Notes & Combos
Notes:
With the semi-limit of both Purrely/Purrelyly, the deck is significantly more vulnerable to grind games when "Purrelyeap!?" is not accessible. Use the main deck monsters sparingly. Plenty of control decks will attempt to permanently/temporarily remove your purrelys in the hopes you won't be able to recycle them.
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Given how much advantage tiered decks can gain from resolving a single starter/extender, timing your handtraps and board disruptions is more important than ever. Decks like Fire King Snake Eyes and Yubel take full advantage of this, which is why it is critical to understand their chokepoints and only use handtraps if you believe you can end their turn by stopping a low-value card.
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Finally, given how much the handtrap minigame has gotten out of hand, you must search and play under fieldspell when possible.
Replays
608-741-543
Most replays are a season old, as most ladder games did not make it to turn two. You either win the coin toss and your opponent surrenders, or vice versa.