Notes & Combos
Some major tips:
- In the mirror match, use your Yeap to chain block the opponent's quick-play spell the moment they run out of quick-play spells, so that they can't attach the 5th material to make Noir.
- Use your quick-play spells in the draw phase to play around droll or veiler if you can afford it. Sometimes it means you can make S:P before I:P is active.
- Remember that Pretty Memory is soft once per turn, so if you attach a new copy and/or summon a new monster with that as material, you can steal material again.
Some rationale for my techs:
- Protector of the Agents is for Skill Drain, tribute for cost.
- Belle and Veiler are for Snake-Eye, and I did put Herald of the Abyss back in just in case of the mirror match. It also comes up to punish Flamberge if they didn't activate in Standby.
Replays
Gonna have replays on my youtube sometime this week for Master 1! https://youtube.com/timaeus22222