Notes & Combos
Subterror is trash and people shouldn't play it. The reason to play it is Floodgates backed-up by a repeatable, in-engine omni negate. The subterror pieces only shine once you hit low-resource gamestates. Super-poly was bad but I felt the need for a board-breaker that wasn't dead going 1st. The climb was brutal and I was stuck for a couple weeks, waiting for the good players on good decks to hit M1. Shifter/TCOBO won the vast majority of the games.