Labrynth

Master I from on February 14th, 2024
cp-ur 1020 + cp-sr 480
42 cards

Notes & Combos

Went from M3 to M1 really smoothly with this list. Labrynth is a pretty decent pick.

The Diabellstar engine worked pretty nicely to bait out interruption. Depending on the hand, it could send cards like Keldo, Druiswurm, and Garura in my hand or field to grave turn one, and a constant resource loop and omni-negate for the turns after.

Is it better than the Nadir engine? Felt pretty on par with it and the Maxx "C" bait is a nice plus. You don't get the draw from the WANTED spell immediately which kind of sucks, and if your Diabellstar gets removed somehow then the trap is offline and is stuck on your field which is awkward. When it worked it worked well, and when it didn't it was inconvienent. New cards are fun though :)

Superpoly did a lot of work this season, especially with all the extra deck space for any match-up. Lots of graveyard hate for Branded, Snake-Eyes, Mathmech, and mirrors. Nibiru was kinda meh, if it wasn't a backup plan, it could always be sent off for furniture anyways. Ariane was just for fun, I put it in because I was seeing the sinful spoils trap too often but I never saw the trap again after I did, so surely it's optimal xD.

Didn't go into the extra too much but I think the picks are pretty standard. Xyzs are for Ariane.

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Replays

218-387-269

I have a couple replays against Branded and Snake-Eyes here