Notes & Combos
Third time climbing to M1 with Infernoble. Did most of the climb in the first week after Tenpai dropped, then got busy and had to take a long break, finally squeezed in the rest of the games from M3 to M1 on the last day.
This build is hyper-focused and plain ignorant about going 1st, as Tenpai players love to make you do, jamming as much gas as possible to burn through handtraps while resolutely staying at 40 cards to open our Maxx C counters as much as possible. Maxx C is the scariest card in the Tenpai deck. Access to two Lvl 4s through the Infernoble cards isn't consistent or efficient so I didn't consider Bagooska an option. You could squeeze Crossout in here too but I didn't like the idea of adding multiple cards so that Crossout is live when I only want to open 1 of those cards. But it is doable. I would never play this list in a "regular" meta, but it works because of how often you go 1st between winning coin flips and being sent 1st against Tenpai.
My builds in previous seasons used Diabellstar and Original Sinful Spoils. I opted for the Terrortop package into Invoker instead because it's as good or better at baiting handtraps, but also usually prints you a Warrior as most players will let you get to Invoker and then negate it, as opposed to Diabellstar or Spoils being negated. Invoker into S:P going 2nd is also a good option. Other main reason for the change is having Sinful Spoils in the deck becomes way less valuable when players have largely dropped Snake-Eyes. Hiita stealing Poplar and grabbing Spoils was a play I used to go for a lot, but that's just not a common option in ladder right now (hence cutting Hiita also). Plus, the bricks with the Terrortop package are generally fine to open, especially Heroic Call.
Despite this being an all-in going 1st list, I still kept Anima in the ED, that's how good I think it is going 2nd for S:P access. Rest of the ED is straightforward.
I tracked all my games this season, here are my stats:
Games Played: 151
Going 1st: 68.2%
Overall Win Rate: 56.3%
Win Rate Going 1st: 69.9%
Win Rate Going 2nd: 27.1%
Win Rate vs. Tenpai: 65.3%
Games Played vs. Tenpai: 72
Games Played vs. next-highest archetypes: Snake-Eyes variants (8) and Yubel (7)
Replays
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Oct 31 13:41:25 - Full combo through Ash, negated Isolde, & Gamma
Oct 31 14:10:04 - Negate Maxx C, handrip Droll, eat Ash into full combo