Blackwings

Duel Triangle Fusion/Synchro/Xyz from on April 22nd, 2024
cp-ur 510 + cp-sr 270
43 cards

Notes & Combos

Standard endboard is Double BWAD + Dis Pater + FAM + Twin Shadow + Sharnga in GY + Chinook in hand.

Thrust Package > Handtraps: Running Thrust makes Small World a little worse by having to sacrifice potential handtrap bridges for other spells, but in a lower powered format like this where Maxx C doesn't exist, Thrust felt cracked. The Veilers are there for extra Small World and Bystial targets.

3x Chinook: BW struggles going 2nd and I feel like multiple Chinook is one of the ways to alleviate that. I'd rather play multiple of Chinook than something like Imperm since it increases your BW count to make Simoon live, it's an Allure target, and the send from ED also helps set up BWAD easier.

2x Allure: Prosp is banned and the deck's fragile and bricky if you don't open Simoon, Sudri, or Small World. Playing Allure also justifies the higher Chinook count.

Wasn't running Called By or Crossout because they're not good going 2nd and 1 handtrap isn't going to stop your main Simoon or Sudri + Vata/Shamal/Black Whirlwind combos

I would play Onimaru because this list has no outs to Noir but I didn't want to waste UR for that.

Super Poly doesn't hurt as much as you'd think since you still have Twin Shadow, Sharnga, and Chinook for extra disruption. Evenly hurts but getting hit by Evenly means your Full Armor isn't getting run over by battle and you still have Sharnga + Chinook for extra disruption.

Currently 17-3. 2 of those losses were bricks. 1 was because I had no out to Noir

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