Notes & Combos
Accidentally made DL MAX while just trying to fill out the missions. For being an FTK, this deck is shockingly consistent, and can flex into just the normal P.U.N.K. lines if you get disrupted too much. Small World also does like, everything.
Nobody is playing Nibiru either which really helps this deck because you just auto-lose to Nibiru.
The Thunder Dragons represent ANY punk card off of Small World, or Gamma or Ogre. Any level 3 punk represents a Thunder Dragon or one of the high level PUNKs, and so on. And some hands, because you use Deer Note as a bridge, you go through all 3 Deer Note on turn 1, so the third copy does come up more than you might think. You need one to special from deck, you use one as a bridge, and you occasionally need one for the hand effect.
Obviously this deck has some weaknesses going second because the Thunder cards are worthless going second aside from small world bridges.