Notes & Combos
The theory behind using the Bystial engine in a Chronomaly deck is to solve the Chronomaly archetype’s primary shortcoming: xenophobia. This shortcoming is somewhat improved by the Bystial engine’s ability to play on the opponent’s turn because the Chronomaly cards’ restrictions are only active during your own turn. Another fortunate synergy of these two archetypes is their ability to summon “Chaos Angel.” This deck does not make impressive turn-1 boards, instead preferring to put up rank-4 floodgates and/or disrupt the opponent enough to enter turn 3+, at which point you will likely out-grind your opponent.
The deck’s typical turn-1 boards are (1) “Number 41: Bagooska the Terrible Tired Tapir,” (2) “Abyss Dweller” + set “Chronomaly Esparanza Glyph,” OR (3) “The Bystial Lubellion” + “Branded Regained” with a Bystial in hand. While this sounds unimpressive at first, the high number of 1-card starters in this deck will allow you to build these boards while also drawing into multiple disruptions. Though the opportunity is uncommon, OTKs are enabled by a combination of (1) “Number 33: Chronomaly Machu Mech” and (2) “Pitknight Earlie” or “Nibiru, the Primal Being.” The deck’s ceiling improves significantly with advantageous matchups because the Bystial cards act as both disruption and combo pieces.
I do NOT recommend attempting to play this deck if you are unfamiliar with the Chronomaly archetype. With the Chronomaly cards’ restrictions being difficult to remember and anticipate, many plays must be carefully telegraphed (sometimes multiple turns in advance). To learn how to play Chronomaly, I recommend playing a pure Chronomaly build in solo mode or after dropping to a lower rank at the beginning of the next season. I hope you all have as much fun with this deck as I did!