Notes & Combos
With the addition of S:P, another variable was added that makes non-engines a lot less impactful.
Got a max of 8 winstreak with this build.
Very handtrap heavy variant. I put in a copy of stella back in as a pax target because of nibiru and its token.
I have max copies of evenly because I just feel that evenly + martha is in an okay spot right now even against rescue ace or snake-eyes if they don't run the jet synchron package or you successfully stopped that line. You can switch into other handtraps if you prefer. There are a lot of games that the fire decks are blown out by this card. I even tried replacing evenly with other cards and games became a lot harder especially against stun decks.
I only run 1 of each archetype trap because I want to be able to play the game at turn 2 especially against fire decks. I don't like pressing the red button when I can't disrupt my opponent.
Shifter best handtrap.
Quote of the month: Worrying does not take away tomorrow's troubles. It takes away today's peace.
Sidenote: I hope they give exosister a field spell that has activation effects for the lore as well as Martha's xyz so that I can try going for a 50-card deck just to justify putting in carpedivem.
Replays
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