Bystial Runick

Duelist Cup DLv. Max from on September 27th, 2024
cp-ur 900 + cp-sr 450
40 cards

Notes & Combos

Deck is super fun and the only thing keeping me playing this format. I have considered playing 1-2 more runick names to bump up to 16-17 but talents, called by and duality utility I still think outvalues them for their versatility going 1st and 2nd. In a deck that struggles to both going second with its inherent lack of handtraps/board breakers as well as its weakness to interruptions going both 1st and 2nd I think having as few bricks as possible is so crucial when you often use your entire hand trying to play so having every card be live is my philosphy on why I chose the non engine I did.

Considered playing beast and etude but both run into the issues of bricks in a deck that struggles pushing into boards and contesting your 1 search you have to get to regained. If you get to saronir you can set beast with lubellion instead and dump one of the other two with saronir to send in end phase but this does give up your recycle and draw 1 off regained in addition to the obvious brick of beast. Considering experimenting with them some and dropping 1-2 talents+duality just like the extra runick names.

I cut ash very early on, rather just play the 3 talents for the versatility of pushing into boards and hand rip/draw 2 going 1st. On the topic of duality, could maybe cut scarlight since he only really came up like twice in the like 35 games this cup I played and malong is another duality option worth considering but I value the draw 1 versatility of coral and tri edge more valuable than the potential removal but like the other cards mentioned, a valid option to consider when deck building.

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