Notes & Combos
Deck is very powerfull, especially going first, and also cheap. I prefare the hand trap build over the board breaker one. Don't really like One for One since it's -1 and it's not a great extender imo. Hella strong grind game btw. Sometimes I was stuck with a dead, full of hand traps hand and managed to win after drawing a single starter. Blader is such a good card dealing with backrow so I'm running 4 coppies of them plus ROTA sometimes baits an ash. Was never playing on Maxx C, rather I was ending on an S:P or sometimes just a normal summon (preferably Blader who's effect you can possibly use next turn) backing it up with hand traps. Combo lines are weird sometimes but you'll get used to them. Feel free to ask whatever you want! :)
Replays
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