Notes & Combos
Changes from M1 list:
- -1 Magicollodial Sol / +1 Ringowurm. Ringowurm is generally a better opening draw than Sol, synergizes better with the Runicks, and there are many times where both Sol's and Ringowurm's effect can be used in the same turn so that's why I went with one of each instead of just two copies of Sol.
- -1 Hope for Escape -1 Shapesister / + 1 Foolish Burial Goods + 1 The Black Goat Laughs. Shapesister and Hope for Escape were bricks and I wanted another spell that could either help me play or help me push through a board. Foolish Burial Goods coupled with a copy of The Black Goat Laughs fills this role.
Other Notes:
- Pot of Desires - I've had games where this has banished Fountain + some other important resource and I still won't consider cutting it. Drawing two cards virtually for free or baiting an Ash so your reaoning/gate can resolve is way too strong.
- Trap Tracks - In my M1 list I said that this was cuttable, after playing without it I can say that I no longer feel like this cuttable as it allows you to play the most copies of your brick trap cards (Hope for escape and Booby Trap) while only playing 1 copy of the brick itself.
- 2nd Copy of Geri - I've played over 100 games with this build and my M1 list and the second copy of Geri has yet to come up for me at any point. Feel free to cut it for whatever flex spot you feel like (I'm considering Link Spider here for easier S:P plays)
Feel free to ask any questions on how the deck works or tech options I try to answer everything!
Replays
https://www.youtube.com/watch?v=jtFqHW2nNkI (Going second against Chimera)
https://www.youtube.com/watch?v=8hPqhBaEw68&t=333s (Long Grind game vs Yubel)
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