Ancient Gear

Master I from on October 22nd, 2024
cp-ur 1020 + cp-sr 570
43 cards

Notes & Combos

Another season since AG dropped and another M1 reached using them. As I said before I have switched the build to be very handtrap focused as I find it far more effective in the tenpai meta (stun dropping off a good bit due to the banlist also helped). The gist of the deck is the same, more turn 1 options in extra cuz of tenpai, cut duel package for the same reason I cut the breakers of it not feeling good in tenpai meta. In exchange I bumped up fusion to 2, both copies come up often against tenpai opponents.

Droplet stays because it's useful going first or second. Megaton package stays because empty board states do come up and it's much safer compared to dugares boost as the line is protected by fortress. One more thing, moonlit chill is VERY underrated as a handtrap rn. Especially so as an AG player as its essentially a veiler you can use at any point during either turn that also has a bonus burn effect to make the otk easier.

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Replays

If you are interested in seeing my build in action, I have several replays up. You can follow me and watch them by searching this ID! 837-020-271