Orcust

Duelist Cup DLv. Max from on December 20th, 2024
cp-ur 1170 + cp-sr 330
46 cards

Notes & Combos

Was interested in Orcust long ago ,so ,I thought that with the latest banlist in place now would be a great time to try it. Took me some trials and errors at the begining to get used to the deck but I enjoyed the trip. Kept tweaking it till it got me through the final dlvs. Here are my notes so far.

  • Deck is solid going either 1st or 2nd
  • Any 2 monsters can go full orcust combo, this allows you to utilize many extension engines. Since u have many garnets, it's preferred that these engines can rid u of bad hands aswell.
  • Kashtira engine is solid as it baits with no losses. Summoned arise only once tho.
  • Horus is in my opinion the best engine to go with orcust
  • Best rank 8 is tzv as it gives you insight to opp deck, mills combo pieces, all while maintaining monster count on the field
  • 2 cymbals as It's the best orcust during opp turn.
  • A second dingirsu would be usefull
  • Crescendo won me a game but made me lose a couple. I keep it for the archetypical authenticity's sake.

Make sure to leave your questions in the comments :)

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Replays

  • 256-199-892 Last 3 replays
  • Don't expect 100% pro play, as I said I only started using this deck few days ago. The replays show the deck's resilience as well as some combo pieces.