Infernoid

Duelist Cup DLv. Max from on December 22nd, 2024
cp-ur 900 + cp-sr 630
60 cards

Notes & Combos

Notes on tech cards:

  • Jack-in-the-hand: search snake eyes monster or decatron (Interestingly my opponent may choose to take poplar and then activate poplar's effect sometimes -- so it can also trigger talent or thrust if the opponent does not play around those cards)
  • Fire recovery: return decatrons or other infernoid monsters back to the deck so that you can use feast to summon them from the deck to make more negations
  • Heavy slump: I hate maxx-C. Note that it is better to play this card at the end of your turn after you finish all the combos rather than in your opponent's turn (to play around forbidden droplet or other quick spell cards)
  • Dimensional barrier: Tenpai countermeasure
  • Muckraker: can be used to revive decatron or flood from GY
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