Mathmech

Master I from on November 16th, 2023
cp-ur 750 + cp-sr 450
42 cards

Notes & Combos

This format has just been a bunch of VS and math over and over. Purrely is basically gone and you get the occasional Lab, DL and Kash. I hated the VS matchup since TCBOO is FTK.

The best card was Red Reboot, it stomps math, VS, and Lab. I really recommend it if your running into these 3 constantly like I am.

Going first the ideal endboard is terahertz + heatsoul + conflict + superfac which can be made with circular + any extender.

As for HT, I found that targeting negates were kinda bad rn since u need at least 3 to shutdown math and VS usually dodges them. I went with high impact cards like droll and nib which can end turns. For math, ideally u should toggle off and nib them just before they go into terahertz (just when they resolve transcode bring ing back splash mage)

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