Notes & Combos
Currently 12-7, so things are going alright. (should be 13-7, but in a game I was more than likely going to win, my internet connection cut out, so if you include that as a loss, then I'm 12-8)
The worst match-up I've run into so far has been Eldlich. I lost all 4 games against it. Also lost against 2 Shining Sarc decks. Both went first and opened Shining Sarc. With the first one, I opened all targeting cards when they got out Swordsman Zero on their first turn and the second was a grind game where I never saw Unending Nightmare to clear Shining Sarc (with 9 cards left in deck) and my opponent ran 3 Gandora-G. I did misplay in the second game since I filled my s/t zones when I wanted to use Thrill Train to get Cyclo-Coaster out. I also never saw Arlekino until I was out of Attraction traps in the deck in the last few turns.
I'm still iffy on all of the counter traps and what ratios they should be. In a handful of games, I would just brick on counter traps with not enough LP left. Iron Thunder is nice enough, but since I only have 1, I only ran 1.
Drowning was neat at times, but if you remove it for more versatile cards, that would probably be better.
Lady was alright. Prison is always great, even more so when facing go second decks. Having Prison + Drowning also is pretty solid since your opponent doesn't really have much else to clear things out while you can safely sit on a field with no monsters.