Kashtira

Master I from on February 29th, 2024
cp-ur 1170 + cp-sr 270
40 cards

Notes & Combos

Back from small Hiatus! Kashtira still best Deck even after all the completely unnecessary hits. Arise is just that broken.

The consistency and overall power of the Deck have been lowered quite a lot indeed. Fenrir and Birth to 1 hurt a lot for a multitude of reasons, such as not having enough copies of Fenrir in Deck for Shangri/Theosis or not having much follow up due to Birth hit.

ADDITIONS

  • Belle is one of the best Hand Traps of the format since it is very good both against SHS (i.e: Scarecrow/Scales) and Snake-Eyes (i.e: Wanted/Flamberge). It's not even that bad against Kash (Birth). It's also insanely broken due to the fact that it can stop Called By and that can easily win you the game (especially when you go 2nd and drop Maxx C and get Called By). It also works under Arise and Shifter, which is very important, and grants easy Baronne access.

  • Moonlit at 1 just to have an additional relevant Hand Trap that you can draw off Maxx C. Similarly to Belle, it works under both Shifter and Arise. It's also pretty strong this format since it's very good against SHS, Snake-Eyes and Kash, as well as other Tier 1 and 2 contenders. Moonlit also grants easy Baronne access.

  • Shifter is back onto the Main Deck as Kashtira is not that prevalent anymore, and it is literally an Insta-Win against SHS, Snake-Eyes and pretty much any Deck that is not Kash or Floo.

  • Talents is OUT of the Deck for being such an annoying brick. I do NOT miss it one bit.

  • Ever since Purrely vanished, Herald of the Abyss has not been really relevant.

  • Gamma in once again. Hands down one of the best Hand Traps ever printed.

  1. Although Nib is not really a good Hand Trap in Kash, it is nice to have 1 copy that you can draw off Maxx C. Also gives Crossout more utility. Nib's spot is 100% flexible though.

  2. Lance out. It's a good card to protect Arise but people cut out most of the extravagant outs they were running, such as Eclipse or BOM. So nowadays if you leave 2 Arise on board it's almost guaranteed FTK even without lance.

  • Virus out. It's an Insta-Win card, but it's a little bit bricky and its main purpose was to remove Anti-Arise cards from Opp's hand. Also, very important to remark that it's useless against SHS (most you can do is get rid of Wakaushi on Scale but that's not going to do much).

  • BOM out (for now). Not really that relevant this format. Still one of the best cards ever printed though.

  1. CBTG in. You just have to stop Maxx C/Droll.
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