Labrynth

Master I from on January 16th, 2024
cp-ur 870 + cp-sr 510
40 cards

Notes & Combos

I like the Dogmatika package in Labrynth, because it makes going second a lot easier and going first better.

It also gives the deck a good normal summon besides Arianna.

  • Going first, you send Garura and hope you dont get drolled
  • Going second its a removal (target bounce, target destroy, target negate, draw 1 or a situational target spin) and a (mostly) free body in Ecclesia + punishment for next turn

I run the fossils, because I'm too poor for the third N'tss.

Also remember to discard your Ecclesia for your furniture so you can use Nadir Servant again and again.

Also, punishment is such a good card, its just always a +1, but remember, it doesn't work under Shifter or Arise-Heart.

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Performapal Five-Rainbow is an autowin vs Superheavy Samurai and you can floodgate some other decks as well if they dont draw a Spell/Trap. It's also a good discard for the furniture.

If you draw Five-Rainbow with a furniture, you can even floodgate them turn 0.

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With 2 Droll, 3 Ash, 3 Maxx C and 2 Imperm you have 10 handtraps going second, with furniture + clock or furniture + five-rainbow theoretically also being "handtraps".

I cut Keldo and Mudora for the 2 Drolls. But I don't know, if that was the right descision.

I played 1 Welcome and 2 Lovely because my Lovelies kept getting banished by Bystials, Mirrorjade or Ice Dragon's Prison, but you can also play 2 Welcome and 1 Lovely for more consistency.

I also ended up cutting the Pot of Extravagance because it conflicts with the Nadir Servant drawing one with Garura.

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Replays

Insta Win vs Superheavy Samurai is guy with the asian name, chumps should start playing Archfiend Eccentrick or Mythical Beast Garuda.

An ok game vs Rikka(Duelist b) which shows the power of Nadir Servant.

MD ID: 972-162-360