Notes & Combos
Hello, welcome to our favorite archetype, Tiaraments, CN edition! This list is a mix of the rank 11 and 10 DC lists (helshaddoll, no trick clown, and grief 2 over second TTT).
Someone said only an MasterV could come up with the other lists I used (even tho i didnt make them) and I took it personally, so here we are in the promised land of "ash ROTA scoop to Reino"~
The last 2 lists on my profile are viable lists and have a few notes (espec the dc one). Credits to mila for them ofc. I think they're relevant to compare to this one, the trivikarma one is just as good as this one I think (it got me Master V=> Master 3).
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Now there's a nuance in philosophy between 3 trivikarma and this list. The trivi list is consistency and hantrap, you want to open 2 handtraps=> make kitkallos all the time, and mill trivikarma to get planet/extra traps for the endboard, really nice; but I suppose kind of a "midrange approach".
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Here it's the opposite, we go gas+breakers, and the name of the game is to make OUR MILLS consistently good, at the expense of handtraps and ofc opening sea mare/reino. =>The high mill quality density means that a simple reino+scream, or scheiren send shaddoll beast mill 3 can easily start plays and let you go on and on.
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Basically rather than try and mill trivikarma every time and "play tear" here you adapt to what you're given.
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Mill snow? Make dugares draw into stuff. Mill helshaddolls? great more advantage. Mill shufflers, bye lab/snek eyes. Mill trivi, kek. Mill destrudo? Make baronne/pep. This makes foolish burial a considerable asset as well to dump your missing mill piece.
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Also, although the deck can brick, there are a bunch of power cards, namely fenrir; TTT; and superpoly, that help alot in breaking boards and whatnot.
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Another card to note is cross sheep. You can easily setup a cross sheep reborn ash blossom to tune into PEP or Baronne de fleur for some sneaky wins, in addition to the usual reborn sea mare/reino for the win.
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Fields spells +fenrir and spoly+gas also help otk going second or under the C, a weakness the other version struggles with.
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Finally, winda is occasionally lights out, so it's not as bad as it seems, link her off with sheep afterwards; and the shaddolls are good payoffs on their own.
Anyways I had a blast, happily got Master 1, and I hope anyone picking this up will too!
Thank you, Tiaraments strongest!
Replays
Here i'll link the youtube of rayjay the person that made top 10 in DC, at 40 minutes for pretty much this version of the deck (he was on an adventure package before that). Very interesting lines to get to PEP; I think he lost to snake on a punt too in that maxx Cing each other game, but don't quote me on that.