Labrynth

Master I from on February 29th, 2024
cp-ur 600 + cp-sr 450
40 cards

Notes & Combos

they banned too many stun and runick stun cards, so i had to resort to Lab

Things I changed from the deck I copied from "stare":

  • -1 eev: its kinda bad rn, plus its hard to activate it without burning all your resources
  • -1 Draco-Utopian Aura: i dont think we need more monster negates, id rather just run more floodgates
  • +1 tcboo: it just wins many matchups, so its worth running even though it can mess with our lab cards
  • +1 Summon Limit: this is my most recent addition and i havent drawn it going first yet, but in the games i drew it going second it was bad but would've won the game on the play, so i think its worth keeping. it also plays well with our board clears
  • the Extra Deck: i never summon any of it so i put max chaos angels so i dont banish them all with pots

Things I might change:

  • ra sphere: my opponents usually either summon only 2 monsters, or only summon 2 monsters i need to remove, so i think im going to replace it with Lava Golem instead
  • the Extra Deck: i summoned Chaos Angel 1 time, and i summoned Dharc 1 time, and never anything else in my extra deck. i think i could cut a lot of stuff for more dogmatika targets to hedge against the pots banishing all of a card i need
Show more