Notes & Combos
A nice version of infernoble that I play on the ladder and in the Duellist Cup. The basic idea is to put these pendulums in place of the diabellstar engine. The advantage is that it reinforces the deck in go frist, and changes the deck's counters and choke point a little.
So if you've got the cards and want to vary the version of infernoble, it's pretty fun to play. I've put together a video with some old replay footage that's still relevant today. I'll also be posting new replays in public (249-274-006).
Basic Igknight Combo
- Summon Isolde
- Search an Igknight normal monster
- Summon Ignis with Isolde
- Summon Beyond Pendulum
- Search Ignis
- Activate Both Scales
- Pendulum summon Ignis
- Activate Igknight effect search a fire warrior
- Activate Ignis effect summon magesty pegasus
- Activate Magesty Pegasus and add a Museum
- Use that to make Apollousa then Angelica
- Do the Angelica Combo
- End on 8 interuptions
- Win the match
This is the basic version of the combo, but there are a number of variations, especially if you know your opponent doesn't have nibiru, you can do appo at the very end, just be careful not to lock yourself. It's also fun to finish on Double Charles + bagooska.
(First replay shows the one card combo)
Infernoble's strong point
- Combo deck difficult to stop (opponents make many mistakes, even in Master).
- Fairly resistant to hand traps
- Ability to see the opponent's hand with dolphin
Weak points
- Deck a little difficult to get used to
- Go second not incredible
- Combo is rather long, so beware of the time!
Compared with other versions of the deck (Pure and Diabellstar)
Pro
- Better board (8 interruptions just with Isolde)
- More stable and more resistant to hand traps
- Easier access to Bagooska in case of Shifter / Maxx C
Cons
- Fewer non-engines than pure versions
- Less ability to break the board than diabel versions
- Magesty Pegasus is a brick and she, beyond and both ignis are craft-requierd UR.
In other words, the deck is more stable and stronger going first and slightly weaker going second.
Build options
-
2 Almace: this is a combo piece and we want to have enough equipment to summon a level 4 from the deck.
-
2 Igknight: it's not compulsory, it's just a way of keeping something to add or summon from the deck if you draw one of the pendulums.
Replays
https://www.youtube.com/watch?v=FodQx_PZJSM (some minor changes with the decklist but still relevant)
You can find fresher replays here : 249-274-006.