Notes & Combos
Went 11-2 with this build in Legend Anthology: Academy. 1st lost was to a Cyber Dragon Dino Deck. 2nd lost was my fault messing up a combo.
This is a mill deck, you want to dump your cards into the GY. Priority goes:
- Create/Use Minerva Mill
- Get UCT (Ultimate Conductor Tyrano) to the field
- If UCT gets outed, try to go into Beezle, Overtex or Michael
Cards you want to see in the GY:
- Overtex Qoatlus, on of the most critical cards. if sent to GY, search double evo pill, then double evo pull to SS UCT
- Wulf for SS
- At least 1 Raiden, which can be revived by Lumina with a discard
- Felis for a SS & pop
- Performage Damge Juggler for Performage Search
- Performage Trick Clown for SS, Once per turn
- Destrudo for free level 7 synchro, for half your life points
- Metalfoes Fusion for free draw
- Lost Wind for monster negates that SS
Cards you want to banish:
- Giant Rex for free SS
- Chaos Valkeria, which is a foolish burial a light or dark monsters. cant use that monsters effects that turn
- Shiranui Spiritmaster for free pop
Tech Cards:
- Slash Draw - Might steal you a win, but really wanting to move cards like UCT, OH (Orbital Highlander) or Assault cards back into the deck. also, any cards that would help setup plays
- Orbital Highlander - You want to keep this card in the back of your mind, since you can ss if 5 or more monsters with differnt names are in the GY. On field, can send 3 cards to GY and pop if 1st condition of names is still met
- Psi-Reflector, Assault Beast and Assault mode - does use normal summon into free synchro, I usually turbo Beelze out
Other Comments:
- If I had to rank my Extra Deck: Minerva (by a mile), Beelze & Michael then Black Rose Dragon (used once)
- Suprisingly only link summoned once.
- Extra Deck is very flexible outside of 2 Minervas, Michael & Beelze (Huge Beelze stan if you havent noticed)
- Probably would cut Judgement Dragon, Chaos Dragon & Monster Gate; but didnt have any better options come to mind
Feel free to comment and I'll try to reply