Notes & Combos
There are a lot less Thrust builds than expected, and I basically never got punished for using Gamma (yay!)
Triple Tactics Talents is just the MVP - it's busted into Kash boards, single-handedly won me many a game. Street is also very good to protect your monster plays.
Slacker for Zeus pilot into Kash (since Kash interactions target), Nightingale is there for going 1st assurance against things like Mikanko.
Azalea over Moon so you can remove Arise-Heart by linking it away if your Zeus gets snatched.
Impermanence felt somewhat underwhelming, though ofc it's still Impermanence at the end of the day. Droll might be considered as a replacement, since both Kashtira and Purrely can play into Droll, and can stop opponent's plays also if they choose to lead with Thrust add in turn 2.