Notes & Combos
Even though I'm running the full Ghostrick package, if im going first, most of the time I just end up with Ep-Noir, set trap, pass, and then draw Veiler, Ash, or Mourner. It's a very fast game (pretty much the very reason im not pushing ladder with snake eye this season, ~honestly im just bored).
Fast game plan:
- Draw phase: Use Sleepy Memory to summon Purrelyly and add My Friend.
- My Friend reveals 2 Sleepy and the field spell.
- Set the field spell if you get it.
- Activate Purrelyly to make Ep-Noir.
- In the end phase, the field spell attaches Sleepy. Activate another QPS, attach them, and set the trap.
Make Noir through Ghostrick :
- With any 2 level 1 monsters: Summon Dullahan, then Mischief: detach Dullahan and add Shot.
- Use Shot to special summon Dullahan from the graveyard.
- Mischief: detach and add Renovation, then grab Shot again. Summon Utopic Future and then Draco Future (discard Renovation and Shot).
- With 2 more level 1 monsters (at least one must be Purrely or Purrelyly): Summon Dullahan, then Mischief, banish Renovation special summon Socuteboss. Banish Shot, attach Dullahan to Socuteboss, and then summon Noir.
Notes:
- Use Where Arf Thou to add Veiler if you already have Poplar.
- Make sure you have 1 QPS when adding Poplar to your hand so you can discard it if they chain Maxx "C".
- Don't forget to detach Poplar with Dullahan's effect to avoid Poplar getting stuck there if Mischief can't access shot.
- Poplar helps a lot with resources. Having Poplar for Pretty Memory's suck cost is just cheff kiss.