Notes & Combos
This was my first time playing Runick and I must say this deck is hella toxic but also really fun. The idea is to mill as much as possible with Lightsworns, bait negates/set-up grave, and then find a way to get fountain and hold the **** on. Try and bait ash and imprem with Lightsworns, which can be hard considering if you get Maxx'd you still want to continue to play as normal, meaning those two litte rats will show up to stop you from getting Fountain.
Number 41 is the goat, always look to end on him, even if you have a board of Baron and Pater.
Zephyros is a win more card but trust me he is insane in this deck, just being able to bounce Fountain in the same turn for a potenial draw 6 is nuts.
Maxx C was also pretty good for me, times I would end on Fountain and Maxx C was enough to win games.
Don't be afarid to play under maxx c, the goal is to deck the opponent out so go crazy.
Lots of stun players in DC when climbing and this deck does fairly well into stun.
Also didn't have the gems for tri-edge and Daigusto but I can see them also being pretty good. Would probably cut Chaos Angel, though in the mirror him and S:P are pretty good.