Lair of Darkness

Master I from on August 23rd, 2024
cp-ur 720 + cp-sr 660
40 cards

Notes & Combos

Was a fun and quick grind to m1.

won't go too into detail about tech choices, most of ed is just for spoly, the only cards I summoned normally often were typhon and sometimes azalea.

Whole goal of the deck is to deny resources and out grind opponent with bystial recursion and traps. If you can get lair online you tend to win the game.

Lair stops most VV effects and promethean revive so take note of that.

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Replays

The latest 2 master 2 replays are my 2nd and 3rd games from m1. (the last one to m1 was me opening a bunch of bystials and just shutting down a yubel player so not too interesting). They are against VV and pure SE.

ID: 088-909-981