Notes & Combos
I made a post about a week ago when I reached M5. I found some time to play and ended up getting M1 with this deck, I'll be honest with y'all, it was way too easy... I think. I am not sure how hard getting M1 is supposed to be but I feel like this deck can get you there pretty much no matter what you do. I've tried it with closer to 40 cards and I think it does work better that way in the current meta but 60 card is way more fun since there's more **** happening at any given time.
Droll was pretty horrible this meta I won't lie. Don't know who it's even supposed to work against, I used it almost exclusively to prevent my opponent from drawing a whole lot since my deck, especially if I've gotten a floodgate, plays quite well under Droll if I throw it at the right time.
As was the case last time, the deck can still be bettered considerably if you can afford a couple more staples that I couldn't. Maybe even a Mulcharmy of choice. I also imagine that if someone bothered they could figure out some win rates of cards like Centurion Phoenix, Obsessive Uvualoop and many others.