Notes & Combos
Blind second deck list with just about every board breaker I could fit into the deck.
Handtraps seem quite low value in the current format, so I have not included any except Maxx "C". Evenly matched was often game winning and the rest of the go second cards were often used to bait out interaction from my opponent.
The build worked well against spright but was less effective against Despia and Mathmech decks.
Unicorn never came up and I'd consider changing that slot in the extra deck for something more targeted to the decks weaker matchups.