your opponents board while building your own (we play 15 going second cards + x2 cosmic vs runic and 1 pot card).

Going 2nd Painters" has a few advantages

  1. Setting rainbow with Snow/forecast gives you an additional weather painter in rotation (for a body or an additional omni negate/banish)
  2. If you're able to "out" your opponents board while setting up rainbow it's usually an auto-win
  3. The deck can have consistancy issues since in Master Duel limits Prosperity. Having the extra draw increases the chances of opening playable
  4. We're a control deck so we play Evenly/DRNM
  5. Setting/placing floodgates going second is a lot weaker than setting/placing floodgates going first.
  6. Since it's a B01, most people go first when they win the coinflip so for consistancy we build a deck to not rely on winning the coinflip

There's a lot of matchup specific interactions but just a few to note if you decide to play painters... Here's a few that may help!

  • Try to always have follow-up using snowy to search for snow
  • Remember Moonbow can be a great option to out decks that need tokens "swoswo" wink wink
  • IP + Avar combo is insanly easy to out thanks to thundery
  • Using Rainbow to solem strike a Sky striker player can auto kill their engine
  • If Mirrorjade uses their effect, you can chain all of your painters so the branded player has to banish something on their side of the field
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