Notes & Combos
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Drastically different from my master 5 list opting out of the Saryuja/Arrival Cyberse for additional utility cards in the extra deck. Flare for finishing games with burn, Titanic Moth to break unattackable boards with zeus
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Maximum copies of planets and kashtira names fixed the decks consistency from my experience I rarely had unplayable hands.Consistently had enough gas to end on F0, Ariseheart, Big Bang for my end board.
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Timing your interruptions going first is key since the board is still easily breakable if you use them too early.
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Timing your handtraps for maximum value is still the key going second. the deck can't power through a lot of interruptions going second
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Perlereino over Reichphobia to open up Kashtira Tearlaments Mill 3 + Kashtira Birth Plays for added consistency. Reichphobia if you want to help pop floodgates or extra board breaking tools