Notes & Combos
An updated version of my Xeno Dogmatika list. Took me to Master 1 and is a lot of fun. The synergy between Dinos, especially the newly added Xeno support and Dogmatika is notable aswell. Chengying can be triggered with Shaddoll Schism on your opponents turn to banish 2 cards.
UCT, Dolkka, Elf and Baronne are good ways to protect your Winda, which beats a lot of decks by herself. I prefer to summon I:P when I have access to Nadir Servant to summon it back with Elf on the next turn. This can get rid of otherwise dead bodys like Maximus along with making sure no more monsters that could threaten Winda stay on the field. Make sure to summon I:P back BEFORE going into Winda as it's useless otherwise.
This deck might not be the most consistent build there is, but I barely bricked on my run to Master 1. There is almost always a way to create a decent board, the lines are not as linear as in your ordinary dino deck though.
I cut Fenrir and Prosperity due to consistency. If you like to slim the deck down further you could cut Dogoran aswell, also I think it's still a good option against a lot of threats.
It's important to remember that Anima and Pill are at 1, so sometimes it's necessary to Normal your anima if you open it to pop of your combo. Anima can be linked into Linkuriboh into Secure Gardna to get a ED monster on your field and into grave for Ecclesia/Maximus plays.
I hope you have fun trying this
Replays
262-646-180
the newest replay shows the versatility :)