Notes & Combos
This build is a mixture between the Kash Snake-Eye build between Joshua Schmidt's build and the builds shown in the 2nd Anniversary Team Competition. Nonetheless, I chose the cheapest overlap between the builds since I manage to pull all of the Kash URs from a previous selection pack.
This deck is not particularly strong, but Snake-Eye overall is just a deck that can play through multiple different handtraps (aside from Maxx C and D Shifter). With the Kash, your going first and going second turns actually have more gas in exchange for having less handtraps and less omni-negates. Nonetheless, if you do not draw your Kash monsters or starters with the first two turns, this deck can still just brick and lose. (I had occassions where I had both dragons in hand with all of my one of's). Compared to the pure version or some versions of Kash Snake-Eye, there are divergent lines between setting up Princess with Whale and IP or setting up Princess with Heatsoul and Pitknight. The former is the conventional disruption line; the latter aims to have more handtraps for turn 2 with Pitknight serving as a monster negation upon use of Heatsoul.
If I were willing to invest more UR/SR into the deck, I may opt for second Princess, Goddess, or One for One. The former two combat Kash/towers more easily while the latter opts for more gas.