Stun

Master I from on April 11th, 2025
cp-ur 960 + cp-sr 510
40 cards

Notes & Combos

Stun is stupid. The current meta is unforgiving and unpredictable. The pet deck has been bitten and battered.

The choice was either do a 10 minutes convoluted wombo combos, toggling bluffs, only to get blown out of nowhere... Or Have some actual life - work, cook dinner, wash dishes, make the beds, queue up a movie—and still win on the side.

  • 72% win rate from M5 to M1 with a 52/48 coin flip win-loss ratio—no deranks.

  • Why both Dominus cards? Going second, there's roughly a 65% chance to open 1 out of 7(+shifter) interruptions. Combo decks usually lead with 1–2 starters or extenders, while the rest are often hand traps—largely dead cards against stun so it helps to slow down their combos.

  • Unending Nightmare was an underrated card in a lot of matches, especially against Blue-Eyes.

  • Most difficult matchups were against Blue-Eyes because of Drillbeam and Tyrant Dragon’s recycling effect and unaffected by trap.

  • The Stun does what it does best, stuns the opponent into oblivion.

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Replays

ID: 890-981-425