Marincess

Master I from on October 26th, 2024
cp-ur 690 + cp-sr 390
40 cards

Notes & Combos

The climb to M1 is over after being stuck in M2 for 7 hours. As for the deck goes, it has been changed many times but the main key factor you see is 3 Spiritual Water Art Aoi. 3 Talents and 3 Aoi is nice to check the opponents hand and get rid of their key cards, it is heavy going first, but with tenpai around, thats fine. Vs other decks depend what you draw vs their board as i have boardbroken a few decks going second with Talents take control, handtraps and Zealantis.

Overall i would make changes like adding Dbarrier on a serious build instead of Aoi, and adding 2 more Thrust but i built the deck like this just to for fun.

No replays as many of the good ones were lost in the long 50+ games i had to endure. But i did grab some clips shown on the MDM Meta discord in the Marincess channel.

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