Notes & Combos
1 card combo ends on accesscode/heatsoul + transcode + terahertz + superfact + conflict.
Deck feels very nice into the new format. Went from M3-M1 very fast, facing almost all Tenpai.
Terahertz solos Tenpai by itself if they can not deal or get rid of it.
Main reason to play this over pure mathmech is that Code talker is harder to hand trap and ends on a stronger board.
Thrust search d-barrier is a very strong play against Tenpai. Gives you a chance to win through shifter too.
Gamma also gives you a chance if they shifter or maxx c early. Not being able to use transcode doesn't matter.
Sanctuary allows Balelynx to chain block defenser and is a free discard.