Notes & Combos
Welp the plan was to run through Master with Dracoslayer after doing so well with it in Diamond but I decided to play Mannadium for a game or two and ended up with a 13 game winstreak... Oops..?
Was not expecting that. I was sitting on this build of Mannadium for a bit and never tested it, hence why I gave it a go and it went incredibly well.
The ultimate ____ you combination to anyone who dared to Maxx C me in Triple Tactics Thrust into Artifact Sanctum is absolutely back breaking for most decks to deal with. Coupled with the fact we can sit on Baronne and Mannadium Reframing to ensure it resolves makes it very hard even for Tenpai to push through.
To be honest, Tenpai gave me no issues whatsoever. I think that deck is a glorified Numeron spawn and is very cope. I either just played Mannadium or Infernoble Mikanko and they haven't been able to break the board nearly ever.
Not much else to say, it's wombo combo Mannadium. Put as many synchro 10's on board as possible and use your interrupts as well as you can. I'm very much a fan of the A Hero Lives engine, more copies of Visas Starfrost in circulation with Visas Samsara and Elemental Hero Prisma absolutely warranted a 3rd Vicious Astraloud and i'm very happy with it. Going first you can use the 2nd to further extend and be able to have another in reserve for the crackback. For instance, I would summon the 2nd Vicious Astraloud and Synchro Rumble out a Meek to end on Icejade Gymir Aegirine as bonus who is very invaluable with the influx of board breaker cards Tenpai is bringing, and can deal with Sangen Summoning by chaining to it.
Replays
637-289-571
I still have the replays up for Dracoslayer, please just ask if you wanted to see the Mannadium ones, i'm happy to make a few public for those curious.