Notes & Combos
This is my kashtira decklist. (TRUST ME BRO!!)
The goal of this deck is simple
- Summon Kashtira Arise-Heart for Macro-Cosmos effect on legs. The reason for playing this because with people respect kashtira less and rise of tier deck that relied on graveyard. I think it is better to whip this list out
Deck explaination
- Kashtira main engine : 1 Fenrir, 3 Unicorn, 1 TearKash, 1 ScareKash, 2 Ogre, 1 Birth, 3 Theosis, 1 Prep, 1 Big bang, 1 Planet. Fenrir and Birth are hit by banlist so they are at 1. Ogre is in here because it is bigger body than usual 2500 atk boss monsters and ability to control opponent's top deck in case I got into grind game.
- Handtraps : Maxx C is broken. Ash to counter Maxx C. Imperm is still at 2 because I am broke and don't wanna craft 3rd one. 2 Droll because we are in droll format where mannadium and shs died to. Crossout to counter handtraps or in some funny case, to trigger Arise-Heart so I can get more mat under him on first turn. Since we sit on Arise-Heart most of the time, called by is pretty much hard to use (Not like I forgot to put them in and accidentally play from Master 5 to Master 1 without them or anything!!!!) Gamma is pretty good if you open with pot or planet (both pathfinder to search for field spell or field spell to search for kash) since it will prevent you from getting droll'ed and free hand rip with omega
- Non-engine : Dark hole is better than Raigeki and Lightning Storm here beacuse it also clear your board to summon Kashtira monsters. Duster for Lab and stun bozo (Frick you stun player!) Droplet also to clear a board and play through interuptions. Small world is great since you can pretty much bridge anything into unicorn or planet pathfinder to search for field spell. Lava golem for another free bridge and removal since the deck can play without normal summon. Talent, Thrust, Change of heart are self explainatory
- Extra deck : Omega to make off of gamma on your turn to hand loop and keep field empty to summon Kashtira monsters. Big Eye and Dark armed are to break board. Baronne because I can normal ash to make it with another Kash. Red-eyes for TAX in case I have left over 2 lv7s after missing lethal. Zeus because we are Xyz deck. 3 Shangri-Ira and 3 Arise-Heart because I can. Donner to out bagooska. And link 1 infinitrack for target protection.