Notes & Combos
This deck pretty much handrips at least 2 cards from the opponent hand and sometimes you rip up to 4 CARDS per combo!!
Checl my ID (792-090-846) for replays and combos to understand the basics.
Pros: 1- Resilient against interruptions. 2- Good follow-up turn you can go into accesscode to finish the game in case your opponent decides to stay. 3- Fun and can end on different boards depending on what your opponent has in their hand. 4- Consistent.
Cons: 1- Cant do anything against runick or ishizu cards. 2- Gets weaker after each turn.
Summary: I honestly loved this deck and went more than once on a 5 win streak.