Paleozoic

Master I from on October 18th, 2024
cp-ur 840 + cp-sr 810
60 cards

Notes & Combos

The ultimate highroll deck and Tenpai killer, resolve Reasoning/Monster Gate and you win.

Here are some things that surprised me with this deck and made me include some cards that the previous lists haven't:

I felt that I very often needed to resolve that second Gate/Reasoning and therefore needed a third monster and Ipiria literally has synergy with every single engine in the deck (Big Welcome to bounce Ipiria is crazy value in the grind game and the other synergies are obvious). I estimate that Ipiria won me a lot more games than milling a few less cards here and there lost me.

I actually won a lot of games going second simply because there are a lot of pseudo-FTK decks going around trying to beat Tenpai that this deck is immune to and the meta doesn't have many spell/trap negates meaning that Reasoning/Gate/Thrust/Grass still win you games. I'm not sure why Thrust is not included in some other lists, you get handtrapped a lot and struggle to push through boards without your power spells.

I summoned Zeus maybe twice during the climb, it is weirdly enough cuttable as you are skipping most of your BPs and if you get to the late game you win anyways.

I also played 3 Leanchoilia as I always wanted to have it available with Opabinia/Lovely and missed the third during some grind games.

I also didn't play Traptantalizing Tune as it is just unlikely you will draw it with exactly Rollback and otherwise it isn't even that good and you can actually draw spells only in which case it is a brick.

Btw, the most fun BMing you can do in this deck is to loop Rollback with Lovely setting Leanchoilia every turn and Yata-Lock your opponent doing Droplet+Dispelling+Lovely effect every turn decking them out and giving them 0 cards.

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