Notes & Combos
The climb was harder because of Nib poker minigame.
Got a max of 9 winstreak with this build.
Very handtrap heavy variant. I opt out playing stella. You can add 1 for pax target if you prefer.
I added 3 copies of evenly because with the drop of SHS usage and an increase to stun decks, I just feel that evenly is in an okay spot right now even against snake-eyes if they don't run the jet synchron package or you successfully stopped that line. You can switch into other handtraps if you prefer.
I only run 1 of each archetype trap because I want to be able to play the game at turn 2 especially against fire decks. I don't like pressing the red button when I can't disrupt my opponent.
Shifter best handtrap.
Bonus tip: Considering ghost ogre as a board breaker is somewhat of a sleeper against snake-eyes as well if you use combo-centric decks and if you want to add more handtraps while you are already maxed out on ashes, veilers, imperms, and maxx c.
Quote of the month: Rudeness is the weak man's imitation of strength - Eric Hoffer
Sidenote: Still enjoying Lethal Company and Helldivers 2.
Replays
Duelist ID: 337-520-651
Will delete replays 1 week after submission.